Player Matchup

Cthulhu
Cthulhu
LEGIQN
Cthulhu
Level 160
God Stats
7W - 0L
2,042 SR
Queue Stats
409W - 221L
1,701 Elo+
Party 1
Sylvanus
Sylvanus
YngFlaemSikoMode
Sylvanus
Level 126
God Stats
3W - 3L
1,478 SR
Queue Stats
163W - 147L
1,508 Elo+
Party 1
Achilles
Achilles
llifeishard7021
Achilles
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 115L
1,601 Elo+
Party 1
Tiamat
Tiamat
therealasif12
Tiamat
Level 46
God Stats
15W - 6L
1,705 SR
Queue Stats
399W - 391L
1,588 Elo+
Party 1
Artemis
Artemis
xRxvage
Artemis
Level 158
God Stats
3W - 0L
1,872 SR
Queue Stats
409W - 401L
1,702 Elo+
Party 1
Team Averages
Level 123
1,719 SR
1,620 Elo+

VS

Team Averages
Level 45
1,575 SR
1,713 Elo+
Erlang Shen
Erlang Shen
JesusChristhe1
Erlang Shen
Level 98
God Stats
2W - 4L
1,509 SR
Queue Stats
161W - 142L
1,650 Elo+
Party 3
Mercury
Mercury
Loginostache
Mercury
Level 29
God Stats
25W - 13L
1,695 SR
Queue Stats
77W - 50L
1,653 Elo+
Party 2
Nox
Nox
PolyCabroken
Nox
Level 18
God Stats
0W - 1L
1,326 SR
Queue Stats
13W - 8L
1,691 Elo+
Party 3
Anhur
Anhur
ReapNexus
Anhur
Level 45
God Stats
19W - 9L
1,847 SR
Queue Stats
290W - 102L
1,917 Elo+
Solo
Ra
Ra
Trashtastick
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LEGIQN
Cthulhu
20
12 / 1 / 5
15,811
659
21,629
21,265
22,842
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 4 / 8
12,664
528
7,162
20,782
20,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
20
6 / 3 / 8
13,778
574
9,176
19,296
11,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 6
13,313
555
9,262
12,426
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xRxvage
Artemis
20
6 / 5 / 4
14,353
598
11,635
19,096
6,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JesusChristhe1
Erlang Shen
12
2 / 5 / 2
8,625
359
4,115
13,159
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Loginostache
Mercury
15
2 / 7 / 3
9,949
415
5,769
17,988
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 4 / 0
6,168
257
83
3,359
890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
ReapNexus
Anhur
19
8 / 8 / 1
12,722
530
20,690
23,150
9,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 5 / 2
12,379
516
15,412
17,511
7,102
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
29
Kills
15
15
Deaths
29
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
JesusChristhe1
Erlang Shen
2
5
2
0.6
W
Cthulhu
LEGIQN
Cthulhu
12
1
5
14.5
L
Mercury
Loginostache
Mercury
2
7
3
0.5
L
0
4
0
0
L
Anhur
ReapNexus
Anhur
8
8
1
1.06
L
3
5
2
0.8
W
1
4
8
1.25
W
Achilles
6
3
8
3.33
W
4
2
6
3.5
W
Artemis
xRxvage
Artemis
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,864
Damage
46,069
92,865
Taken
75,167
68,925
Mitigated
31,709
38,291
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
JesusChristhe1
Erlang Shen
4,115
2,336
0
2,419
13,159
7,731
0
6,634
5,957
0
28,541
W
Cthulhu
LEGIQN
Cthulhu
21,629
2,483
499
12,463
21,265
22,842
671
5,146
16,119
112,576
0
L
Mercury
Loginostache
Mercury
5,769
2,348
0
668
17,988
6,772
0
5,274
12,628
0
71,756
L
83
0
0
48
3,359
890
0
2,238
1,121
1,684
0
L
Anhur
ReapNexus
Anhur
20,690
10,371
0
6,867
23,150
9,214
368
9,333
13,817
0
96,090
L
15,412
1,975
1,041
5,358
17,511
7,102
0
13,349
4,028
98,845
0
W
7,162
2,094
1,379
7,256
20,782
20,367
2,903
2,521
18,261
72,876
19,500
W
Achilles
9,176
3,402
0
5,698
19,296
11,445
1,992
4,656
13,924
0
83,996
W
9,262
1,126
0
3,850
12,426
8,255
2,512
3,172
9,254
74,475
0
W
Artemis
xRxvage
Artemis
11,635
7,166
0
7,146
19,096
6,016
2,505
0
19,096
0
106,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,919
Gold Earned
49,843
759
Minions Killed
578
0
Camps Cleared
0
2,253,249
Distance Traveled
1,620,893
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,625
359
57
2
0
276,899
3
W
Cthulhu
15,811
659
196
8
0
512,089
3
L
Mercury
9,949
415
118
5
0
530,207
1
L
Nox
6,168
257
4
0
0
40,566
0
L
Anhur
12,722
530
166
7
0
338,036
1
L
Ra
12,379
516
233
10
0
435,185
3
W
Sylvanus
12,664
528
143
6
0
426,364
5
W
Achilles
13,778
574
142
6
0
511,536
1
W
Tiamat
13,313
555
131
5
0
433,336
2
W
Artemis
14,353
598
147
6
0
369,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role