Player Matchup

Guan Yu
Guan Yu
Platinum V
CyberKillerPenta
Guan Yu
Platinum V
Level 128
God Stats
44W - 19L
1,724 SR
Queue Stats
231W - 225L
1,397 MMR
Party 2
Ravana
Ravana
Platinum III
GroithTheBudda
Ravana
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
ZeroFlashPT
Geb
Gold V
Level 153
God Stats
1W - 1L
1,302 SR
Queue Stats
21W - 22L
1,571 MMR
Solo
Izanami
Izanami
Bronze III
iceicebxby
Izanami
Bronze III
Level 62
God Stats
11W - 4L
1,715 SR
Queue Stats
78W - 67L
1,600 MMR
Solo
Vulcan
Vulcan
Platinum V
olo2014pl
Vulcan
Platinum V
Level 158
God Stats
19W - 12L
1,713 SR
Queue Stats
360W - 369L
1,770 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,591 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,607 SR
1,571 MMR
Cernunnos
Cernunnos
Gold III
JustRyanM
Cernunnos
Gold III
Level 120
God Stats
13W - 12L
1,593 SR
Queue Stats
23W - 22L
1,605 MMR
Party 1
Arachne
Arachne
Gold III
MaziXPompa
Arachne
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Omega3324
Ares
Gold III
Level 128
God Stats
12W - 9L
1,460 SR
Queue Stats
37W - 30L
1,605 MMR
Party 1
King Arthur
King Arthur
Silver I
Xevelos
King Arthur
Silver I
Level 142
God Stats
5W - 3L
1,680 SR
Queue Stats
76W - 66L
1,580 MMR
Solo
Poseidon
Poseidon
Platinum V
Ziani9
Poseidon
Platinum V
Level 148
God Stats
13W - 9L
1,801 SR
Queue Stats
264W - 264L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 13
14,539
582
12,889
24,064
24,589
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 3 / 7
15,806
632
26,970
22,148
17,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 10
12,179
487
5,691
27,199
28,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
iceicebxby
Izanami
20
3 / 3 / 4
14,915
597
16,081
15,982
6,535
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
olo2014pl
Vulcan
20
7 / 1 / 6
15,328
613
20,751
8,139
3,572
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaTiamatSetAthenaTsukuyomi

VS

Bans
ApolloSobekCu ChulainnGaneshaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JustRyanM
Cernunnos
19
6 / 5 / 2
12,504
500
16,994
21,467
9,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MaziXPompa
Arachne
20
3 / 4 / 4
13,252
530
11,666
22,415
12,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
15
1 / 3 / 8
10,285
411
11,322
26,707
29,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Xevelos
King Arthur
17
1 / 7 / 4
10,923
437
7,974
23,240
24,945
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Ziani9
Poseidon
18
2 / 8 / 3
11,390
456
13,139
16,531
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
27
Kills
13
13
Deaths
27
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
13
3
7
5.5
L
Cernunnos
JustRyanM
Cernunnos
6
5
2
1.4
L
Arachne
MaziXPompa
Arachne
3
4
4
1.25
L
Ares
1
3
8
1.67
L
King Arthur
Xevelos
King Arthur
1
7
4
0.43
W
0
4
10
1.25
L
Poseidon
Ziani9
Poseidon
2
8
3
0.44
W
Izanami
iceicebxby
Izanami
3
3
4
1.67
W
Vulcan
olo2014pl
Vulcan
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,382
Damage
61,095
97,532
Taken
110,360
80,477
Mitigated
81,958
42,757
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,889
1,946
4,810
14,225
24,064
24,589
2,867
5,707
18,099
0
104,706
W
26,970
7,998
0
7,548
22,148
17,526
3,716
4,867
17,209
0
104,122
L
Cernunnos
JustRyanM
Cernunnos
16,994
9,807
0
7,676
21,467
9,348
1,092
4,742
16,681
0
103,925
L
Arachne
MaziXPompa
Arachne
11,666
8,220
0
6,610
22,415
12,269
48
3,243
19,028
0
121,755
L
Ares
11,322
345
0
2,414
26,707
29,287
0
10,650
15,917
38,515
0
L
King Arthur
Xevelos
King Arthur
7,974
1,246
0
3,045
23,240
24,945
0
2,917
20,281
0
63,845
W
5,691
665
0
5,865
27,199
28,255
205
8,580
18,459
26,789
0
L
Poseidon
Ziani9
Poseidon
13,139
756
0
1,110
16,531
6,109
100
4,727
11,638
96,070
0
W
Izanami
iceicebxby
Izanami
16,081
11,542
0
6,548
15,982
6,535
5,368
2,970
12,988
0
133,007
W
Vulcan
olo2014pl
Vulcan
20,751
5,695
0
3,761
8,139
3,572
4,162
3,863
3,992
127,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,767
Gold Earned
58,354
753
Minions Killed
732
0
Camps Cleared
0
2,527,635
Distance Traveled
2,293,196
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,539
582
170
7
0
556,017
3
W
Ravana
15,806
632
140
6
0
509,781
8
L
Cernunnos
12,504
500
163
7
0
379,310
6
L
Arachne
13,252
530
206
8
0
509,988
10
L
Ares
10,285
411
40
2
0
483,063
7
L
King Arthur
10,923
437
143
6
0
472,835
4
W
Geb
12,179
487
21
1
0
511,194
8
L
Poseidon
11,390
456
180
7
0
448,000
4
W
Izanami
14,915
597
190
8
0
441,834
3
W
Vulcan
15,328
613
232
9
0
508,809
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role