Player Matchup

Fenrir
Fenrir
Gold IV
Aqua_PSM
Fenrir
Gold IV
Level 69
God Stats
1W - 0L
1,732 SR
Queue Stats
16W - 17L
1,634 MMR
Party 2
Chronos
Chronos
Gold IV
BringerOfUwU
Chronos
Gold IV
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 34L
1,588 MMR
Party 1
Izanami
Izanami
Gold V
KamiKaze_NGU_PL
Izanami
Gold V
Level 128
God Stats
21W - 8L
1,687 SR
Queue Stats
137W - 129L
1,420 MMR
Party 2
Chaac
Chaac
Bronze III
Oo iSnipezz v
Chaac
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,508 MMR
Solo
Chang'e
Chang'e
Gold IV
Samsonite26
Chang'e
Gold IV
Level 155
God Stats
2W - 1L
1,854 SR
Queue Stats
74W - 59L
1,536 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,655 SR
1,537 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,465 SR
1,535 MMR
Medusa
Medusa
Gold II
ElKun1806
Medusa
Gold II
Level 120
God Stats
5W - 7L
1,615 SR
Queue Stats
168W - 168L
1,507 MMR
Party 3
Hera
Hera
Gold III
FrostWolf1218
Hera
Gold III
Level 125
God Stats
2W - 3L
1,475 SR
Queue Stats
198W - 198L
1,529 MMR
Party 4
Awilix
Awilix
Platinum V
Raoh_Nino
Awilix
Platinum V
Level 106
God Stats
7W - 8L
1,031 SR
Queue Stats
136W - 131L
1,626 MMR
Party 3
Cthulhu
Cthulhu
Gold II
SadBloodWings
Cthulhu
Gold II
Level 107
God Stats
18W - 15L
1,494 SR
Queue Stats
198W - 198L
1,529 MMR
Party 4
Hercules
Hercules
Gold III
X Izuko X
Hercules
Gold III
Level 59
God Stats
0W - 3L
1,709 SR
Queue Stats
566W - 567L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aqua_PSM
Fenrir
10
3 / 3 / 5
6,387
581
3,528
8,729
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
BringerOfUwU
Chronos
12
5 / 0 / 3
7,230
657
5,891
6,054
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 2
7,299
664
5,958
7,100
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 0
6,525
593
6,209
8,361
4,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Samsonite26
Chang'e
11
3 / 1 / 3
6,474
589
4,747
5,045
1,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetScyllaDanzaburouAthenaTiamat

VS

Bans
ApolloTsukuyomiNemesisLokiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElKun1806
Medusa
9
0 / 4 / 0
4,987
453
3,801
6,287
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 2
5,360
487
4,418
6,392
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Raoh_Nino
Awilix
10
2 / 3 / 1
5,666
515
2,610
6,413
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
9
1 / 3 / 4
5,544
504
3,469
7,999
2,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
X Izuko X
Hercules
11
1 / 2 / 0
6,012
547
5,620
8,636
6,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
5
6
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aqua_PSM
Fenrir
3
3
5
1.83
W
Chronos
BringerOfUwU
Chronos
5
0
3
6.5
L
Medusa
ElKun1806
Medusa
0
4
0
0
L
1
4
2
0.5
W
4
1
2
5
W
1
1
0
1
L
Awilix
Raoh_Nino
Awilix
2
3
1
0.83
L
Cthulhu
1
3
4
1
W
Chang'e
Samsonite26
Chang'e
3
1
3
4.5
L
Hercules
X Izuko X
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,333
Damage
19,918
35,289
Taken
35,727
14,963
Mitigated
15,216
12,795
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aqua_PSM
Fenrir
3,528
643
0
1,643
8,729
5,172
0
3,133
5,596
0
15,349
W
Chronos
BringerOfUwU
Chronos
5,891
2,173
0
3,323
6,054
1,908
578
1,491
4,563
44,489
0
L
Medusa
ElKun1806
Medusa
3,801
2,089
0
1,269
6,287
1,633
0
0
6,287
0
26,580
L
4,418
1,126
0
1,295
6,392
2,286
0
5,044
1,348
28,680
0
W
5,958
4,008
0
2,757
7,100
2,145
102
732
6,368
0
49,730
W
6,209
1,137
0
2,826
8,361
4,218
0
80
8,281
0
36,279
L
Awilix
Raoh_Nino
Awilix
2,610
690
0
80
6,413
1,982
0
1,716
4,697
0
29,667
L
Cthulhu
3,469
333
115
1,180
7,999
2,740
0
3,049
4,936
10,315
0
W
Chang'e
Samsonite26
Chang'e
4,747
420
487
1,759
5,045
1,520
230
2,451
2,594
32,618
0
L
Hercules
X Izuko X
Hercules
5,620
2,918
0
3,586
8,636
6,575
0
815
7,821
0
30,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
27,569
357
Minions Killed
236
0
Camps Cleared
0
1,101,972
Distance Traveled
1,087,459
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,387
581
17
2
0
210,661
2
W
Chronos
7,230
657
87
8
0
250,042
2
L
Medusa
4,987
453
43
4
0
184,504
4
L
Hera
5,360
487
62
6
0
210,955
3
W
Izanami
7,299
664
108
10
0
193,147
5
W
Chaac
6,525
593
84
8
0
217,628
3
L
Awilix
5,666
515
59
5
0
246,943
4
L
Cthulhu
5,544
504
10
1
0
230,346
3
W
Chang'e
6,474
589
61
6
0
230,494
3
L
Hercules
6,012
547
62
6
0
214,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role