Player Matchup

Janus
Janus
NutColector
Janus
Level 18
God Stats
2W - 0L
1,775 SR
Queue Stats
44W - 27L
1,632 Elo+
Party 1
Ravana
Ravana
Phuckmyhole
Ravana
Level 64
God Stats
5W - 9L
1,424 SR
Queue Stats
176W - 149L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
PokinOvaries
Danzaburou
Level 18
God Stats
6W - 1L
1,770 SR
Queue Stats
52W - 37L
1,615 Elo+
Party 1
Kuzenbo
Kuzenbo
Zodomizer69
Kuzenbo
Level 26
God Stats
11W - 10L
1,399 SR
Queue Stats
132W - 103L
1,615 Elo+
Party 1
Chronos
Chronos
stoplookinndfkme
Chronos
Level 27
God Stats
2W - 3L
1,359 SR
Queue Stats
96W - 81L
1,642 Elo+
Party 1
Team Averages
Level 31
1,545 SR
1,609 Elo+

VS

Team Averages
Level 14
1,609 SR
1,693 Elo+
Chaac
Chaac
BIGMIKEOBAMA615
Chaac
Level 27
God Stats
15W - 9L
1,753 SR
Queue Stats
95W - 76L
1,618 Elo+
Solo
Sobek
Sobek
C-basxd
Sobek
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
146W - 124L
1,554 Elo+
Solo
Medusa
Medusa
Super463888
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,860 Elo+
Solo
Neith
Neith
Toxic_King305
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,717 Elo+
Party 2
Ah Puch
Ah Puch
Toxic_Queen305
Ah Puch
Level 3
God Stats
3W - 3L
1,790 SR
Queue Stats
8W - 13L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
9,347
623
7,942
4,794
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
13
1 / 1 / 4
7,816
521
3,253
7,489
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PokinOvaries
Danzaburou
15
8 / 3 / 1
9,522
635
12,608
13,286
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Zodomizer69
Kuzenbo
12
1 / 4 / 5
7,636
509
5,802
12,427
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 7 / 2
8,353
557
4,920
12,180
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 3
9,991
666
14,986
12,884
11,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
C-basxd
Sobek
10
0 / 3 / 5
6,664
444
3,332
12,274
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
6
0 / 4 / 3
5,127
342
553
4,392
1,152
Mace

Mace

+10
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 5 / 0
7,994
533
8,154
8,740
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 3
7,585
506
5,538
9,722
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
18
Kills
16
16
Deaths
18
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
10
1
3
11.5
L
Sobek
C-basxd
Sobek
0
3
5
0.83
W
7
1
1
7.5
W
Ravana
1
1
4
3
W
Danzaburou
PokinOvaries
Danzaburou
8
3
1
2.83
L
Medusa
0
4
3
0.38
L
5
5
0
1
L
1
5
3
0.5
W
Kuzenbo
Zodomizer69
Kuzenbo
1
4
5
0.88
W
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
32,563
50,176
Taken
48,012
24,299
Mitigated
24,905
16,827
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,986
3,673
0
5,845
12,884
11,363
0
5,080
7,530
0
67,673
L
Sobek
C-basxd
Sobek
3,332
167
0
3,193
12,274
6,446
0
3,853
8,275
10,596
0
W
7,942
280
0
492
4,794
1,535
254
1,405
3,249
60,085
0
W
Ravana
3,253
578
0
3,807
7,489
2,891
0
1,289
6,150
0
39,034
W
Danzaburou
PokinOvaries
Danzaburou
12,608
5,197
0
6,776
13,286
5,131
2,120
2,294
10,906
0
64,683
L
Medusa
553
445
0
0
4,392
1,152
0
2,562
1,658
0
3,745
L
8,154
3,266
0
1,291
8,740
2,675
0
1,457
7,283
0
44,423
L
5,538
150
0
1,793
9,722
3,269
0
4,840
4,602
43,873
0
W
Kuzenbo
Zodomizer69
Kuzenbo
5,802
2,280
407
3,328
12,427
10,688
659
3,302
8,992
16,108
0
W
4,920
1,833
0
2,017
12,180
4,054
1,013
284
11,896
47,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
37,361
446
Minions Killed
342
0
Camps Cleared
0
1,389,735
Distance Traveled
1,350,391
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,991
666
124
8
0
333,301
2
L
Sobek
6,664
444
16
1
0
301,204
3
W
Janus
9,347
623
148
10
0
295,018
2
W
Ravana
7,816
521
76
5
0
290,146
0
W
Danzaburou
9,522
635
103
7
0
254,777
3
L
Medusa
5,127
342
18
1
0
192,934
0
L
Neith
7,994
533
85
6
0
247,005
3
L
Ah Puch
7,585
506
99
7
0
275,947
1
W
Kuzenbo
7,636
509
17
1
0
295,377
4
W
Chronos
8,353
557
102
7
0
254,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role