Player Matchup

Arachne
Arachne
Andreslc88
Arachne
Level 29
God Stats
87W - 55L
1,662 SR
Queue Stats
493W - 468L
1,597 Elo+
Solo
Hercules
Hercules
Arbitrary1227
Hercules
Level 28
God Stats
25W - 31L
1,238 SR
Queue Stats
338W - 343L
1,529 Elo+
Solo
Achilles
Achilles
JudiStz40
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,520 Elo+
Solo
Olorun
Olorun
Sideswipe772
Olorun
Level 24
God Stats
5W - 5L
1,378 SR
Queue Stats
45W - 38L
1,582 Elo+
Solo
Merlin
Merlin
alex0510777
Merlin
Level 28
God Stats
6W - 4L
1,619 SR
Queue Stats
127W - 111L
1,637 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,573 Elo+

VS

Team Averages
Level 14
1,481 SR
1,651 Elo+
Hera
Hera
Akane_Veil
Hera
Level 12
God Stats
0W - 2L
1,302 SR
Queue Stats
24W - 17L
1,636 Elo+
Solo
Hachiman
Hachiman
Clan-Gamble
Hachiman
Level 4
God Stats
1W - 2L
1,664 SR
Queue Stats
1W - 4L
1,579 Elo+
Solo
Bacchus
Bacchus
MarsThunderbird
Bacchus
Level 29
God Stats
62W - 44L
1,547 SR
Queue Stats
296W - 289L
1,543 Elo+
Solo
Neith
Neith
PokemonAngel
Neith
Level 23
God Stats
1W - 3L
1,394 SR
Queue Stats
5W - 10L
1,786 Elo+
Solo
Thor
Thor
Stunkipuup
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andreslc88
Arachne
8
2 / 0 / 5
4,926
616
1,734
2,677
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Arbitrary1227
Hercules
9
0 / 1 / 0
4,714
589
804
5,820
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
JudiStz40
Achilles
8
6 / 1 / 5
5,204
651
2,871
3,784
2,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
10
4 / 0 / 0
5,756
720
2,238
3,607
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
10
7 / 0 / 6
5,994
749
4,638
3,736
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,186
648
2,779
2,519
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Clan-Gamble
Hachiman
5
0 / 7 / 0
3,637
455
1,110
5,654
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 0
3,388
424
264
2,281
1,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 3 / 0
3,786
473
1,484
4,536
1,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 6 / 1
3,792
474
1,449
5,330
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Arachne
Andreslc88
Arachne
2
0
5
4.5
W
Hercules
Arbitrary1227
Hercules
0
1
0
0
L
Hachiman
Clan-Gamble
Hachiman
0
7
0
0
W
Achilles
JudiStz40
Achilles
6
1
5
8.5
L
0
2
0
0
L
1
3
0
0.33
W
Olorun
4
0
0
4
L
0
6
1
0.08
W
Merlin
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
7,086
19,624
Taken
20,320
7,497
Mitigated
5,465
9,000
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,779
811
0
500
2,519
631
63
0
2,519
26,627
0
W
Arachne
Andreslc88
Arachne
1,734
1,057
0
1,127
2,677
979
100
56
2,621
0
17,906
W
Hercules
Arbitrary1227
Hercules
804
0
0
2,275
5,820
2,111
168
2,723
3,097
0
21,944
L
Hachiman
Clan-Gamble
Hachiman
1,110
938
0
0
5,654
1,231
476
2,053
3,601
0
9,152
W
Achilles
JudiStz40
Achilles
2,871
1,383
0
1,523
3,784
2,420
0
0
3,784
0
11,261
L
264
0
0
540
2,281
1,065
0
1,332
949
3,708
0
L
1,484
284
0
740
4,536
1,137
282
1,365
3,171
0
10,411
W
Olorun
2,238
1,332
76
2,749
3,607
953
2,236
264
3,343
31,816
0
L
1,449
841
0
145
5,330
1,401
437
2,126
3,204
0
8,393
W
Merlin
4,638
1,177
0
1,250
3,736
1,034
427
0
3,736
29,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
19,789
234
Minions Killed
120
0
Camps Cleared
0
737,856
Distance Traveled
676,538
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,186
648
58
7
0
148,404
1
W
Arachne
4,926
616
54
7
0
158,886
2
W
Hercules
4,714
589
46
6
0
154,313
2
L
Hachiman
3,637
455
19
2
0
136,358
0
W
Achilles
5,204
651
17
2
0
144,181
1
L
Bacchus
3,388
424
8
1
0
50,395
0
L
Neith
3,786
473
21
3
0
176,091
4
W
Olorun
5,756
720
65
8
0
132,382
5
L
Thor
3,792
474
14
2
0
165,290
0
W
Merlin
5,994
749
52
7
0
148,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role