Player Matchup

Sylvanus
Sylvanus
Binckx
Sylvanus
Level 115
God Stats
11W - 11L
1,556 SR
Queue Stats
300W - 287L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
HighOnSugar
Sun Wukong
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Neo900
Rama
Level 14
God Stats
2W - 7L
1,325 SR
Queue Stats
14W - 26L
1,254 Elo+
Party 1
Zeus
Zeus
TodesHorst
Zeus
Level 104
God Stats
3W - 4L
1,282 SR
Queue Stats
272W - 257L
1,456 Elo+
Party 1
Hun Batz
Hun Batz
Vandrian
Hun Batz
Level 28
God Stats
0W - 5L
1,135 SR
Queue Stats
46W - 59L
1,372 Elo+
Party 1
Team Averages
Level 59
1,360 SR
1,410 Elo+

VS

Team Averages
Level 65
1,593 SR
1,475 Elo+
Heimdallr
Heimdallr
BaitingBanana
Heimdallr
Level 31
God Stats
4W - 4L
1,389 SR
Queue Stats
123W - 125L
1,422 Elo+
Party 2
Bellona
Bellona
MrMushroomie
Bellona
Level 41
God Stats
11W - 6L
1,938 SR
Queue Stats
213W - 190L
1,490 Elo+
Party 2
Set
Set
Raygister
Set
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
THESHAD0W0101
Khepri
Level 102
God Stats
30W - 27L
1,415 SR
Queue Stats
179W - 168L
1,471 Elo+
Party 2
Agni
Agni
VegaNecro
Agni
Level 110
God Stats
29W - 22L
1,724 SR
Queue Stats
148W - 140L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Binckx
Sylvanus
8
0 / 0 / 2
4,687
469
2,654
3,517
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
HighOnSugar
Sun Wukong
8
0 / 4 / 0
4,588
459
1,375
6,253
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Neo900
Rama
8
0 / 0 / 2
4,957
496
1,342
2,585
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 4 / 0
6,653
665
5,328
6,719
1,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Vandrian
Hun Batz
8
0 / 4 / 3
4,944
494
2,154
7,629
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaitingBanana
Heimdallr
9
1 / 0 / 0
5,444
544
1,418
2,779
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MrMushroomie
Bellona
11
6 / 1 / 1
6,792
679
5,429
8,191
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
5 / 2 / 1
6,431
643
4,078
5,905
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
5,314
531
1,371
2,484
947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Agni
9
0 / 3 / 5
5,781
578
3,638
5,491
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
12
12
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BaitingBanana
Heimdallr
1
0
0
1
L
Sylvanus
Binckx
Sylvanus
0
0
2
1
L
Sun Wukong
HighOnSugar
Sun Wukong
0
4
0
0
W
Bellona
MrMushroomie
Bellona
6
1
1
6.5
L
Rama
Neo900
Rama
0
0
2
1
W
5
2
1
2.75
W
0
0
1
0.5
L
6
4
0
1.5
L
Hun Batz
Vandrian
Hun Batz
0
4
3
0.38
W
Agni
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,853
Damage
15,934
26,703
Taken
24,850
8,752
Mitigated
11,200
8,245
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BaitingBanana
Heimdallr
1,418
578
0
778
2,779
974
0
838
1,941
0
26,554
L
Sylvanus
Binckx
Sylvanus
2,654
1,258
606
1,541
3,517
1,518
0
485
3,006
19,007
5,119
L
Sun Wukong
HighOnSugar
Sun Wukong
1,375
760
40
1,504
6,253
2,555
0
0
6,253
0
19,359
W
Bellona
MrMushroomie
Bellona
5,429
2,426
0
3,441
8,191
5,524
134
1,839
6,352
0
35,810
L
Rama
Neo900
Rama
1,342
1,233
0
929
2,585
738
0
992
1,563
0
17,085
W
4,078
2,256
0
1,646
5,905
1,964
517
821
5,084
0
29,717
W
1,371
42
0
1,107
2,484
947
0
910
1,574
11,907
0
L
5,328
1,191
0
1,145
6,719
1,989
0
2,666
3,781
25,577
0
L
Hun Batz
Vandrian
Hun Batz
2,154
709
0
2,480
7,629
1,952
0
502
7,091
0
20,470
W
Agni
3,638
654
0
1,680
5,491
1,791
670
3,316
2,175
27,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
29,762
235
Minions Killed
274
0
Camps Cleared
0
936,199
Distance Traveled
931,674
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,444
544
57
6
0
164,832
3
L
Sylvanus
4,687
469
30
3
0
198,110
5
L
Sun Wukong
4,588
459
41
4
0
215,183
0
W
Bellona
6,792
679
69
7
0
191,087
4
L
Rama
4,957
496
54
5
0
167,068
2
W
Set
6,431
643
69
7
0
199,079
0
W
Khepri
5,314
531
17
2
0
191,893
1
L
Zeus
6,653
665
54
5
0
181,361
4
L
Hun Batz
4,944
494
56
6
0
174,477
1
W
Agni
5,781
578
62
6
0
184,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role