Player Matchup

Ymir
Ymir
Blodzera
Ymir
Level 13
God Stats
10W - 9L
1,445 SR
Queue Stats
47W - 48L
1,355 Elo+
Party 1
Tyr
Tyr
DrWindows1
Tyr
Level 24
God Stats
3W - 1L
1,491 SR
Queue Stats
74W - 68L
1,417 Elo+
Party 1
Apollo
Apollo
KatsuRyouji
Apollo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,528 Elo+
Party 1
Ra
Ra
Oscaralinho
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
fakada no cu
Neith
Level 26
God Stats
43W - 53L
1,416 SR
Queue Stats
146W - 179L
1,444 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,449 Elo+

VS

Team Averages
Level 30
1,403 SR
1,380 Elo+
Nemesis
Nemesis
ArkanjoSA
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,411 Elo+
Party 2
Neith
Neith
Kazordom
Neith
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 21L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Millinha
Kukulkan
Level 101
God Stats
1W - 5L
1,338 SR
Queue Stats
16W - 23L
1,311 Elo+
Party 2
Zeus
Zeus
NawyYW
Zeus
Level 29
God Stats
0W - 5L
1,297 SR
Queue Stats
35W - 54L
1,344 Elo+
Solo
Ares
Ares
b1tway
Ares
Level 6
God Stats
5W - 5L
1,581 SR
Queue Stats
10W - 15L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 0 / 21
11,119
1,011
6,527
10,964
12,975
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 0 / 16
12,190
1,108
8,005
6,892
5,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
18
11 / 3 / 12
12,273
1,116
23,787
9,238
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 3 / 18
11,198
1,018
13,146
7,969
2,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 1 / 9
12,485
1,135
14,435
7,187
2,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

249

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArkanjoSA
Nemesis
16
3 / 8 / 3
10,482
953
8,812
18,271
9,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Kazordom
Neith
16
2 / 8 / 2
10,338
940
13,148
14,234
8,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Millinha
Kukulkan
15
0 / 3 / 0
9,438
858
1,543
7,647
4,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
NawyYW
Zeus
16
2 / 9 / 1
10,550
959
9,323
13,483
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
b1tway
Ares
16
0 / 4 / 1
9,733
885
5,560
17,654
20,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
32
Kills
7
7
Deaths
32
76
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArkanjoSA
Nemesis
3
8
3
0.56
W
Ymir
2
0
21
12.5
W
7
0
16
15
W
Apollo
11
3
12
5.67
L
Neith
Kazordom
Neith
2
8
2
0.38
L
Kukulkan
Millinha
Kukulkan
0
3
0
0
L
Zeus
NawyYW
Zeus
2
9
1
0.28
W
3
3
18
4
L
Ares
b1tway
Ares
0
4
1
0.13
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,900
Damage
38,386
42,250
Taken
71,289
27,413
Mitigated
48,898
5,746
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArkanjoSA
Nemesis
8,812
4,015
0
2,025
18,271
9,766
0
3,705
14,566
0
16,289
W
Ymir
6,527
872
0
0
10,964
12,975
0
5,443
5,521
16,779
0
W
8,005
1,529
0
175
6,892
5,062
0
2,948
3,944
0
17,464
W
Apollo
23,787
15,242
0
2,372
9,238
4,139
0
2,254
6,984
0
38,046
L
Neith
Kazordom
Neith
13,148
6,940
0
1,230
14,234
8,073
0
4,052
10,182
0
27,144
L
Kukulkan
Millinha
Kukulkan
1,543
287
0
0
7,647
4,045
0
1,996
5,651
17,881
0
L
Zeus
NawyYW
Zeus
9,323
1,457
0
0
13,483
6,333
0
4,141
9,342
44,172
0
W
13,146
1,157
1,992
760
7,969
2,648
0
1,946
6,023
39,335
0
L
Ares
b1tway
Ares
5,560
656
0
316
17,654
20,681
0
5,779
11,875
13,174
0
W
14,435
11,185
0
447
7,187
2,589
0
3,835
3,352
0
32,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,265
Gold Earned
50,541
185
Minions Killed
187
5
Camps Cleared
9
1,119,488
Distance Traveled
944,674
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,482
953
9
1
6
220,068
0
W
Ymir
11,119
1,011
20
2
0
235,333
2
W
Tyr
12,190
1,108
16
1
1
282,406
0
W
Apollo
12,273
1,116
23
2
3
185,734
0
L
Neith
10,338
940
27
2
1
167,730
0
L
Kukulkan
9,438
858
59
5
0
178,559
0
L
Zeus
10,550
959
81
7
1
184,578
0
W
Ra
11,198
1,018
71
6
1
210,265
0
L
Ares
9,733
885
11
1
1
193,739
3
W
Neith
12,485
1,135
55
5
0
205,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role