Player Matchup

Susano
Susano
CookieOG
Susano
Level 108
God Stats
1W - 3L
1,238 SR
Queue Stats
3W - 4L
1,179 Elo+
Solo
King Arthur
King Arthur
DrBaIlSack
King Arthur
Level 65
God Stats
9W - 8L
1,409 SR
Queue Stats
144W - 97L
1,543 Elo+
Solo
Merlin
Merlin
Griffin4206
Merlin
Level 66
God Stats
25W - 21L
1,464 SR
Queue Stats
167W - 132L
1,535 Elo+
Solo
Sobek
Sobek
HUNTR3X123
Sobek
Level 127
God Stats
3W - 7L
1,576 SR
Queue Stats
320W - 308L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Pingpong2121
Danzaburou
Level 125
God Stats
2W - 6L
1,325 SR
Queue Stats
39W - 45L
1,500 Elo+
Solo
Team Averages
Level 98
1,402 SR
1,456 Elo+

VS

Team Averages
Level 116
1,597 SR
1,488 Elo+
Nemesis
Nemesis
Hyathmir
Nemesis
Level 129
God Stats
101W - 76L
1,623 SR
Queue Stats
568W - 510L
1,468 Elo+
Solo
Poseidon
Poseidon
Mr_Gank_N_Spank
Poseidon
Level 149
God Stats
1W - 2L
1,375 SR
Queue Stats
58W - 70L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
SebasValen14
Jormungandr
Level 159
God Stats
9W - 21L
1,545 SR
Queue Stats
523W - 503L
1,472 Elo+
Solo
Fenrir
Fenrir
XXmajorXX4
Fenrir
Level 69
God Stats
21W - 19L
1,743 SR
Queue Stats
154W - 141L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nemeantyphon
Ah Muzen Cab
Level 73
God Stats
19W - 10L
1,700 SR
Queue Stats
157W - 113L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CookieOG
Susano
16
1 / 5 / 1
9,670
460
3,369
15,259
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
DrBaIlSack
King Arthur
16
5 / 9 / 1
10,315
491
13,815
28,248
20,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
16
7 / 8 / 2
10,652
507
9,144
12,184
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
9
1 / 3 / 1
7,364
351
3,943
11,712
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Pingpong2121
Danzaburou
16
2 / 5 / 4
10,205
486
8,603
15,708
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hyathmir
Nemesis
20
9 / 5 / 5
12,714
605
18,508
18,859
8,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
19
6 / 2 / 11
12,511
596
9,494
9,043
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
SebasValen14
Jormungandr
16
0 / 2 / 8
10,355
493
5,172
17,797
11,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
XXmajorXX4
Fenrir
18
12 / 2 / 7
12,378
589
14,917
15,723
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
nemeantyphon
Ah Muzen Cab
19
3 / 5 / 7
12,131
578
13,705
17,542
7,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
16
Kills
30
30
Deaths
16
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
CookieOG
Susano
1
5
1
0.3
L
King Arthur
DrBaIlSack
King Arthur
5
9
1
0.61
L
Merlin
7
8
2
1
L
Sobek
1
3
1
0.5
W
Nemesis
Hyathmir
Nemesis
9
5
5
2.3
W
Poseidon
6
2
11
5.75
L
Danzaburou
Pingpong2121
Danzaburou
2
5
4
0.8
W
Jormungandr
SebasValen14
Jormungandr
0
2
8
2
W
Fenrir
XXmajorXX4
Fenrir
12
2
7
7.75
W
Ah Muzen Cab
nemeantyphon
Ah Muzen Cab
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,874
Damage
61,796
83,111
Taken
78,964
41,987
Mitigated
37,559
18,931
Healing
25,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CookieOG
Susano
3,369
463
0
5,148
15,259
5,787
0
2,053
13,126
0
61,941
L
King Arthur
DrBaIlSack
King Arthur
13,815
2,829
0
4,933
28,248
20,418
0
4,040
24,042
0
64,667
L
Merlin
9,144
294
132
442
12,184
4,259
120
4,228
7,734
35,915
0
L
Sobek
3,943
280
0
3,792
11,712
5,762
0
1,921
9,701
17,320
0
W
Nemesis
Hyathmir
Nemesis
18,508
10,548
0
7,806
18,859
8,531
2,797
1,157
17,666
0
78,075
W
Poseidon
9,494
1,226
0
406
9,043
3,105
1,064
3,057
5,656
87,134
0
L
Danzaburou
Pingpong2121
Danzaburou
8,603
3,772
0
4,484
15,708
5,761
216
1,997
13,669
0
54,671
W
Jormungandr
SebasValen14
Jormungandr
5,172
791
0
2,181
17,797
11,157
1,752
1,893
15,834
65,047
0
W
Fenrir
XXmajorXX4
Fenrir
14,917
4,070
0
5,294
15,723
7,221
1,126
3,214
12,258
0
59,348
W
Ah Muzen Cab
nemeantyphon
Ah Muzen Cab
13,705
7,926
0
9,700
17,542
7,545
6,141
2,915
14,463
0
99,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
60,089
443
Minions Killed
654
0
Camps Cleared
0
1,692,853
Distance Traveled
1,984,476
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,670
460
134
6
0
424,040
6
L
King Arthur
10,315
491
118
6
0
320,468
2
L
Merlin
10,652
507
66
3
0
356,355
2
L
Sobek
7,364
351
24
1
0
256,892
1
W
Nemesis
12,714
605
132
6
0
406,451
3
W
Poseidon
12,511
596
149
7
0
435,385
6
L
Danzaburou
10,205
486
101
5
0
335,098
3
W
Jormungandr
10,355
493
116
6
0
371,862
2
W
Fenrir
12,378
589
94
4
0
457,392
0
W
Ah Muzen Cab
12,131
578
163
8
0
313,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role