Player Matchup

Chernobog
Chernobog
Frost4Heeart
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,452 Elo+
Solo
Arachne
Arachne
KofteeNecmi
Arachne
Level 43
God Stats
24W - 35L
1,483 SR
Queue Stats
171W - 239L
1,418 Elo+
Party 3
Izanami
Izanami
MEMO8661
Izanami
Level 3
God Stats
7W - 6L
1,483 SR
Queue Stats
16W - 13L
1,418 Elo+
Party 3
Sun Wukong
Sun Wukong
WarPigFAKe
Sun Wukong
Level 7
God Stats
2W - 0L
1,788 SR
Queue Stats
2W - 0L
1,764 Elo+
Party 4
Tiamat
Tiamat
faz3 p1ngu
Tiamat
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Team Averages
Level 17
1,551 SR
1,511 Elo+

VS

Team Averages
Level 29
1,502 SR
1,502 Elo+
Apollo
Apollo
Beevertronic
Apollo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 107L
1,722 Elo+
Party 2
Kukulkan
Kukulkan
Moko59400
Kukulkan
Level 14
God Stats
2W - 8L
1,451 SR
Queue Stats
38W - 49L
1,342 Elo+
Party 1
Geb
Geb
Phoze_Cream
Geb
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,403 Elo+
Party 1
Nike
Nike
TheHugorillaz
Nike
Level 8
God Stats
1W - 2L
1,337 SR
Queue Stats
17W - 19L
1,318 Elo+
Party 1
Yemoja
Yemoja
Zak_323
Yemoja
Level 5
God Stats
3W - 11L
1,723 SR
Queue Stats
103W - 137L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Frost4Heeart
Chernobog
18
4 / 7 / 13
11,637
465
11,034
16,900
6,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
KofteeNecmi
Arachne
19
14 / 5 / 12
13,055
522
17,113
19,193
9,139
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
MEMO8661
Izanami
19
5 / 3 / 8
12,432
497
15,550
15,620
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
WarPigFAKe
Sun Wukong
19
13 / 2 / 10
13,226
529
18,760
25,643
21,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
faz3 p1ngu
Tiamat
20
10 / 0 / 21
13,681
547
32,904
13,427
10,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
8 / 10 / 3
11,309
452
14,320
23,360
9,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Moko59400
Kukulkan
16
1 / 12 / 1
10,138
406
8,104
18,656
7,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 12 / 4
9,853
394
13,306
23,074
10,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 10 / 4
9,819
393
10,201
31,536
21,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Zak_323
Yemoja
17
3 / 2 / 8
11,753
470
9,348
15,378
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
46
Kills
14
17
Deaths
46
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
8
10
3
0.95
W
Chernobog
Frost4Heeart
Chernobog
4
7
13
1.5
W
Arachne
KofteeNecmi
Arachne
14
5
12
4
W
Izanami
MEMO8661
Izanami
5
3
8
3
L
Kukulkan
Moko59400
Kukulkan
1
12
1
0.13
L
2
12
4
0.33
L
0
10
4
0.2
W
Sun Wukong
WarPigFAKe
Sun Wukong
13
2
10
9
L
Yemoja
Zak_323
Yemoja
3
2
8
3.5
W
Tiamat
faz3 p1ngu
Tiamat
10
0
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,361
Damage
55,279
90,783
Taken
112,004
53,486
Mitigated
65,019
31,788
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
14,320
7,339
0
2,316
23,360
9,102
1,282
7,307
15,711
0
50,608
W
Chernobog
Frost4Heeart
Chernobog
11,034
7,465
0
1,825
16,900
6,675
2,166
7,402
9,420
0
47,723
W
Arachne
KofteeNecmi
Arachne
17,113
13,572
0
4,382
19,193
9,139
657
4,559
14,519
0
78,022
W
Izanami
MEMO8661
Izanami
15,550
11,192
0
7,751
15,620
5,752
6,046
6,654
8,731
0
107,483
L
Kukulkan
Moko59400
Kukulkan
8,104
1,808
0
0
18,656
7,530
1,841
6,382
11,844
50,068
0
L
13,306
3,608
0
1,132
23,074
10,884
378
5,789
16,905
49,861
0
L
10,201
2,567
0
6,340
31,536
21,057
479
9,267
21,857
5,642
45,140
W
Sun Wukong
WarPigFAKe
Sun Wukong
18,760
5,820
0
10,650
25,643
21,137
1,837
8,375
16,528
0
81,103
L
Yemoja
Zak_323
Yemoja
9,348
898
3,721
1,718
15,378
16,446
331
2,515
12,783
43,203
0
W
Tiamat
faz3 p1ngu
Tiamat
32,904
1,456
0
7,180
13,427
10,783
1,213
5,022
8,336
98,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,031
Gold Earned
52,872
663
Minions Killed
414
0
Camps Cleared
0
2,361,232
Distance Traveled
2,073,704
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,309
452
77
3
0
415,978
2
W
Chernobog
11,637
465
77
3
0
420,656
6
W
Arachne
13,055
522
105
4
0
503,076
1
W
Izanami
12,432
497
180
7
0
429,489
5
L
Kukulkan
10,138
406
113
5
0
344,270
5
L
Geb
9,853
394
69
3
0
451,154
1
L
Nike
9,819
393
89
4
0
423,737
2
W
Sun Wukong
13,226
529
148
6
0
498,566
1
L
Yemoja
11,753
470
66
3
0
438,565
0
W
Tiamat
13,681
547
153
6
0
509,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role