Player Matchup

Osiris
Osiris
Jovaras Jofka
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,440 Elo+
Solo
Serqet
Serqet
KILLER_HEL
Serqet
Level 137
God Stats
6W - 10L
1,299 SR
Queue Stats
294W - 293L
1,283 Elo+
Solo
Danzaburou
Danzaburou
KoowiZ
Danzaburou
Level 85
God Stats
7W - 8L
1,644 SR
Queue Stats
436W - 458L
1,441 Elo+
Solo
Ares
Ares
NumbkaN9ne
Ares
Level 89
God Stats
2W - 4L
1,563 SR
Queue Stats
550W - 531L
1,490 Elo+
Solo
Tiamat
Tiamat
Shirudo_Harada
Tiamat
Level 108
God Stats
12W - 13L
1,485 SR
Queue Stats
79W - 84L
1,455 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,422 Elo+

VS

Team Averages
Level 93
1,598 SR
1,460 Elo+
Anhur
Anhur
BadooGold
Anhur
Level 126
God Stats
3W - 0L
1,872 SR
Queue Stats
40W - 43L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
G0ld3nn-_-
Gilgamesh
Level 102
God Stats
37W - 42L
1,464 SR
Queue Stats
512W - 515L
1,435 Elo+
Solo
Hades
Hades
MGHO0OL_ZD
Hades
Level 67
God Stats
12W - 4L
1,471 SR
Queue Stats
80W - 53L
1,494 Elo+
Party 2
Sobek
Sobek
TT_Sabotix_Verus
Sobek
Level 89
God Stats
2W - 0L
1,682 SR
Queue Stats
83W - 59L
1,470 Elo+
Party 1
Thanatos
Thanatos
vxloq
Thanatos
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 48L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 3
12,760
491
14,530
25,532
25,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
KILLER_HEL
Serqet
20
4 / 7 / 6
12,782
492
12,754
21,233
8,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KoowiZ
Danzaburou
19
3 / 7 / 3
12,757
491
17,015
21,966
8,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 9
10,997
423
9,143
22,735
29,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 6 / 6
11,856
456
22,318
16,619
9,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BadooGold
Anhur
20
11 / 2 / 3
15,814
608
19,996
24,053
10,477
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
G0ld3nn-_-
Gilgamesh
20
6 / 5 / 9
15,905
612
18,617
26,601
23,929
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
20
5 / 3 / 7
13,878
534
14,255
17,469
9,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 4 / 15
12,675
488
6,526
24,172
26,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
vxloq
Thanatos
20
12 / 8 / 5
15,219
585
18,646
23,840
10,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
22
Kills
34
34
Deaths
22
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
BadooGold
Anhur
11
2
3
6.25
W
Gilgamesh
G0ld3nn-_-
Gilgamesh
6
5
9
2.1
L
7
8
3
1.06
L
Serqet
KILLER_HEL
Serqet
4
7
6
1
L
Danzaburou
KoowiZ
Danzaburou
3
7
3
0.64
W
Hades
5
3
7
2.83
L
2
6
9
1.08
L
6
6
6
1.5
W
0
4
15
1.88
W
Thanatos
vxloq
Thanatos
12
8
5
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,760
Damage
78,040
108,085
Taken
116,135
80,361
Mitigated
81,191
22,039
Healing
54,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BadooGold
Anhur
19,996
14,503
0
13,223
24,053
10,477
3,688
3,964
19,953
0
147,885
W
Gilgamesh
G0ld3nn-_-
Gilgamesh
18,617
6,281
0
8,073
26,601
23,929
2,254
5,748
20,023
0
104,682
L
14,530
6,569
0
3,246
25,532
25,386
635
3,942
21,590
0
74,401
L
Serqet
KILLER_HEL
Serqet
12,754
3,230
0
6,858
21,233
8,029
0
2,118
19,115
0
75,757
L
Danzaburou
KoowiZ
Danzaburou
17,015
9,195
0
7,651
21,966
8,491
3,679
2,033
19,933
0
99,619
W
Hades
14,255
555
2,613
8,301
17,469
9,409
3,470
6,912
9,371
88,057
0
L
9,143
818
0
1,382
22,735
29,336
603
7,606
15,129
31,146
0
L
22,318
1,791
0
2,902
16,619
9,119
941
5,082
11,537
64,143
0
W
6,526
349
0
6,885
24,172
26,520
812
7,550
16,030
33,428
0
W
Thanatos
vxloq
Thanatos
18,646
7,747
394
15,366
23,840
10,856
1,541
6,019
16,408
0
114,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
73,491
557
Minions Killed
758
0
Camps Cleared
0
2,155,165
Distance Traveled
2,377,623
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,814
608
195
8
0
442,711
2
W
Gilgamesh
15,905
612
191
7
0
467,199
0
L
Osiris
12,760
491
121
5
0
435,309
4
L
Serqet
12,782
492
114
4
0
483,103
1
L
Danzaburou
12,757
491
167
6
0
406,282
1
W
Hades
13,878
534
158
6
0
462,120
6
L
Ares
10,997
423
41
2
0
396,591
2
L
Tiamat
11,856
456
114
4
0
433,880
3
W
Sobek
12,675
488
50
2
0
517,014
5
W
Thanatos
15,219
585
164
6
0
488,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role