Player Matchup

Yemoja
Yemoja
Ermigueee
Yemoja
Level 18
God Stats
2W - 0L
1,691 SR
Queue Stats
23W - 20L
1,442 Elo+
Party 1
Neith
Neith
Karmastique
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,674 Elo+
Solo
Anubis
Anubis
ManuelMM5066
Anubis
Level 24
God Stats
3W - 4L
1,232 SR
Queue Stats
42W - 40L
1,447 Elo+
Party 1
King Arthur
King Arthur
Nachordo
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Wanimortal
Kali
Level 27
God Stats
16W - 10L
1,650 SR
Queue Stats
47W - 32L
1,652 Elo+
Solo
Team Averages
Level 28
1,515 SR
1,543 Elo+

VS

Team Averages
Level 28
1,630 SR
1,488 Elo+
Fenrir
Fenrir
ImNotYourPuppet
Fenrir
Level 26
God Stats
1W - 3L
1,710 SR
Queue Stats
143W - 112L
1,634 Elo+
Solo
Medusa
Medusa
Modest1993
Medusa
Level 29
God Stats
17W - 20L
1,444 SR
Queue Stats
124W - 112L
1,510 Elo+
Solo
Nox
Nox
akabdestroyer
Nox
Level 28
God Stats
4W - 3L
1,717 SR
Queue Stats
53W - 67L
1,369 Elo+
Solo
Hercules
Hercules
coletillxs23
Hercules
Level 28
God Stats
18W - 9L
1,701 SR
Queue Stats
92W - 88L
1,497 Elo+
Solo
Loki
Loki
pT K4pi7897
Loki
Level 29
God Stats
111W - 108L
1,580 SR
Queue Stats
179W - 218L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ermigueee
Yemoja
8
1 / 0 / 3
5,438
544
1,504
6,232
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 2
5,859
586
9,113
6,806
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
7 / 0 / 1
6,822
682
5,502
3,083
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Nachordo
King Arthur
10
4 / 2 / 0
6,020
602
6,726
8,373
4,259
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 1 / 1
5,845
585
3,312
5,764
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
4,630
463
3,183
9,128
3,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Modest1993
Medusa
9
2 / 4 / 1
5,257
526
7,322
8,622
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 6 / 0
5,173
517
1,327
5,762
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
coletillxs23
Hercules
10
3 / 2 / 0
6,240
624
4,735
8,608
4,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 3 / 0
4,830
483
1,025
5,706
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
17
Kills
6
6
Deaths
17
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ermigueee
Yemoja
1
0
3
2.5
L
1
2
2
1
W
4
3
2
1.67
W
Anubis
7
0
1
7.5
L
Medusa
Modest1993
Medusa
2
4
1
0.63
W
King Arthur
Nachordo
King Arthur
4
2
0
2
W
1
1
1
1.5
L
0
6
0
0
L
Hercules
coletillxs23
Hercules
3
2
0
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
17,592
30,258
Taken
37,826
12,434
Mitigated
12,661
9,688
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ermigueee
Yemoja
1,504
215
248
1,299
6,232
2,648
350
0
6,232
14,152
0
L
3,183
1,185
289
3,281
9,128
3,547
0
1,229
7,857
0
12,333
W
9,113
3,622
0
2,757
6,806
1,700
767
0
6,806
0
29,018
W
Anubis
5,502
77
0
1,926
3,083
1,366
510
1,327
1,756
32,036
0
L
Medusa
Modest1993
Medusa
7,322
3,047
0
2,819
8,622
2,494
0
876
7,746
0
26,836
W
King Arthur
Nachordo
King Arthur
6,726
1,060
0
1,672
8,373
4,259
0
0
8,373
0
29,188
W
3,312
1,884
0
1,786
5,764
2,461
0
0
5,764
0
36,076
L
1,327
115
0
520
5,762
1,109
0
3,668
1,782
25,352
0
L
Hercules
coletillxs23
Hercules
4,735
2,078
0
2,957
8,608
4,153
0
0
8,608
0
29,517
L
1,025
67
0
1,814
5,706
1,358
0
823
4,827
0
21,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
26,130
257
Minions Killed
241
0
Camps Cleared
0
944,432
Distance Traveled
925,895
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,438
544
28
3
0
183,113
0
L
Fenrir
4,630
463
12
1
0
211,635
2
W
Neith
5,859
586
52
5
0
169,069
1
W
Anubis
6,822
682
65
7
0
151,942
0
L
Medusa
5,257
526
51
5
0
169,740
1
W
King Arthur
6,020
602
39
4
0
206,669
1
W
Kali
5,845
585
73
7
0
233,639
2
L
Nox
5,173
517
52
5
0
152,703
1
L
Hercules
6,240
624
64
6
0
189,244
0
L
Loki
4,830
483
62
6
0
202,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role