Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BigGaybe
Ullr
Level 46
God Stats
4W - 4L
1,483 SR
Queue Stats
109W - 69L
1,632 Elo+
Solo
Ao Kuang
Ao Kuang
PoopSoup530
Ao Kuang
Level 106
God Stats
4W - 13L
1,335 SR
Queue Stats
863W - 864L
1,589 Elo+
Solo
Eset
Eset
TwerkBot
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,634 Elo+
Solo
King Arthur
King Arthur
segolc87
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,515 Elo+
Solo
Team Averages
Level 96
1,464 SR
1,574 Elo+

VS

Team Averages
Level 131
1,417 SR
1,544 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gryomancer
Bellona
Level 55
God Stats
1W - 1L
1,260 SR
Queue Stats
158W - 143L
1,566 Elo+
Solo
Skadi
Skadi
IzTheWiz93
Skadi
Level 147
God Stats
3W - 1L
1,325 SR
Queue Stats
38W - 31L
1,575 Elo+
Solo
Jing Wei
Jing Wei
xStrike77
Jing Wei
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
383W - 425L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 4
5,226
871
3,880
4,102
2,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
12
1 / 1 / 2
6,312
1,052
2,928
3,522
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
PoopSoup530
Ao Kuang
10
5 / 1 / 2
6,342
1,057
2,888
4,368
4,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
9
0 / 1 / 3
5,181
864
2,488
2,250
745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
segolc87
King Arthur
9
0 / 3 / 4
5,099
850
2,282
8,503
3,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 3
6,282
1,047
3,803
3,947
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
 
Serqet
8
1 / 3 / 3
5,312
885
2,210
4,130
1,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Gryomancer
Bellona
11
2 / 1 / 4
6,523
1,087
3,622
5,002
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
11
1 / 1 / 4
5,917
986
5,852
3,197
1,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
xStrike77
Jing Wei
11
0 / 1 / 4
5,600
933
2,904
3,341
1,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
6
Kills
6
6
Deaths
7
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
4
2
W
Danzaburou
 
Danzaburou
2
1
3
3.5
W
Serqet
 
Serqet
1
3
3
0.83
L
Ullr
1
1
2
2
W
Bellona
Gryomancer
Bellona
2
1
4
4
W
Skadi
1
1
4
3
L
Ao Kuang
PoopSoup530
Ao Kuang
5
1
2
6
L
Eset
0
1
3
1.5
L
King Arthur
segolc87
King Arthur
0
3
4
0.67
W
Jing Wei
xStrike77
Jing Wei
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,466
Damage
18,391
22,745
Taken
19,617
12,102
Mitigated
8,756
9,647
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,880
72
308
1,658
4,102
2,241
0
0
4,102
6,116
0
W
Danzaburou
 
Danzaburou
3,803
573
1,215
1,331
3,947
1,316
392
1,571
2,376
0
11,793
W
Serqet
 
Serqet
2,210
225
589
828
4,130
1,460
0
2,185
1,945
0
1,978
L
Ullr
2,928
1,186
1,114
1,176
3,522
1,373
0
0
3,522
0
14,780
W
Bellona
Gryomancer
Bellona
3,622
577
1,084
1,285
5,002
3,406
44
2,944
2,058
0
5,920
W
Skadi
5,852
2,856
0
568
3,197
1,106
178
1,521
1,676
0
14,464
L
Ao Kuang
PoopSoup530
Ao Kuang
2,888
359
449
1,746
4,368
4,096
0
0
3,884
5,117
0
L
Eset
2,488
144
1,077
273
2,250
745
0
0
2,250
7,218
0
L
King Arthur
segolc87
King Arthur
2,282
171
171
1,675
8,503
3,647
0
0
8,413
0
4,079
W
Jing Wei
xStrike77
Jing Wei
2,904
1,905
934
1,199
3,341
1,468
1,057
1,035
2,306
0
8,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
29,634
60
Minions Killed
57
0
Camps Cleared
0
491,248
Distance Traveled
520,645
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,226
871
14
2
0
81,443
1
W
Danzaburou
6,282
1,047
22
4
0
115,898
1
W
Serqet
5,312
885
2
0
0
86,806
1
L
Ullr
6,312
1,052
33
6
0
121,170
0
W
Bellona
6,523
1,087
4
1
0
129,356
0
W
Skadi
5,917
986
15
3
0
100,337
2
L
Ao Kuang
6,342
1,057
4
1
0
105,104
0
L
Eset
5,181
864
7
1
0
81,536
0
L
King Arthur
5,099
850
2
0
0
101,995
1
W
Jing Wei
5,600
933
14
2
0
88,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role