Player Matchup

Sol
Sol
LaifuWaifu
Sol
Level 129
God Stats
1W - 0L
1,567 SR
Queue Stats
14W - 19L
1,501 Elo+
Party 1
Fenrir
Fenrir
OshawottSenpai
Fenrir
Level 100
God Stats
1W - 0L
1,315 SR
Queue Stats
5W - 7L
1,697 Elo+
Party 1
Chernobog
Chernobog
Rukalopes
Chernobog
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,503 Elo+
Solo
Chaac
Chaac
SnarDemon
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,909 Elo+
Party 1
Kuzenbo
Kuzenbo
Stepre
Kuzenbo
Level 96
God Stats
2W - 0L
1,578 SR
Queue Stats
12W - 21L
1,462 Elo+
Party 1
Team Averages
Level 75
1,492 SR
1,614 Elo+

VS

Team Averages
Level 24
1,453 SR
1,506 Elo+
He Bo
He Bo
Drip_Bandsx6
He Bo
Level 24
God Stats
0W - 4L
1,227 SR
Queue Stats
49W - 57L
1,555 Elo+
Solo
Scylla
Scylla
WackyAppliance
Scylla
Level 27
God Stats
0W - 1L
1,539 SR
Queue Stats
14W - 7L
1,688 Elo+
Solo
Chiron
Chiron
itstheF
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
pauliquinn
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,287 Elo+
Solo
Chaac
Chaac
umcaraqualquer
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 12
11,667
897
15,128
13,354
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 6 / 10
11,417
878
10,786
16,258
15,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Rukalopes
Chernobog
17
2 / 3 / 18
10,563
813
9,493
8,841
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
SnarDemon
Chaac
17
2 / 3 / 20
10,865
836
10,726
22,416
20,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Stepre
Kuzenbo
16
2 / 4 / 19
10,594
815
6,928
19,206
27,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
9,142
703
8,989
12,230
4,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 5
11,545
888
25,341
9,258
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
itstheF
Chiron
14
0 / 7 / 9
8,272
636
7,970
12,071
4,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 9 / 6
8,128
625
1,785
8,723
3,084
19
8 / 4 / 6
10,315
793
19,062
17,034
13,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
29
Kills
18
18
Deaths
29
79
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
11
2
12
8.5
W
12
6
10
2.83
W
Chernobog
Rukalopes
Chernobog
2
3
18
3.67
W
Chaac
SnarDemon
Chaac
2
3
20
4
W
Kuzenbo
Stepre
Kuzenbo
2
4
19
2.88
L
7
4
5
2.38
L
Chiron
itstheF
Chiron
0
7
9
0.64
L
0
9
6
0.33
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,061
Damage
63,147
80,075
Taken
59,316
72,417
Mitigated
30,201
37,813
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,989
243
981
1,429
12,230
4,716
0
5,085
7,145
17,936
0
W
15,128
6,209
3,192
6,000
13,354
5,555
1,395
6,227
7,127
39,171
0
W
10,786
2,193
1,422
3,516
16,258
15,460
692
8,309
7,949
0
17,630
W
Chernobog
Rukalopes
Chernobog
9,493
5,616
2,996
2,428
8,841
3,491
2,956
3,765
5,076
0
31,308
W
Chaac
SnarDemon
Chaac
10,726
1,242
2,882
8,940
22,416
20,895
587
9,801
12,615
0
18,620
W
Kuzenbo
Stepre
Kuzenbo
6,928
1,789
3,067
3,370
19,206
27,016
128
8,013
11,193
12,844
0
L
25,341
2,901
279
1,196
9,258
3,871
148
4,328
4,930
46,425
0
L
Chiron
itstheF
Chiron
7,970
2,698
931
1,363
12,071
4,859
0
3,647
8,424
0
12,587
L
1,785
488
157
144
8,723
3,084
0
3,412
5,311
3,393
0
L
19,062
3,147
1,209
7,988
17,034
13,671
0
5,584
11,450
0
38,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
47,402
125
Minions Killed
132
0
Camps Cleared
0
1,213,902
Distance Traveled
1,046,658
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,142
703
27
2
0
216,571
2
W
Sol
11,667
897
54
4
0
241,507
1
W
Fenrir
11,417
878
13
1
0
239,710
1
W
Chernobog
10,563
813
32
2
0
245,893
0
W
Chaac
10,865
836
20
2
0
269,185
1
W
Kuzenbo
10,594
815
6
0
0
217,607
3
L
Scylla
11,545
888
50
4
0
224,924
0
L
Chiron
8,272
636
10
1
0
174,416
2
L
Hera
8,128
625
8
1
0
191,182
2
L
Chaac
10,315
793
37
3
0
239,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role