Player Matchup

Sol
Sol
C88chiemanT
Sol
Level 107
God Stats
14W - 10L
1,428 SR
Queue Stats
353W - 276L
1,576 Elo+
Party 1
Skadi
Skadi
ToBeast4This24
Skadi
Level 87
God Stats
25W - 16L
1,635 SR
Queue Stats
186W - 161L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
UncleLeslie
Erlang Shen
Level 45
God Stats
4W - 4L
1,553 SR
Queue Stats
37W - 44L
1,367 Elo+
Solo
Team Averages
Level 80
1,539 SR
1,506 Elo+

VS

Team Averages
Level 98
1,475 SR
1,478 Elo+
Ra
Ra
Camoturtleninja
Ra
Level 59
God Stats
0W - 3L
1,217 SR
Queue Stats
8W - 11L
1,357 Elo+
Solo
Medusa
Medusa
Leppylicious
Medusa
Level 89
God Stats
14W - 14L
1,628 SR
Queue Stats
233W - 246L
1,536 Elo+
Party 2
Geb
Geb
SirVictorian
Geb
Level 145
God Stats
1W - 9L
1,580 SR
Queue Stats
330W - 363L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 8
11,955
797
21,599
13,439
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 3 / 11
10,414
694
11,981
11,953
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
UncleLeslie
Erlang Shen
14
5 / 5 / 9
10,931
729
8,006
14,081
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
9,873
658
8,167
14,579
6,415
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
13
6 / 6 / 1
10,668
711
10,167
12,096
4,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 8 / 6
9,383
626
13,101
19,744
17,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
12
12
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
3
3
6
2
L
Medusa
6
6
1
1.08
L
3
8
6
0.75
W
4
3
11
3.17
W
Erlang Shen
UncleLeslie
Erlang Shen
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
31,435
39,473
Taken
46,419
16,629
Mitigated
28,980
11,058
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,599
6,370
0
6,112
13,439
4,392
2,378
6,691
6,748
80,978
0
L
8,167
523
2,192
3,957
14,579
6,415
102
7,185
7,394
36,324
0
L
Medusa
10,167
4,266
952
2,608
12,096
4,966
0
5,318
6,778
0
27,942
L
13,101
1,954
715
1,768
19,744
17,599
0
9,100
10,644
31,629
0
W
11,981
3,660
0
190
11,953
3,880
873
6,331
5,622
0
35,459
W
Erlang Shen
UncleLeslie
Erlang Shen
8,006
2,570
0
4,756
14,081
8,357
0
8,374
5,707
0
31,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
29,924
200
Minions Killed
138
0
Camps Cleared
0
791,600
Distance Traveled
631,182
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,955
797
100
7
0
230,709
1
L
Ra
9,873
658
78
5
0
239,032
0
L
Medusa
10,668
711
32
2
0
177,494
0
L
Geb
9,383
626
28
2
0
214,656
0
W
Skadi
10,414
694
48
3
0
280,129
1
W
Erlang Shen
10,931
729
52
3
0
280,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role