Player Matchup

Jing Wei
Jing Wei
Creatia_
Jing Wei
Level 131
God Stats
7W - 6L
1,666 SR
Queue Stats
91W - 99L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Munzurr
Gilgamesh
Level 64
God Stats
6W - 11L
1,153 SR
Queue Stats
181W - 202L
1,605 Elo+
Solo
Chang'e
Chang'e
jonoganna
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,743 Elo+
Solo
Team Averages
Level 67
1,440 SR
1,594 Elo+

VS

Team Averages
Level 130
1,485 SR
1,557 Elo+
Baron Samedi
Baron Samedi
Alemeza12
Baron Samedi
Level 107
God Stats
12W - 16L
1,179 SR
Queue Stats
888W - 1,095L
1,492 Elo+
Solo
Set
Set
Nacho_s_p
Set
Level 124
God Stats
21W - 19L
1,549 SR
Queue Stats
138W - 106L
1,600 Elo+
Solo
King Arthur
King Arthur
dane-97
King Arthur
Level 159
God Stats
5W - 8L
1,727 SR
Queue Stats
528W - 481L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Creatia_
Jing Wei
12
2 / 3 / 2
8,677
667
6,858
13,085
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Munzurr
Gilgamesh
12
3 / 5 / 3
8,730
672
9,378
13,703
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
jonoganna
Chang'e
11
1 / 7 / 3
8,343
642
5,116
9,528
2,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alemeza12
Baron Samedi
13
6 / 2 / 8
10,170
782
9,161
6,158
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 3 / 6
10,050
773
10,439
10,667
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
dane-97
King Arthur
14
3 / 2 / 10
9,762
751
10,690
14,608
13,479
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alemeza12
Baron Samedi
6
2
8
5
L
Jing Wei
Creatia_
Jing Wei
2
3
2
1
L
Gilgamesh
Munzurr
Gilgamesh
3
5
3
0.9
W
6
3
6
3
W
King Arthur
dane-97
King Arthur
3
2
10
4
L
Chang'e
jonoganna
Chang'e
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
30,290
36,316
Taken
31,433
15,103
Mitigated
21,745
6,389
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alemeza12
Baron Samedi
9,161
649
1,190
2,639
6,158
2,488
673
750
5,233
43,901
0
L
Jing Wei
Creatia_
Jing Wei
6,858
5,887
0
2,261
13,085
4,113
0
3,078
9,807
0
43,438
L
Gilgamesh
Munzurr
Gilgamesh
9,378
2,490
0
1,804
13,703
8,421
0
3,839
9,639
0
31,614
W
10,439
4,161
0
2,469
10,667
5,778
898
1,733
8,734
0
52,809
W
King Arthur
dane-97
King Arthur
10,690
563
0
1,077
14,608
13,479
567
3,236
11,178
0
31,815
L
Chang'e
jonoganna
Chang'e
5,116
332
831
1,493
9,528
2,569
0
2,367
6,986
22,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
29,982
151
Minions Killed
169
0
Camps Cleared
0
705,649
Distance Traveled
724,680
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,170
782
71
5
0
215,273
2
L
Jing Wei
8,677
667
67
5
0
268,335
1
L
Gilgamesh
8,730
672
45
3
0
242,292
1
W
Set
10,050
773
49
4
0
244,958
4
W
King Arthur
9,762
751
49
4
0
264,449
4
L
Chang'e
8,343
642
39
3
0
195,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role