Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Blueghus19
Eset
Level 123
God Stats
12W - 4L
1,656 SR
Queue Stats
1,020W - 1,070L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
TheWichux
Heimdallr
Level 65
God Stats
6W - 9L
1,458 SR
Queue Stats
380W - 603L
1,348 Elo+
Solo
Fenrir
Fenrir
halcyon-postman
Fenrir
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 124L
1,328 Elo+
Solo
Hercules
Hercules
maconhudo1
Hercules
Level 42
God Stats
8W - 15L
1,195 SR
Queue Stats
115W - 130L
1,398 Elo+
Party 1
Team Averages
Level 82
1,462 SR
1,384 Elo+

VS

Team Averages
Level 68
1,337 SR
1,336 Elo+
Jormungandr
Jormungandr
Mamacita202
Jormungandr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Vcnte-trng
Guan Yu
Level 48
God Stats
1W - 3L
1,363 SR
Queue Stats
58W - 71L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
bufo181
Ao Kuang
Level 83
God Stats
0W - 1L
1,149 SR
Queue Stats
119W - 127L
1,271 Elo+
Party 2
Cernunnos
Cernunnos
iZEUS0017
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,518 Elo+
Solo
Zeus
Zeus
zZ_RedExtremeYT_
Zeus
Level 20
God Stats
0W - 12L
1,174 SR
Queue Stats
146W - 274L
1,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
7 / 3 / 14
11,022
551
10,098
15,085
16,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
27 / 3 / 3
13,164
658
27,449
12,470
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheWichux
Heimdallr
16
3 / 7 / 9
10,717
536
7,490
15,984
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 10
10,431
522
9,857
17,019
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
maconhudo1
Hercules
17
3 / 2 / 4
10,541
527
8,810
9,943
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mamacita202
Jormungandr
14
5 / 10 / 7
9,981
499
9,494
17,267
16,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Vcnte-trng
Guan Yu
16
4 / 6 / 4
10,089
504
9,858
16,983
18,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
bufo181
Ao Kuang
13
4 / 11 / 2
8,478
424
6,424
16,969
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
iZEUS0017
Cernunnos
17
8 / 7 / 3
11,401
570
16,250
16,429
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 12 / 4
8,072
404
5,483
14,837
4,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
44
Kills
21
22
Deaths
46
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
14
4.67
W
27
3
3
9.5
L
Jormungandr
Mamacita202
Jormungandr
5
10
7
0.85
W
Heimdallr
TheWichux
Heimdallr
3
7
9
1.07
L
Guan Yu
Vcnte-trng
Guan Yu
4
6
4
1
L
Ao Kuang
bufo181
Ao Kuang
4
11
2
0.45
W
4
7
10
1.29
L
Cernunnos
iZEUS0017
Cernunnos
8
7
3
1.36
W
Hercules
maconhudo1
Hercules
3
2
4
2.5
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,704
Damage
47,509
70,501
Taken
82,485
42,079
Mitigated
51,431
16,477
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,098
622
407
2,603
15,085
16,196
0
3,229
11,856
55,547
0
W
27,449
2,224
523
3,392
12,470
5,228
292
4,617
7,853
92,830
0
L
Jormungandr
Mamacita202
Jormungandr
9,494
1,688
347
590
17,267
16,302
8
8,785
8,432
31,956
0
W
Heimdallr
TheWichux
Heimdallr
7,490
3,446
0
2,854
15,984
6,302
3,008
3,772
12,212
0
64,608
L
Guan Yu
Vcnte-trng
Guan Yu
9,858
1,850
1,687
7,358
16,983
18,931
0
6,103
10,525
0
40,791
L
Ao Kuang
bufo181
Ao Kuang
6,424
1,639
0
3,272
16,969
5,436
69
7,130
9,764
21,858
0
W
9,857
923
0
4,854
17,019
6,606
0
7,528
9,491
0
62,270
L
Cernunnos
iZEUS0017
Cernunnos
16,250
8,750
0
4,373
16,429
5,834
643
8,093
8,336
0
63,570
W
Hercules
maconhudo1
Hercules
8,810
1,920
0
1,844
9,943
7,747
1,918
2,255
7,688
0
51,173
L
5,483
1,281
0
1,036
14,837
4,928
0
7,436
7,351
35,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
48,021
533
Minions Killed
333
0
Camps Cleared
0
1,906,559
Distance Traveled
1,795,455
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,022
551
88
4
0
409,177
1
W
Eset
13,164
658
124
6
0
376,345
0
L
Jormungandr
9,981
499
35
2
0
338,374
0
W
Heimdallr
10,717
536
112
6
0
354,242
0
L
Guan Yu
10,089
504
68
3
0
400,391
6
L
Ao Kuang
8,478
424
31
2
0
388,942
0
W
Fenrir
10,431
522
105
5
0
369,074
1
L
Cernunnos
11,401
570
129
6
0
349,007
4
W
Hercules
10,541
527
104
5
0
397,721
1
L
Zeus
8,072
404
70
4
0
318,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role