Player Matchup

Gilgamesh
Gilgamesh
ChaiPeeLatte
Gilgamesh
Level 29
God Stats
11W - 14L
1,467 SR
Queue Stats
20W - 23L
1,421 Elo+
Solo
Heimdallr
Heimdallr
HamboCam
Heimdallr
Level 59
God Stats
6W - 8L
1,437 SR
Queue Stats
143W - 156L
1,431 Elo+
Party 1
Ymir
Ymir
The_Spicy_Turnip
Ymir
Level 4
God Stats
6W - 7L
1,488 SR
Queue Stats
29W - 29L
1,413 Elo+
Party 1
Bellona
Bellona
iSwaaany x 97
Bellona
Level 18
God Stats
14W - 10L
1,742 SR
Queue Stats
41W - 48L
1,396 Elo+
Party 1
Arachne
Arachne
xXHoUsToNXx1997
Arachne
Level 28
God Stats
74W - 51L
1,549 SR
Queue Stats
299W - 317L
1,357 Elo+
Party 1
Team Averages
Level 28
1,537 SR
1,403 Elo+

VS

Team Averages
Level 14
1,495 SR
1,431 Elo+
Hachiman
Hachiman
Apex_939
Hachiman
Level 20
God Stats
4W - 2L
1,808 SR
Queue Stats
22W - 28L
1,351 Elo+
Party 2
Cerberus
Cerberus
Epsilon_939_
Cerberus
Level 14
God Stats
1W - 3L
1,294 SR
Queue Stats
15W - 13L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
FFluffle
Jormungandr
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 4L
1,254 Elo+
Solo
Tiamat
Tiamat
MyDucksHard
Tiamat
Level 13
God Stats
7W - 2L
1,821 SR
Queue Stats
7W - 5L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
Yorrruu
Gilgamesh
Level 18
God Stats
2W - 2L
1,275 SR
Queue Stats
12W - 7L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaiPeeLatte
Gilgamesh
14
7 / 6 / 2
9,761
514
8,751
15,088
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
HamboCam
Heimdallr
16
9 / 1 / 12
10,919
575
13,098
11,068
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 15
10,265
540
6,584
8,079
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
15
2 / 1 / 8
10,221
538
5,186
14,313
8,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
15 / 2 / 7
12,101
637
14,171
13,016
7,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Apex_939
Hachiman
12
0 / 8 / 1
7,559
398
5,082
14,523
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Epsilon_939_
Cerberus
13
2 / 4 / 0
9,101
479
5,480
13,392
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
FFluffle
Jormungandr
11
1 / 12 / 2
7,584
399
5,034
14,694
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
2 / 7 / 1
8,211
432
6,422
13,550
15,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yorrruu
Gilgamesh
13
3 / 5 / 4
8,963
472
8,472
15,187
7,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
36
Kills
8
10
Deaths
36
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Apex_939
Hachiman
0
8
1
0.06
W
Gilgamesh
ChaiPeeLatte
Gilgamesh
7
6
2
1.33
L
Cerberus
Epsilon_939_
Cerberus
2
4
0
0.5
L
Jormungandr
FFluffle
Jormungandr
1
12
2
0.17
W
Heimdallr
HamboCam
Heimdallr
9
1
12
15
L
Tiamat
2
7
1
0.36
W
3
0
15
10.5
L
Gilgamesh
Yorrruu
Gilgamesh
3
5
4
1
W
Bellona
2
1
8
6
W
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,790
Damage
30,490
61,564
Taken
71,346
33,957
Mitigated
47,313
17,839
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Apex_939
Hachiman
5,082
2,672
0
3,531
14,523
3,749
0
294
14,229
0
37,203
W
Gilgamesh
ChaiPeeLatte
Gilgamesh
8,751
2,905
0
969
15,088
6,636
712
3,774
11,239
0
51,423
L
Cerberus
Epsilon_939_
Cerberus
5,480
355
793
3,692
13,392
10,854
736
1,594
11,798
37,482
0
L
Jormungandr
FFluffle
Jormungandr
5,034
1,464
0
429
14,694
10,350
36
1,567
13,127
27,672
0
W
Heimdallr
HamboCam
Heimdallr
13,098
5,040
0
4,415
11,068
4,819
956
4,910
6,008
0
74,980
L
Tiamat
6,422
1,053
0
3,222
13,550
15,168
2,605
2,125
11,425
36,924
0
W
6,584
467
0
1,080
8,079
6,631
235
3,070
4,859
33,893
0
L
Gilgamesh
Yorrruu
Gilgamesh
8,472
2,555
0
3,566
15,187
7,192
0
1,004
14,183
0
42,331
W
Bellona
5,186
2,573
0
5,429
14,313
8,405
2,302
3,080
11,233
0
47,075
W
14,171
9,653
0
5,946
13,016
7,466
483
2,744
10,176
0
97,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,267
Gold Earned
41,418
467
Minions Killed
328
0
Camps Cleared
0
1,809,798
Distance Traveled
1,668,373
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,559
398
64
3
0
343,816
3
W
Gilgamesh
9,761
514
82
4
0
307,567
3
L
Cerberus
9,101
479
81
4
0
395,264
7
L
Jormungandr
7,584
399
40
2
0
311,295
0
W
Heimdallr
10,919
575
107
6
0
345,884
4
L
Tiamat
8,211
432
73
4
0
279,873
2
W
Ymir
10,265
540
61
3
0
377,798
5
L
Gilgamesh
8,963
472
70
4
0
338,125
0
W
Bellona
10,221
538
86
5
0
362,098
2
W
Arachne
12,101
637
131
7
0
416,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role