Player Matchup

Serqet
Serqet
ButImFRAGGING
Serqet
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
264W - 283L
1,523 Elo+
Party 3
Achilles
Achilles
ChromeCroix
Achilles
Level 148
God Stats
0W - 3L
1,213 SR
Queue Stats
12W - 18L
1,489 Elo+
Party 2
Ares
Ares
Deifox
Ares
Level 127
God Stats
14W - 18L
1,547 SR
Queue Stats
150W - 132L
1,561 Elo+
Party 2
Thoth
Thoth
JJeru
Thoth
Level 91
God Stats
9W - 14L
1,448 SR
Queue Stats
342W - 322L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MagicManTim
Ah Muzen Cab
Level 108
God Stats
4W - 6L
1,331 SR
Queue Stats
406W - 403L
1,623 Elo+
Party 3
Team Averages
Level 111
1,408 SR
1,544 Elo+

VS

Team Averages
Level 121
1,474 SR
1,545 Elo+
Kukulkan
Kukulkan
AscendedHazard
Kukulkan
Level 155
God Stats
8W - 8L
1,482 SR
Queue Stats
591W - 598L
1,533 Elo+
Solo
Kali
Kali
MElement1914
Kali
Level 102
God Stats
68W - 59L
1,601 SR
Queue Stats
578W - 549L
1,508 Elo+
Solo
Nike
Nike
TSCrimson
Nike
Level 127
God Stats
3W - 6L
1,312 SR
Queue Stats
795W - 806L
1,514 Elo+
Party 1
Chang'e
Chang'e
farmerli13
Chang'e
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
287W - 277L
1,546 Elo+
Party 1
Anhur
Anhur
pudeentrar
Anhur
Level 119
God Stats
5W - 8L
1,475 SR
Queue Stats
324W - 294L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,928
456
2,995
7,870
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
ChromeCroix
Achilles
10
0 / 5 / 2
6,158
474
4,659
8,786
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
Deifox
Ares
11
0 / 4 / 0
5,885
453
3,827
9,384
9,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
JJeru
Thoth
10
1 / 5 / 0
6,381
491
3,272
6,574
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MagicManTim
Ah Muzen Cab
11
1 / 3 / 1
6,472
498
5,911
8,651
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 1 / 5
8,090
622
4,715
5,149
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
11 / 0 / 4
9,190
707
7,708
13,263
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
15
3 / 0 / 1
8,749
673
5,868
9,682
4,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
farmerli13
Chang'e
12
0 / 1 / 8
7,264
559
4,667
7,127
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
12
3 / 1 / 5
7,370
567
6,084
6,754
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
21
21
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
5
6.5
L
1
4
2
0.5
L
Achilles
ChromeCroix
Achilles
0
5
2
0.2
L
Ares
Deifox
Ares
0
4
0
0
L
Thoth
JJeru
Thoth
1
5
0
0.2
W
11
0
4
13
L
Ah Muzen Cab
MagicManTim
Ah Muzen Cab
1
3
1
0.5
W
Nike
3
0
1
3.5
W
Chang'e
farmerli13
Chang'e
0
1
8
4
W
Anhur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,664
Damage
29,042
41,265
Taken
41,975
19,896
Mitigated
18,667
10,411
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,715
224
0
993
5,149
1,837
122
893
4,256
43,982
0
L
2,995
615
0
1,655
7,870
2,784
0
2,297
5,533
0
13,336
L
Achilles
ChromeCroix
Achilles
4,659
1,443
0
1,380
8,786
3,768
0
1,983
6,687
0
35,644
L
Ares
Deifox
Ares
3,827
124
0
3,110
9,384
9,023
0
0
9,384
31,492
0
L
Thoth
JJeru
Thoth
3,272
0
0
927
6,574
2,025
0
1,606
4,858
34,902
0
W
7,708
5,082
0
7,828
13,263
5,881
812
2,379
10,884
0
43,580
L
Ah Muzen Cab
MagicManTim
Ah Muzen Cab
5,911
2,185
0
3,339
8,651
2,296
0
3,152
5,421
0
46,591
W
Nike
5,868
707
0
3,238
9,682
4,482
0
3,827
5,855
0
55,393
W
Chang'e
farmerli13
Chang'e
4,667
292
721
2,568
7,127
4,233
245
0
6,895
31,056
0
W
Anhur
6,084
2,960
0
2,018
6,754
2,234
689
0
6,696
0
41,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
40,663
311
Minions Killed
458
0
Camps Cleared
0
1,204,662
Distance Traveled
1,376,637
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,090
622
99
8
0
261,727
3
L
Serqet
5,928
456
37
3
0
252,406
5
L
Achilles
6,158
474
78
6
0
250,191
2
L
Ares
5,885
453
52
4
0
244,013
3
L
Thoth
6,381
491
70
5
0
207,609
4
W
Kali
9,190
707
80
6
0
318,389
2
L
Ah Muzen Cab
6,472
498
74
6
0
250,443
2
W
Nike
8,749
673
128
10
0
297,731
2
W
Chang'e
7,264
559
47
4
0
256,654
0
W
Anhur
7,370
567
104
8
0
242,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role