Player Matchup

Merlin
Merlin
BlameTIme
Merlin
Level 133
God Stats
1W - 6L
1,500 SR
Queue Stats
145W - 126L
1,394 Elo+
Party 3
Ymir
Ymir
Mirashi
Ymir
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 54L
1,306 Elo+
Party 3
Gilgamesh
Gilgamesh
SkrtSkrt1989
Gilgamesh
Level 104
God Stats
7W - 10L
1,536 SR
Queue Stats
472W - 499L
1,453 Elo+
Party 2
Nike
Nike
killjoy189
Nike
Level 152
God Stats
0W - 2L
1,296 SR
Queue Stats
140W - 135L
1,451 Elo+
Party 2
Hel
Hel
paisano1393
Hel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 163L
1,477 Elo+
Party 2
Team Averages
Level 119
1,466 SR
1,416 Elo+

VS

Team Averages
Level 111
1,545 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Revis-J
Gilgamesh
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 152L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
ad1ct0
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
cem_war_sauer
Tyr
Level 127
God Stats
2W - 2L
1,546 SR
Queue Stats
201W - 224L
1,437 Elo+
Party 1
Discordia
Discordia
djabir
Discordia
Level 96
God Stats
8W - 5L
1,676 SR
Queue Stats
248W - 273L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
paul_xtreme
Danzaburou
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
348W - 352L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlameTIme
Merlin
20
4 / 5 / 12
12,974
618
46,350
22,127
11,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Mirashi
Ymir
19
0 / 6 / 16
11,995
571
19,450
32,370
42,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SkrtSkrt1989
Gilgamesh
20
12 / 5 / 8
14,898
709
37,519
51,429
33,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 5 / 13
12,376
589
24,452
45,093
31,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 4 / 12
12,324
587
15,742
24,454
16,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Revis-J
Gilgamesh
19
2 / 8 / 12
12,527
597
21,432
25,751
19,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ad1ct0
Sylvanus
20
5 / 2 / 19
13,524
644
23,436
51,390
44,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 5 / 10
12,510
596
21,839
40,893
38,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
djabir
Discordia
20
8 / 4 / 15
14,834
706
44,866
14,873
7,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
paul_xtreme
Danzaburou
20
7 / 1 / 14
15,420
734
41,173
30,414
15,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
95
20
Kills
25
25
Deaths
20
61
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
BlameTIme
Merlin
4
5
12
2
L
Ymir
Mirashi
Ymir
0
6
16
1.33
W
Gilgamesh
Revis-J
Gilgamesh
2
8
12
1
L
Gilgamesh
SkrtSkrt1989
Gilgamesh
12
5
8
3.2
W
Sylvanus
ad1ct0
Sylvanus
5
2
19
7.25
W
3
5
10
1.6
W
Discordia
djabir
Discordia
8
4
15
3.88
L
1
5
13
1.5
L
3
4
12
2.25
W
Danzaburou
paul_xtreme
Danzaburou
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,513
Damage
152,746
175,473
Taken
163,321
135,999
Mitigated
125,899
86,947
Healing
101,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BlameTIme
Merlin
46,350
3,997
2,769
2,408
22,127
11,604
1,534
9,532
12,595
81,718
0
L
Ymir
Mirashi
Ymir
19,450
3,434
191
556
32,370
42,036
319
12,043
20,327
26,281
0
W
Gilgamesh
Revis-J
Gilgamesh
21,432
3,874
2,117
2,021
25,751
19,257
814
12,612
13,139
0
38,079
L
Gilgamesh
SkrtSkrt1989
Gilgamesh
37,519
6,673
4,483
17,161
51,429
33,558
2,105
17,322
34,107
0
59,746
W
Sylvanus
ad1ct0
Sylvanus
23,436
4,451
15,250
32,921
51,390
44,834
232
28,654
22,736
35,630
0
W
21,839
3,654
1,562
17,481
40,893
38,235
195
24,950
15,943
0
36,501
W
Discordia
djabir
Discordia
44,866
1,339
4,980
2,496
14,873
7,795
752
3,594
11,279
79,384
0
L
24,452
3,202
5,600
15,164
45,093
31,986
1,306
18,447
26,646
6,672
37,460
L
15,742
2,793
26,979
11,636
24,454
16,815
841
10,958
13,496
32,299
0
W
Danzaburou
paul_xtreme
Danzaburou
41,173
14,160
5,047
17,265
30,414
15,778
3,183
15,517
14,897
0
84,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,567
Gold Earned
68,815
230
Minions Killed
222
0
Camps Cleared
0
1,731,021
Distance Traveled
1,771,809
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,974
618
88
4
0
330,712
2
L
Ymir
11,995
571
29
1
0
324,076
4
W
Gilgamesh
12,527
597
24
1
0
334,414
3
L
Gilgamesh
14,898
709
33
2
0
347,625
0
W
Sylvanus
13,524
644
13
1
0
331,717
0
W
Tyr
12,510
596
29
1
0
371,921
1
W
Discordia
14,834
706
68
3
0
408,310
0
L
Nike
12,376
589
49
2
0
359,622
0
L
Hel
12,324
587
31
1
0
368,986
0
W
Danzaburou
15,420
734
88
4
0
325,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role