Player Matchup

Bellona
Bellona
AstolfoAlce
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,408 Elo+
Party 3
Fenrir
Fenrir
Extinti0n
Fenrir
Level 69
God Stats
6W - 8L
1,411 SR
Queue Stats
110W - 190L
1,399 Elo+
Party 1
Ymir
Ymir
FDC_Ladajoescoba
Ymir
Level 25
God Stats
19W - 33L
1,366 SR
Queue Stats
302W - 372L
1,341 Elo+
Party 1
Chang'e
Chang'e
UrsoMolhado
Chang'e
Level 81
God Stats
25W - 22L
1,505 SR
Queue Stats
586W - 600L
1,494 Elo+
Party 3
Artemis
Artemis
YouTub-Frosty35k
Artemis
Level 21
God Stats
0W - 3L
1,239 SR
Queue Stats
209W - 287L
1,341 Elo+
Party 1
Team Averages
Level 43
1,404 SR
1,396 Elo+

VS

Team Averages
Level 67
1,501 SR
1,440 Elo+
Ymir
Ymir
CaironOzi
Ymir
Level 107
God Stats
32W - 30L
1,598 SR
Queue Stats
100W - 101L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
TheAngel35
Ne Zha
Level 145
God Stats
16W - 11L
1,702 SR
Queue Stats
380W - 402L
1,551 Elo+
Party 2
Bellona
Bellona
ZoneSebas194
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,378 Elo+
Party 2
Neith
Neith
i Amora 21
Neith
Level 45
God Stats
53W - 65L
1,396 SR
Queue Stats
122W - 163L
1,400 Elo+
Solo
Ra
Ra
mateomax_9811
Ra
Level 25
God Stats
2W - 4L
1,307 SR
Queue Stats
5W - 6L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstolfoAlce
Bellona
16
1 / 4 / 0
9,080
478
7,181
13,361
9,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Extinti0n
Fenrir
13
2 / 3 / 1
8,421
443
3,207
10,769
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 6 / 0
6,691
352
1,102
13,097
5,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
UrsoMolhado
Chang'e
15
3 / 6 / 1
9,579
504
7,775
16,113
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
7,255
382
5,051
7,849
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 0 / 11
9,644
508
6,440
6,592
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
TheAngel35
Ne Zha
18
10 / 1 / 7
10,939
576
17,589
14,302
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ZoneSebas194
Bellona
18
3 / 1 / 2
11,054
582
6,356
11,176
11,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
16
6 / 1 / 5
10,106
532
5,908
8,141
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 5
9,973
525
7,800
8,252
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
6
Kills
24
24
Deaths
6
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
AstolfoAlce
Bellona
1
4
0
0.25
W
Ymir
3
0
11
8.5
L
Fenrir
Extinti0n
Fenrir
2
3
1
0.83
L
0
6
0
0
W
Ne Zha
TheAngel35
Ne Zha
10
1
7
13.5
L
Chang'e
UrsoMolhado
Chang'e
3
6
1
0.58
L
0
5
0
0
W
Bellona
ZoneSebas194
Bellona
3
1
2
4
W
Neith
6
1
5
8.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
44,093
61,189
Taken
48,463
27,154
Mitigated
29,216
14,443
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AstolfoAlce
Bellona
7,181
2,172
0
2,745
13,361
9,086
0
964
12,389
0
45,372
W
Ymir
6,440
668
0
1,238
6,592
5,641
93
240
6,352
24,940
0
L
Fenrir
Extinti0n
Fenrir
3,207
453
0
3,193
10,769
3,856
476
2,402
8,206
0
45,618
L
1,102
80
0
1,466
13,097
5,814
284
3,482
9,605
25,055
0
W
Ne Zha
TheAngel35
Ne Zha
17,589
7,524
0
4,204
14,302
5,600
1,617
4,494
9,534
0
91,428
L
Chang'e
UrsoMolhado
Chang'e
7,775
586
44
5,500
16,113
6,090
0
4,925
10,888
55,754
0
L
5,051
1,649
0
1,495
7,849
2,308
616
1,988
5,861
0
36,845
W
Bellona
ZoneSebas194
Bellona
6,356
1,624
0
1,888
11,176
11,721
410
0
11,176
0
61,355
W
Neith
5,908
2,789
576
3,970
8,141
3,026
1,062
498
7,643
0
60,805
W
7,800
625
947
2,560
8,252
3,228
1,073
3,171
4,881
65,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
51,716
417
Minions Killed
549
0
Camps Cleared
0
1,635,634
Distance Traveled
1,779,522
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,080
478
104
5
0
345,380
6
W
Ymir
9,644
508
40
2
0
308,055
4
L
Fenrir
8,421
443
82
4
0
316,760
3
L
Ymir
6,691
352
38
2
0
349,304
0
W
Ne Zha
10,939
576
116
6
0
404,670
1
L
Chang'e
9,579
504
114
6
0
314,196
6
L
Artemis
7,255
382
79
4
0
309,994
0
W
Bellona
11,054
582
133
7
0
351,148
3
W
Neith
10,106
532
127
7
0
330,309
7
W
Ra
9,973
525
133
7
0
385,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role