Player Matchup

Heimdallr
Heimdallr
ArmaxDeath
Heimdallr
Level 40
God Stats
2W - 1L
1,356 SR
Queue Stats
26W - 27L
1,336 Elo+
Party 1
Ares
Ares
Damoub
Ares
Level 19
God Stats
4W - 2L
1,356 SR
Queue Stats
62W - 52L
1,336 Elo+
Party 1
Ne Zha
Ne Zha
NoobistePGM
Ne Zha
Level 27
God Stats
5W - 1L
1,480 SR
Queue Stats
18W - 3L
1,557 Elo+
Solo
Ra
Ra
PezEspada
Ra
Level 21
God Stats
1W - 2L
1,236 SR
Queue Stats
39W - 33L
1,617 Elo+
Solo
Bakasura
Bakasura
RolandJv1080
Bakasura
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 58L
1,463 Elo+
Solo
Team Averages
Level 24
1,386 SR
1,462 Elo+

VS

Team Averages
Level 19
1,425 SR
1,530 Elo+
Janus
Janus
Crisll
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,521 Elo+
Solo
Susano
Susano
Dedapting
Susano
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 9L
1,942 Elo+
Solo
Neith
Neith
MomosLibra
Neith
Level 27
God Stats
37W - 46L
1,452 SR
Queue Stats
178W - 218L
1,331 Elo+
Solo
Bellona
Bellona
Mufudog
Bellona
Level 27
God Stats
3W - 4L
1,176 SR
Queue Stats
40W - 44L
1,473 Elo+
Party 2
Raijin
Raijin
thinWrist
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArmaxDeath
Heimdallr
16
7 / 7 / 10
10,901
545
12,102
14,434
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Damoub
Ares
15
2 / 5 / 15
9,501
475
6,802
20,268
17,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
18
8 / 3 / 5
11,774
589
11,216
18,300
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
18 / 2 / 5
14,121
706
20,607
17,741
8,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
RolandJv1080
Bakasura
17
5 / 4 / 0
11,162
558
10,590
16,889
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crisll
Janus
14
2 / 10 / 5
9,335
467
8,462
15,503
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Dedapting
Susano
20
8 / 4 / 6
12,394
620
20,710
18,919
10,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
18
2 / 5 / 0
10,842
542
4,334
10,261
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Mufudog
Bellona
13
4 / 8 / 4
8,834
442
8,159
18,807
9,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
thinWrist
Raijin
13
5 / 13 / 5
9,038
452
10,514
15,762
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
40
Kills
21
21
Deaths
40
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArmaxDeath
Heimdallr
7
7
10
1.71
L
Janus
Crisll
Janus
2
10
5
0.45
W
Ares
Damoub
Ares
2
5
15
1.9
L
Susano
Dedapting
Susano
8
4
6
2.75
L
Neith
2
5
0
0.4
L
Bellona
Mufudog
Bellona
4
8
4
0.75
W
Ne Zha
8
3
5
3.5
W
18
2
5
10.25
W
Bakasura
RolandJv1080
Bakasura
5
4
0
1.25
L
Raijin
thinWrist
Raijin
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,317
Damage
52,179
87,632
Taken
79,252
48,855
Mitigated
33,966
29,269
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArmaxDeath
Heimdallr
12,102
6,142
0
3,385
14,434
6,221
2,061
4,533
9,687
0
55,195
L
Janus
Crisll
Janus
8,462
312
0
2,441
15,503
4,690
0
8,215
7,288
36,338
0
W
Ares
Damoub
Ares
6,802
747
0
1,582
20,268
17,240
726
4,128
15,824
25,700
0
L
Susano
Dedapting
Susano
20,710
6,944
0
5,530
18,919
10,487
0
5,425
12,729
0
98,816
L
Neith
4,334
1,335
0
2,213
10,261
3,586
3,015
65
9,023
0
62,550
L
Bellona
Mufudog
Bellona
8,159
2,844
0
4,603
18,807
9,808
767
5,902
12,775
0
41,212
W
Ne Zha
11,216
3,975
0
6,773
18,300
7,419
0
1,146
17,114
0
90,170
W
20,607
1,592
3,749
8,289
17,741
8,811
4,719
7,126
10,455
103,967
0
W
Bakasura
RolandJv1080
Bakasura
10,590
6,800
0
5,491
16,889
9,164
148
1,313
15,576
0
49,356
L
Raijin
thinWrist
Raijin
10,514
658
0
579
15,762
5,395
371
7,802
7,750
31,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,459
Gold Earned
50,443
553
Minions Killed
440
0
Camps Cleared
0
1,973,892
Distance Traveled
1,908,019
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,901
545
83
4
0
342,156
1
L
Janus
9,335
467
67
3
0
344,794
6
W
Ares
9,501
475
17
1
0
384,357
2
L
Susano
12,394
620
150
8
0
423,808
1
L
Neith
10,842
542
127
6
0
362,114
0
L
Bellona
8,834
442
60
3
0
487,370
1
W
Ne Zha
11,774
589
134
7
0
432,533
0
W
Ra
14,121
706
201
10
0
436,157
2
W
Bakasura
11,162
558
118
6
0
378,689
0
L
Raijin
9,038
452
36
2
0
289,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role