Player Matchup

Skadi
Skadi
DarkenedAngelz
Skadi
Level 125
God Stats
1W - 4L
1,625 SR
Queue Stats
371W - 342L
1,580 Elo+
Party 1
Cerberus
Cerberus
Jcubs10
Cerberus
Level 108
God Stats
21W - 16L
1,511 SR
Queue Stats
239W - 212L
1,594 Elo+
Party 1
Fenrir
Fenrir
OhMahLawd
Fenrir
Level 122
God Stats
2W - 1L
1,702 SR
Queue Stats
85W - 87L
1,604 Elo+
Party 1
Anubis
Anubis
TheDemonicK9
Anubis
Level 85
God Stats
11W - 5L
1,744 SR
Queue Stats
87W - 87L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
Vainsh
Erlang Shen
Level 108
God Stats
2W - 2L
1,655 SR
Queue Stats
112W - 105L
1,594 Elo+
Party 1
Team Averages
Level 110
1,647 SR
1,591 Elo+

VS

Team Averages
Level 98
1,600 SR
1,529 Elo+
Pele
Pele
DevilsDespair69
Pele
Level 107
God Stats
2W - 0L
1,765 SR
Queue Stats
81W - 65L
1,566 Elo+
Solo
Thoth
Thoth
EzraFier
Thoth
Level 126
God Stats
4W - 4L
1,511 SR
Queue Stats
619W - 602L
1,526 Elo+
Party 2
Fafnir
Fafnir
Meatwad233
Fafnir
Level 123
God Stats
19W - 10L
1,737 SR
Queue Stats
766W - 700L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
Pufxfs
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
TheRedBear11
Cupid
Level 66
God Stats
18W - 20L
1,487 SR
Queue Stats
200W - 201L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,477
471
6,457
11,118
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Jcubs10
Cerberus
15
1 / 5 / 3
8,840
491
7,659
16,735
14,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
OhMahLawd
Fenrir
12
0 / 5 / 2
7,674
426
5,392
16,538
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
5 / 3 / 1
10,329
574
8,639
8,933
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Vainsh
Erlang Shen
12
1 / 4 / 3
7,663
426
4,566
11,742
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
10,519
584
9,122
10,636
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
EzraFier
Thoth
16
2 / 3 / 6
9,778
543
6,183
7,303
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Meatwad233
Fafnir
15
2 / 1 / 9
10,370
576
5,816
13,000
13,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Pufxfs
Gilgamesh
17
6 / 2 / 4
10,867
604
14,306
15,643
12,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 0 / 8
10,805
600
11,849
9,433
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
21
21
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
7
1
8
11
W
Thoth
EzraFier
Thoth
2
3
6
1.67
L
Cerberus
Jcubs10
Cerberus
1
5
3
0.5
W
Fafnir
Meatwad233
Fafnir
2
1
9
6.5
L
Fenrir
OhMahLawd
Fenrir
0
5
2
0.2
W
Gilgamesh
Pufxfs
Gilgamesh
6
2
4
4
L
Anubis
5
3
1
1.83
W
4
0
8
8
L
Erlang Shen
Vainsh
Erlang Shen
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,713
Damage
47,276
65,066
Taken
56,015
35,985
Mitigated
37,626
15,822
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,457
1,674
0
2,938
11,118
3,815
440
973
10,105
0
61,280
W
9,122
2,017
0
5,400
10,636
6,007
725
2,535
8,101
0
75,965
W
Thoth
EzraFier
Thoth
6,183
164
0
1,494
7,303
1,937
497
4,655
2,648
49,716
0
L
Cerberus
Jcubs10
Cerberus
7,659
696
0
5,144
16,735
14,836
0
1,180
15,555
55,296
0
W
Fafnir
Meatwad233
Fafnir
5,816
1,965
0
2,809
13,000
13,443
312
2,431
10,569
23,465
0
L
Fenrir
OhMahLawd
Fenrir
5,392
1,139
0
2,267
16,538
7,988
101
3,544
12,876
0
30,911
W
Gilgamesh
Pufxfs
Gilgamesh
14,306
3,055
0
4,079
15,643
12,661
0
6,162
9,481
105
71,106
L
Anubis
8,639
381
0
4,099
8,933
4,522
334
3,501
5,138
78,075
0
W
11,849
6,710
0
4,847
9,433
3,578
2,728
515
8,918
0
74,829
L
Erlang Shen
Vainsh
Erlang Shen
4,566
2,037
0
1,374
11,742
4,824
463
2,314
9,288
0
39,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,983
Gold Earned
52,339
529
Minions Killed
543
0
Camps Cleared
0
1,578,961
Distance Traveled
1,756,468
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,477
471
115
6
0
253,324
3
W
Pele
10,519
584
118
7
0
397,405
7
W
Thoth
9,778
543
122
7
0
331,697
6
L
Cerberus
8,840
491
137
8
0
294,046
7
W
Fafnir
10,370
576
22
1
0
344,704
1
L
Fenrir
7,674
426
46
3
0
339,746
4
W
Gilgamesh
10,867
604
137
8
0
365,752
7
L
Anubis
10,329
574
155
9
0
329,047
3
W
Cupid
10,805
600
144
8
0
316,910
3
L
Erlang Shen
7,663
426
76
4
0
362,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role