Player Matchup

Tiamat
Tiamat
Captain_Vasuki
Tiamat
Level 64
God Stats
1W - 7L
1,270 SR
Queue Stats
142W - 173L
1,411 Elo+
Solo
Khepri
Khepri
KidsInATrnchCoat
Khepri
Level 64
God Stats
15W - 8L
1,483 SR
Queue Stats
810W - 880L
1,360 Elo+
Solo
Vamana
Vamana
Known_Tyrant
Vamana
Level 100
God Stats
14W - 9L
1,591 SR
Queue Stats
570W - 688L
1,390 Elo+
Solo
Xbalanque
Xbalanque
NoirWolf04
Xbalanque
Level 46
God Stats
7W - 8L
1,645 SR
Queue Stats
115W - 142L
1,266 Elo+
Party 1
Nemesis
Nemesis
PioneerCheeta6
Nemesis
Level 23
God Stats
10W - 22L
906 SR
Queue Stats
59W - 82L
1,311 Elo+
Party 1
Team Averages
Level 59
1,379 SR
1,348 Elo+

VS

Team Averages
Level 74
1,470 SR
1,378 Elo+
Set
Set
AstuteNinja9336
Set
Level 43
God Stats
0W - 3L
1,493 SR
Queue Stats
89W - 121L
1,363 Elo+
Solo
Ra
Ra
LOOK iTz HONDA
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,509 Elo+
Solo
Hercules
Hercules
RuthlessSavage35
Hercules
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 261L
1,379 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Telor28
Ah Muzen Cab
Level 109
God Stats
21W - 20L
1,494 SR
Queue Stats
259W - 284L
1,327 Elo+
Solo
Geb
Geb
luz2jadez
Geb
Level 28
God Stats
2W - 4L
1,362 SR
Queue Stats
207W - 281L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,709
484
9,822
9,332
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 3 / 4
7,785
433
3,077
8,221
5,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
15
9 / 0 / 3
9,605
534
12,827
13,776
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
NoirWolf04
Xbalanque
15
3 / 0 / 3
9,063
504
8,704
9,462
3,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 6
7,564
420
5,546
8,308
2,281
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 4
6,954
386
4,300
12,276
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 3
8,796
489
10,082
11,983
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 6 / 4
7,878
438
10,385
17,830
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Telor28
Ah Muzen Cab
13
1 / 2 / 2
7,927
440
7,528
8,697
2,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 2
6,580
366
3,129
12,623
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
9
9
Deaths
19
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
2
2
4
2
W
2
3
4
1.33
W
Vamana
9
0
3
10.5
L
3
2
3
2.25
W
Xbalanque
NoirWolf04
Xbalanque
3
0
3
4.5
W
2
4
6
1.25
L
2
6
4
0.67
L
Ah Muzen Cab
Telor28
Ah Muzen Cab
1
2
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,976
Damage
35,424
49,099
Taken
63,409
21,836
Mitigated
30,219
13,373
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,300
2,175
0
2,211
12,276
5,375
11
2,610
9,447
0
23,877
W
9,822
815
0
3,426
9,332
4,424
604
2,174
6,792
57,656
0
W
3,077
473
0
1,392
8,221
5,245
236
3,640
4,430
22,663
0
W
Vamana
12,827
6,088
0
3,698
13,776
6,179
0
3,121
10,140
0
48,049
L
10,082
1,158
802
4,242
11,983
4,587
330
3,696
7,957
64,380
0
W
Xbalanque
NoirWolf04
Xbalanque
8,704
3,883
353
4,133
9,462
3,707
1,042
2,010
7,442
0
61,152
W
5,546
2,223
0
371
8,308
2,281
0
1,614
6,468
0
15,458
L
10,385
3,544
0
4,706
17,830
10,833
0
2,937
14,641
0
34,949
L
Ah Muzen Cab
Telor28
Ah Muzen Cab
7,528
2,660
707
2,993
8,697
2,908
937
1,421
7,244
0
53,562
L
3,129
537
0
4,016
12,623
6,516
81
1,521
11,068
17,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
38,135
385
Minions Killed
368
0
Camps Cleared
0
1,709,110
Distance Traveled
1,665,402
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,954
386
40
2
0
342,051
2
W
Tiamat
8,709
484
103
6
0
306,298
0
W
Khepri
7,785
433
36
2
0
328,791
3
W
Vamana
9,605
534
93
5
0
381,822
0
L
Ra
8,796
489
116
6
0
371,476
4
W
Xbalanque
9,063
504
118
7
0
328,573
3
W
Nemesis
7,564
420
35
2
0
363,626
3
L
Hercules
7,878
438
71
4
0
317,720
4
L
Ah Muzen Cab
7,927
440
120
7
0
307,863
2
L
Geb
6,580
366
21
1
0
326,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role