Player Matchup

Kukulkan
Kukulkan
Silver I
Captinkuchiki909
Kukulkan
Silver I
Level 126
God Stats
13W - 9L
1,504 SR
Queue Stats
74W - 77L
1,516 MMR
Party 2
Fenrir
Fenrir
Gold II
Jansen3021
Fenrir
Gold II
Level 65
God Stats
31W - 21L
1,626 SR
Queue Stats
315W - 323L
1,592 MMR
Solo
Neith
Neith
Gold II
Jhoppie21
Neith
Gold II
Level 142
God Stats
15W - 21L
1,625 SR
Queue Stats
83W - 82L
1,708 MMR
Party 2
Ymir
Ymir
Gold IV
ThanksSimple
Ymir
Gold IV
Level 56
God Stats
44W - 41L
1,659 SR
Queue Stats
61W - 52L
1,599 MMR
Solo
Vamana
Vamana
Gold III
lPepin-
Vamana
Gold III
Level 133
God Stats
18W - 10L
1,668 SR
Queue Stats
287W - 280L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,616 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 90
1,549 SR
1,601 MMR
King Arthur
King Arthur
Gold II
AGRO Shoga
King Arthur
Gold II
Level 117
God Stats
10W - 5L
1,616 SR
Queue Stats
29W - 26L
1,741 MMR
Party 1
Da Ji
Da Ji
Gold II
Cholike
Da Ji
Gold II
Level 88
God Stats
9W - 11L
1,503 SR
Queue Stats
137W - 150L
1,519 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Idzo111
Nu Wa
Silver I
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,566 MMR
Solo
Guan Yu
Guan Yu
Platinum II
MR_VDEF
Guan Yu
Platinum II
Level 89
God Stats
6W - 4L
1,369 SR
Queue Stats
405W - 398L
1,582 MMR
Solo
Anhur
Anhur
Gold III
QcFrootloops151
Anhur
Gold III
Level 86
God Stats
14W - 7L
1,757 SR
Queue Stats
87W - 88L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 11
15,055
519
17,715
20,920
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jansen3021
Fenrir
20
10 / 7 / 4
15,696
541
19,226
40,263
23,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Jhoppie21
Neith
20
6 / 5 / 7
13,950
481
18,653
24,998
15,057
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 5 / 11
13,943
481
14,195
27,328
36,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
lPepin-
Vamana
20
6 / 8 / 8
17,265
595
23,146
39,591
31,810
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatSetCu ChulainnAthenaDanzaburou

VS

Bans
ScyllaJanusAphroditeNemesisRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGRO Shoga
King Arthur
20
10 / 6 / 12
17,219
594
39,080
43,869
43,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Cholike
Da Ji
20
7 / 10 / 7
16,160
557
15,873
28,634
13,453
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Idzo111
Nu Wa
20
9 / 8 / 10
17,130
591
33,932
15,330
6,210
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
MR_VDEF
Guan Yu
20
3 / 2 / 12
13,303
459
8,469
27,947
27,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 6 / 8
15,153
523
20,122
22,724
8,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
81
31
Kills
32
33
Deaths
32
41
Assists
49
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AGRO Shoga
King Arthur
10
6
12
2.67
L
6
8
11
1.44
W
Da Ji
Cholike
Da Ji
7
10
7
1.05
W
Nu Wa
Idzo111
Nu Wa
9
8
10
1.75
L
Fenrir
Jansen3021
Fenrir
10
7
4
1.71
L
Neith
Jhoppie21
Neith
6
5
7
1.9
W
Guan Yu
MR_VDEF
Guan Yu
3
2
12
4.5
W
3
6
8
1.17
L
3
5
11
1.7
L
Vamana
lPepin-
Vamana
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,935
Damage
117,476
153,100
Taken
138,504
115,197
Mitigated
98,606
35,774
Healing
46,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AGRO Shoga
King Arthur
39,080
6,915
0
16,741
43,869
43,611
549
9,590
34,279
40
127,772
L
17,715
1,301
0
748
20,920
8,804
34
7,218
13,223
121,399
0
W
Da Ji
Cholike
Da Ji
15,873
4,979
0
7,792
28,634
13,453
282
7,997
20,637
0
107,982
W
Nu Wa
Idzo111
Nu Wa
33,932
4,640
0
2,190
15,330
6,210
3,011
5,981
9,349
128,332
0
L
Fenrir
Jansen3021
Fenrir
19,226
8,066
0
11,441
40,263
23,283
29
8,045
31,877
0
139,021
L
Neith
Jhoppie21
Neith
18,653
8,706
0
8,340
24,998
15,057
3,710
5,167
19,510
0
126,154
W
Guan Yu
MR_VDEF
Guan Yu
8,469
1,870
3,826
8,444
27,947
27,065
1,116
8,579
19,368
0
48,328
W
20,122
15,306
0
7,691
22,724
8,267
1,788
5,964
16,760
0
114,695
L
14,195
2,378
0
2,287
27,328
36,243
414
5,200
21,837
55,634
0
L
Vamana
lPepin-
Vamana
23,146
9,122
0
12,958
39,591
31,810
554
7,497
31,887
19,302
89,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,909
Gold Earned
78,965
789
Minions Killed
756
0
Camps Cleared
0
2,605,662
Distance Traveled
2,733,142
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,219
594
158
5
0
567,232
0
L
Kukulkan
15,055
519
231
8
0
499,708
3
W
Da Ji
16,160
557
158
5
0
536,676
6
W
Nu Wa
17,130
591
213
7
0
482,952
4
L
Fenrir
15,696
541
170
6
0
561,390
8
L
Neith
13,950
481
159
5
0
431,756
4
W
Guan Yu
13,303
459
65
2
0
619,307
2
W
Anhur
15,153
523
162
6
0
526,975
7
L
Ymir
13,943
481
62
2
0
548,767
8
L
Vamana
17,265
595
167
6
0
564,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role