Player Matchup

Sylvanus
Sylvanus
Dzoadious
Sylvanus
Level 29
God Stats
37W - 27L
1,678 SR
Queue Stats
54W - 44L
1,668 Elo+
Solo
Gilgamesh
Gilgamesh
Tuco228
Gilgamesh
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
huniverse
Thoth
Level 25
God Stats
35W - 42L
1,364 SR
Queue Stats
57W - 63L
1,426 Elo+
Solo
Medusa
Medusa
lowkeycheeto
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,500 Elo+
Party 2
Artemis
Artemis
lshallxwl
Artemis
Level 16
God Stats
3W - 1L
1,848 SR
Queue Stats
4W - 1L
1,796 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,578 Elo+

VS

Team Averages
Level 22
1,513 SR
1,451 Elo+
Nu Wa
Nu Wa
FreudsMother
Nu Wa
Level 29
God Stats
7W - 3L
1,725 SR
Queue Stats
410W - 416L
1,554 Elo+
Solo
Da Ji
Da Ji
GlamourFreak
Da Ji
Level 18
God Stats
15W - 15L
1,452 SR
Queue Stats
74W - 64L
1,484 Elo+
Party 1
Merlin
Merlin
Lingus
Merlin
Level 20
God Stats
82W - 85L
1,401 SR
Queue Stats
97W - 109L
1,351 Elo+
Solo
Nox
Nox
McHennything
Nox
Level 26
God Stats
6W - 2L
1,488 SR
Queue Stats
50W - 37L
1,488 Elo+
Solo
Arachne
Arachne
RllyCtrl
Arachne
Level 17
God Stats
19W - 16L
1,498 SR
Queue Stats
65W - 70L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dzoadious
Sylvanus
17
0 / 1 / 2
11,557
963
6,859
22,181
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Tuco228
Gilgamesh
17
5 / 9 / 0
12,040
1,003
18,140
29,701
21,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
huniverse
Thoth
16
0 / 5 / 1
10,448
871
6,037
11,777
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
0 / 20 / 5
11,021
918
13,223
29,726
10,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
lshallxwl
Artemis
15
0 / 7 / 0
9,657
805
2,440
9,782
3,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 27
13,110
1,093
28,974
8,036
3,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 0 / 18
13,223
1,102
17,493
10,777
5,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lingus
Merlin
19
2 / 1 / 23
12,248
1,021
13,133
6,282
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 0 / 26
12,841
1,070
19,593
9,660
4,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RllyCtrl
Arachne
19
8 / 4 / 21
12,651
1,054
14,913
15,951
8,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
156
5
Kills
41
42
Deaths
5
8
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dzoadious
Sylvanus
0
1
2
1
W
9
0
27
22.5
W
17
0
18
26
W
Merlin
Lingus
Merlin
2
1
23
13.5
W
5
0
26
18
W
Arachne
RllyCtrl
Arachne
8
4
21
4.63
L
Gilgamesh
Tuco228
Gilgamesh
5
9
0
0.56
L
Thoth
huniverse
Thoth
0
5
1
0.1
L
Medusa
0
20
5
0.13
L
Artemis
lshallxwl
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
94,106
103,167
Taken
50,706
61,366
Mitigated
25,044
17,030
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dzoadious
Sylvanus
6,859
752
4,510
8,027
22,181
20,688
0
17,232
4,949
34,218
0
W
28,974
13,499
0
960
8,036
3,545
0
1,705
6,331
53,477
0
W
17,493
6,162
0
409
10,777
5,368
0
3,139
7,638
0
20,982
W
Merlin
Lingus
Merlin
13,133
642
1,276
1,095
6,282
3,211
0
996
5,286
49,420
0
W
19,593
1,419
0
1,725
9,660
4,551
0
3,031
6,629
34,794
0
W
Arachne
RllyCtrl
Arachne
14,913
11,958
219
5,215
15,951
8,369
0
4,025
11,926
0
25,107
L
Gilgamesh
Tuco228
Gilgamesh
18,140
6,481
565
2,617
29,701
21,903
0
19,024
10,677
0
46,555
L
Thoth
huniverse
Thoth
6,037
565
0
8
11,777
4,518
0
4,846
6,931
39,794
0
L
Medusa
13,223
7,943
0
1,156
29,726
10,320
0
16,359
13,367
0
26,754
L
Artemis
lshallxwl
Artemis
2,440
640
0
147
9,782
3,937
0
4,239
5,543
0
18,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
64,073
238
Minions Killed
246
4
Camps Cleared
6
908,903
Distance Traveled
1,174,259
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,557
963
64
5
0
183,158
2
W
Nu Wa
13,110
1,093
81
7
4
231,725
1
W
Da Ji
13,223
1,102
6
1
0
269,803
0
W
Merlin
12,248
1,021
92
8
0
205,020
1
W
Nox
12,841
1,070
40
3
0
246,811
0
W
Arachne
12,651
1,054
27
2
2
220,900
0
L
Gilgamesh
12,040
1,003
60
5
2
229,132
0
L
Thoth
10,448
871
74
6
1
200,141
0
L
Medusa
11,021
918
23
2
0
175,209
0
L
Artemis
9,657
805
17
1
1
121,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role