Player Matchup

King Arthur
King Arthur
Bjellran
King Arthur
Level 88
God Stats
3W - 4L
1,723 SR
Queue Stats
87W - 92L
1,409 Elo+
Solo
Awilix
Awilix
Crazy Devil D
Awilix
Level 80
God Stats
11W - 11L
1,429 SR
Queue Stats
123W - 136L
1,437 Elo+
Party 2
Chronos
Chronos
Fαtαl
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,783 Elo+
Party 2
Sylvanus
Sylvanus
InherentTulip85
Sylvanus
Level 21
God Stats
20W - 31L
1,473 SR
Queue Stats
37W - 50L
1,418 Elo+
Party 2
Izanami
Izanami
NotSlimShady978
Izanami
Level 43
God Stats
4W - 6L
1,500 SR
Queue Stats
72W - 82L
1,010 Elo+
Party 2
Team Averages
Level 50
1,525 SR
1,411 Elo+

VS

Team Averages
Level 118
1,493 SR
1,514 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CSJack
Cthulhu
Level 49
God Stats
2W - 1L
1,447 SR
Queue Stats
25W - 21L
1,658 Elo+
Party 1
Medusa
Medusa
OnlyTrueSlayer
Medusa
Level 105
God Stats
16W - 18L
1,482 SR
Queue Stats
293W - 323L
1,330 Elo+
Solo
Nike
Nike
kendwho
Nike
Level 127
God Stats
3W - 1L
1,535 SR
Queue Stats
93W - 96L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
legacyofrandy
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bjellran
King Arthur
7
0 / 3 / 1
5,067
422
1,432
7,035
2,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 6 / 0
7,009
584
5,520
10,504
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Fαtαl
Chronos
10
0 / 5 / 5
6,378
532
5,262
10,424
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
8
0 / 4 / 0
5,116
426
2,635
8,158
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
2 / 5 / 0
5,451
454
3,561
8,034
1,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 2 / 4
7,952
663
3,054
7,352
2,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
CSJack
Cthulhu
12
3 / 1 / 4
7,533
628
7,459
9,192
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 4 / 5
7,343
612
5,941
8,108
2,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
kendwho
Nike
13
5 / 1 / 8
8,207
684
7,172
9,130
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
legacyofrandy
Sylvanus
15
5 / 0 / 4
8,361
697
8,615
7,478
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
23
23
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
4
3.5
L
King Arthur
Bjellran
King Arthur
0
3
1
0.17
W
Cthulhu
CSJack
Cthulhu
3
1
4
5
L
5
6
0
0.83
L
Chronos
Fαtαl
Chronos
0
5
5
0.5
L
Sylvanus
0
4
0
0
L
2
5
0
0.4
W
5
4
5
1.88
W
Nike
kendwho
Nike
5
1
8
9
W
Sylvanus
legacyofrandy
Sylvanus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
32,241
44,155
Taken
41,260
15,792
Mitigated
21,557
8,105
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,054
197
0
758
7,352
2,450
707
493
6,821
0
46,029
L
King Arthur
Bjellran
King Arthur
1,432
398
0
1,770
7,035
2,838
0
3,914
2,750
0
13,434
W
Cthulhu
CSJack
Cthulhu
7,459
694
0
1,883
9,192
7,963
933
843
8,297
32,528
0
L
5,520
2,063
0
2,087
10,504
3,104
0
2,501
7,928
0
37,760
L
Chronos
Fαtαl
Chronos
5,262
1,808
0
1,777
10,424
3,072
0
963
9,386
32,892
0
L
Sylvanus
2,635
358
175
1,501
8,158
4,781
0
2,812
5,296
13,934
0
L
3,561
2,047
0
795
8,034
1,997
0
5,029
3,005
0
18,658
W
5,941
1,495
0
570
8,108
2,574
550
2,962
4,852
0
34,221
W
Nike
kendwho
Nike
7,172
1,090
0
5,068
9,130
4,163
1,213
2,010
7,012
0
38,518
W
Sylvanus
legacyofrandy
Sylvanus
8,615
1,907
801
4,103
7,478
4,407
1,114
1,097
6,381
48,177
6,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
39,396
253
Minions Killed
412
0
Camps Cleared
0
1,051,017
Distance Traveled
1,166,301
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,952
663
111
9
0
248,178
3
L
King Arthur
5,067
422
34
3
0
157,074
0
W
Cthulhu
7,533
628
79
7
0
237,388
0
L
Awilix
7,009
584
87
7
0
270,239
1
L
Chronos
6,378
532
72
6
0
228,712
4
L
Sylvanus
5,116
426
24
2
0
181,738
0
L
Izanami
5,451
454
36
3
0
213,254
0
W
Medusa
7,343
612
55
5
0
229,199
0
W
Nike
8,207
684
60
5
0
256,646
4
W
Sylvanus
8,361
697
107
9
0
194,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role