Player Matchup

Merlin
Merlin
Sage10
Merlin
Level 24
God Stats
2W - 7L
1,374 SR
Queue Stats
17W - 30L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Sebgar
Cthulhu
Level 24
God Stats
10W - 4L
1,755 SR
Queue Stats
732W - 749L
1,353 Elo+
Solo
Kukulkan
Kukulkan
TheRealJaeD
Kukulkan
Level 5
God Stats
3W - 4L
1,605 SR
Queue Stats
21W - 25L
1,560 Elo+
Solo
Agni
Agni
mikeandiike1
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
xHRx Buggie
Cerberus
Level 4
God Stats
0W - 3L
1,303 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,442 Elo+

VS

Team Averages
Level 19
1,563 SR
1,476 Elo+
Bakasura
Bakasura
AlwaysFaded8358
Bakasura
Level 15
God Stats
13W - 6L
1,749 SR
Queue Stats
25W - 23L
1,313 Elo+
Solo
Anhur
Anhur
Miniati 18
Anhur
Level 29
God Stats
9W - 8L
1,492 SR
Queue Stats
39W - 32L
1,513 Elo+
Solo
Kukulkan
Kukulkan
SwagaMcdaga
Kukulkan
Level 16
God Stats
17W - 18L
1,348 SR
Queue Stats
45W - 56L
1,349 Elo+
Solo
Odin
Odin
SwiggitySwaggyP
Odin
Level 29
God Stats
6W - 6L
1,728 SR
Queue Stats
12W - 17L
1,704 Elo+
Solo
Thanatos
Thanatos
baidenape
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sage10
Merlin
20
10 / 8 / 20
17,958
1,122
33,745
20,520
9,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Sebgar
Cthulhu
20
15 / 7 / 15
19,853
1,241
23,394
32,857
34,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
TheRealJaeD
Kukulkan
20
6 / 10 / 19
16,262
1,016
16,151
20,643
16,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 8 / 12
14,311
894
9,455
15,253
6,857
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xHRx Buggie
Cerberus
17
0 / 3 / 6
12,014
751
415
4,447
1,450
Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
16 / 10 / 10
21,050
1,316
31,504
27,544
13,153
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
20
4 / 3 / 7
15,910
994
17,795
20,326
7,012
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SwagaMcdaga
Kukulkan
15
0 / 0 / 0
9,860
616
0
0
0
20
9 / 6 / 15
17,705
1,107
23,287
19,744
9,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
baidenape
Thanatos
20
7 / 15 / 10
15,614
976
15,898
23,895
9,213
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
78
34
Kills
36
36
Deaths
34
72
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
16
10
10
2.1
W
Anhur
4
3
7
2.5
L
Merlin
Sage10
Merlin
10
8
20
2.5
L
Cthulhu
Sebgar
Cthulhu
15
7
15
3.21
W
Kukulkan
SwagaMcdaga
Kukulkan
0
0
0
0
W
9
6
15
2.75
L
Kukulkan
TheRealJaeD
Kukulkan
6
10
19
1.55
W
Thanatos
baidenape
Thanatos
7
15
10
0.8
L
3
8
12
1.13
L
Cerberus
xHRx Buggie
Cerberus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,160
Damage
88,484
93,720
Taken
91,509
68,482
Mitigated
39,361
3,094
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
31,504
22,838
0
2,838
27,544
13,153
0
24,203
3,341
0
85,090
W
Anhur
17,795
14,076
0
6,843
20,326
7,012
0
18,968
1,358
0
61,611
L
Merlin
Sage10
Merlin
33,745
2,922
0
0
20,520
9,289
0
0
19,960
67,979
0
L
Cthulhu
Sebgar
Cthulhu
23,394
2,756
246
1,160
32,857
34,541
0
0
31,759
84,137
0
W
Kukulkan
SwagaMcdaga
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
23,287
5,330
0
1,602
19,744
9,983
0
18,912
561
0
32,879
L
Kukulkan
TheRealJaeD
Kukulkan
16,151
2,601
0
885
20,643
16,345
0
0
20,176
37,419
0
W
Thanatos
baidenape
Thanatos
15,898
5,204
0
6,191
23,895
9,213
0
20,806
3,089
0
33,452
L
9,455
794
0
252
15,253
6,857
0
0
15,031
21,909
0
L
Cerberus
xHRx Buggie
Cerberus
415
121
0
551
4,447
1,450
0
0
4,347
2,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,398
Gold Earned
80,139
301
Minions Killed
297
4
Camps Cleared
19
1,195,601
Distance Traveled
1,198,044
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
21,050
1,316
145
9
17
334,835
0
W
Anhur
15,910
994
105
7
1
258,662
1
L
Merlin
17,958
1,122
85
5
0
282,029
0
L
Cthulhu
19,853
1,241
109
7
1
362,399
2
W
Kukulkan
9,860
616
0
0
0
0
0
W
Odin
17,705
1,107
17
1
0
352,652
1
L
Kukulkan
16,262
1,016
64
4
2
289,975
1
W
Thanatos
15,614
976
30
2
1
251,895
0
L
Agni
14,311
894
31
2
1
217,118
0
L
Cerberus
12,014
751
12
1
0
44,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role