Player Matchup

Anubis
Anubis
Allied1
Anubis
Level 29
God Stats
4W - 5L
1,459 SR
Queue Stats
120W - 153L
1,479 Elo+
Solo
Anhur
Anhur
Lucky533
Anhur
Level 87
God Stats
5W - 5L
1,240 SR
Queue Stats
177W - 155L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
RestfulStorm67
Gilgamesh
Level 63
God Stats
5W - 1L
1,275 SR
Queue Stats
37W - 35L
1,271 Elo+
Party 1
Team Averages
Level 60
1,325 SR
1,411 Elo+

VS

Team Averages
Level 38
1,271 SR
1,219 Elo+
Odin
Odin
DR3soul
Odin
Level 29
God Stats
0W - 4L
1,288 SR
Queue Stats
19W - 56L
1,258 Elo+
Party 2
Anhur
Anhur
Vortron97
Anhur
Level 60
God Stats
1W - 8L
1,184 SR
Queue Stats
81W - 135L
1,315 Elo+
Party 2
Zeus
Zeus
munoz817TTV
Zeus
Level 24
God Stats
2W - 13L
1,340 SR
Queue Stats
3W - 23L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Allied1
Anubis
13
7 / 4 / 14
9,440
858
11,934
8,498
2,965
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Lucky533
Anhur
13
6 / 1 / 10
9,014
819
5,472
4,669
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
RestfulStorm67
Gilgamesh
13
11 / 4 / 11
10,117
920
10,238
10,245
5,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DR3soul
Odin
10
4 / 6 / 2
7,520
684
4,190
9,936
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Vortron97
Anhur
11
4 / 8 / 3
8,505
773
4,981
12,499
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 10 / 5
7,275
661
5,217
9,779
1,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
24
Kills
9
9
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Allied1
Anubis
7
4
14
3.5
L
Odin
DR3soul
Odin
4
6
2
0.83
W
Anhur
Lucky533
Anhur
6
1
10
11
W
Gilgamesh
RestfulStorm67
Gilgamesh
11
4
11
4.13
L
Anhur
Vortron97
Anhur
4
8
3
0.69
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
14,388
23,412
Taken
32,214
9,624
Mitigated
6,210
4,218
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Allied1
Anubis
11,934
493
203
2,494
8,498
2,965
601
2,707
5,791
29,061
0
L
Odin
DR3soul
Odin
4,190
1,851
0
410
9,936
2,687
0
2,439
7,255
0
14,467
W
Anhur
Lucky533
Anhur
5,472
1,906
0
526
4,669
1,652
871
1,628
3,041
0
40,645
W
Gilgamesh
RestfulStorm67
Gilgamesh
10,238
2,696
0
995
10,245
5,007
1,144
1,184
8,698
0
33,328
L
Anhur
Vortron97
Anhur
4,981
2,696
0
795
12,499
2,166
0
5,123
7,110
0
17,429
L
5,217
856
0
596
9,779
1,357
0
3,572
5,899
22,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
23,300
139
Minions Killed
88
0
Camps Cleared
0
592,907
Distance Traveled
470,768
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,440
858
36
3
0
189,649
3
L
Odin
7,520
684
34
3
0
163,074
0
W
Anhur
9,014
819
65
6
0
191,242
4
W
Gilgamesh
10,117
920
38
3
0
212,016
2
L
Anhur
8,505
773
17
2
0
157,322
3
L
Zeus
7,275
661
37
3
0
150,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role