Player Matchup

Ymir
Ymir
Greasy9251
Ymir
Level 27
God Stats
13W - 8L
1,610 SR
Queue Stats
90W - 100L
1,380 Elo+
Solo
Geb
Geb
GreenKillerPR
Geb
Level 15
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 3L
1,475 Elo+
Solo
Neith
Neith
MajesticCurls
Neith
Level 22
God Stats
20W - 15L
1,296 SR
Queue Stats
20W - 16L
1,247 Elo+
Solo
Merlin
Merlin
MoonAstral79
Merlin
Level 14
God Stats
6W - 7L
1,328 SR
Queue Stats
6W - 9L
1,318 Elo+
Solo
Hercules
Hercules
esma33454
Hercules
Level 25
God Stats
1W - 3L
1,495 SR
Queue Stats
76W - 101L
1,358 Elo+
Solo
Team Averages
Level 21
1,412 SR
1,355 Elo+

VS

Team Averages
Level 19
1,455 SR
1,366 Elo+
Gilgamesh
Gilgamesh
ARKM-Rando
Gilgamesh
Level 18
God Stats
4W - 5L
1,391 SR
Queue Stats
18W - 35L
1,390 Elo+
Party 1
Bakasura
Bakasura
RipperJack38596
Bakasura
Level 7
God Stats
2W - 2L
1,735 SR
Queue Stats
5W - 20L
1,067 Elo+
Solo
The Morrigan
The Morrigan
XxST4RK1LL3RxX
The Morrigan
Level 29
God Stats
3W - 3L
1,179 SR
Queue Stats
113W - 132L
1,392 Elo+
Solo
Ymir
Ymir
buymoria
Ymir
Level 25
God Stats
12W - 5L
1,500 SR
Queue Stats
43W - 28L
1,628 Elo+
Solo
Fenrir
Fenrir
fine-tear22
Fenrir
Level 18
God Stats
10W - 13L
1,471 SR
Queue Stats
67W - 81L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 7
14,542
969
15,936
21,834
12,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 2
11,355
757
313
8,509
4,653
19
3 / 7 / 3
14,010
934
21,036
18,373
8,773
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
3 / 7 / 9
14,198
947
31,041
16,512
7,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
esma33454
Hercules
20
6 / 4 / 5
14,913
994
12,843
19,003
17,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARKM-Rando
Gilgamesh
20
14 / 1 / 14
17,062
1,137
30,956
18,049
14,234
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
18
0 / 7 / 5
12,128
809
406
15,274
5,249
The Morrigan
XxST4RK1LL3RxX
The Morrigan
20
3 / 1 / 14
14,738
983
8,449
16,833
5,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
7 / 4 / 20
16,203
1,080
19,760
22,612
21,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
20
7 / 5 / 15
15,158
1,011
15,687
20,427
15,648
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
18
Kills
31
31
Deaths
18
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ARKM-Rando
Gilgamesh
14
1
14
21
L
6
8
7
1.19
L
0
5
2
0.2
L
3
7
3
0.64
L
Merlin
3
7
9
1.07
W
Bakasura
0
7
5
0.36
W
The Morrigan
XxST4RK1LL3RxX
The Morrigan
3
1
14
10
W
Ymir
7
4
20
4.25
L
Hercules
esma33454
Hercules
6
4
5
2.13
W
Fenrir
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,169
Damage
75,258
84,231
Taken
93,195
51,563
Mitigated
61,372
9,599
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ARKM-Rando
Gilgamesh
30,956
9,900
0
2,758
18,049
14,234
0
7,869
9,877
0
45,667
L
15,936
1,828
1,067
1,285
21,834
12,561
0
9,147
12,687
31,910
0
L
313
0
0
0
8,509
4,653
0
574
7,935
1,033
0
L
21,036
9,594
0
3,743
18,373
8,773
0
4,971
13,402
0
56,976
L
Merlin
31,041
2,069
0
1,041
16,512
7,657
0
6,235
10,277
57,353
0
W
Bakasura
406
332
0
305
15,274
5,249
0
8,313
6,612
0
7,975
W
The Morrigan
XxST4RK1LL3RxX
The Morrigan
8,449
2,045
0
629
16,833
5,196
0
9,653
6,777
65,361
570
W
Ymir
19,760
1,744
2,780
1,758
22,612
21,045
0
11,824
10,224
50,902
0
L
Hercules
esma33454
Hercules
12,843
2,064
0
2,463
19,003
17,919
0
6,712
12,291
0
43,496
W
Fenrir
15,687
5,931
1,148
2,679
20,427
15,648
0
7,666
12,415
0
26,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,018
Gold Earned
75,289
235
Minions Killed
300
10
Camps Cleared
9
1,185,944
Distance Traveled
1,325,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,062
1,137
28
2
4
320,440
0
L
Ymir
14,542
969
32
2
2
286,987
0
L
Geb
11,355
757
1
0
0
97,516
0
L
Neith
14,010
934
54
4
6
252,902
0
L
Merlin
14,198
947
65
4
0
244,895
0
W
Bakasura
12,128
809
14
1
0
197,282
0
W
The Morrigan
14,738
983
158
11
0
263,532
1
W
Ymir
16,203
1,080
77
5
0
274,245
0
L
Hercules
14,913
994
83
6
2
303,644
0
W
Fenrir
15,158
1,011
23
2
5
269,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role