Player Matchup

Ymir
Ymir
BiggestLennie
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,558 Elo+
Party 3
Neith
Neith
Nellangel
Neith
Level 27
God Stats
2W - 3L
1,365 SR
Queue Stats
82W - 70L
1,539 Elo+
Solo
Hel
Hel
Poseidonix
Hel
Level 36
God Stats
1W - 1L
1,327 SR
Queue Stats
7W - 5L
1,504 Elo+
Party 3
Hun Batz
Hun Batz
SeaviaSeaweed
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,637 Elo+
Party 3
Hades
Hades
Yuuuuukiiii
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 127L
1,637 Elo+
Party 3
Team Averages
Level 32
1,438 SR
1,575 Elo+

VS

Team Averages
Level 17
1,493 SR
1,521 Elo+
Ravana
Ravana
Icaost
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,524 Elo+
Party 2
Poseidon
Poseidon
MoSniperR
Poseidon
Level 6
God Stats
2W - 5L
1,555 SR
Queue Stats
21W - 34L
1,445 Elo+
Solo
Agni
Agni
Superfilete
Agni
Level 17
God Stats
4W - 6L
1,438 SR
Queue Stats
182W - 157L
1,555 Elo+
Party 2
Cerberus
Cerberus
Terebos
Cerberus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,508 Elo+
Party 1
Ullr
Ullr
exostatistic
Ullr
Level 29
God Stats
3W - 6L
1,472 SR
Queue Stats
163W - 162L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
10,503
618
8,550
16,455
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Nellangel
Neith
17
8 / 0 / 8
10,934
643
14,474
11,690
4,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 6 / 9
9,118
536
10,076
12,142
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SeaviaSeaweed
Hun Batz
14
5 / 2 / 6
9,271
545
9,814
13,229
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 1 / 1
11,273
663
1,863
11,413
6,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Icaost
Ravana
16
6 / 6 / 0
9,497
559
7,779
12,715
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MoSniperR
Poseidon
8
0 / 4 / 0
5,939
349
2,749
5,065
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 4
9,741
573
11,972
9,338
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Terebos
Cerberus
9
0 / 9 / 1
6,316
372
3,567
18,258
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
7,042
414
4,482
13,275
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
30
Kills
10
10
Deaths
30
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Ravana
Icaost
Ravana
6
6
0
1
L
Poseidon
MoSniperR
Poseidon
0
4
0
0
W
Neith
Nellangel
Neith
8
0
8
12
W
6
6
9
1.75
W
Hun Batz
SeaviaSeaweed
Hun Batz
5
2
6
4
L
4
5
4
1.2
L
Cerberus
Terebos
Cerberus
0
9
1
0.06
W
3
1
1
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,777
Damage
30,549
64,929
Taken
58,651
34,494
Mitigated
25,154
30,737
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,550
1,839
0
2,307
16,455
13,752
101
3,708
12,558
42,672
0
L
Ravana
Icaost
Ravana
7,779
2,888
0
4,230
12,715
5,300
0
5,608
7,107
0
57,916
L
Poseidon
MoSniperR
Poseidon
2,749
579
0
1,406
5,065
1,290
0
2,692
2,373
21,290
0
W
Neith
Nellangel
Neith
14,474
9,771
0
8,101
11,690
4,454
1,699
4,463
7,095
0
74,067
W
10,076
1,085
4,366
4,741
12,142
4,858
134
4,171
7,406
41,050
0
W
Hun Batz
SeaviaSeaweed
Hun Batz
9,814
4,311
0
3,256
13,229
5,408
1,649
1,233
11,846
0
55,558
L
11,972
880
0
1,326
9,338
3,219
0
3,252
6,086
55,718
0
L
Cerberus
Terebos
Cerberus
3,567
228
626
3,327
18,258
11,230
102
4,681
13,577
12,527
0
W
1,863
809
419
7,547
11,413
6,022
0
3,281
7,736
84,678
0
L
4,482
1,970
0
2,279
13,275
4,115
312
4,256
9,019
0
40,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
38,535
560
Minions Killed
371
0
Camps Cleared
0
1,613,989
Distance Traveled
1,379,885
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,503
618
64
4
0
338,330
3
L
Ravana
9,497
559
112
7
0
317,991
1
L
Poseidon
5,939
349
47
3
0
149,164
1
W
Neith
10,934
643
139
8
0
292,960
0
W
Hel
9,118
536
58
3
0
322,642
2
W
Hun Batz
9,271
545
92
5
0
351,890
3
L
Agni
9,741
573
117
7
0
325,313
3
L
Cerberus
6,316
372
21
1
0
293,805
2
W
Hades
11,273
663
207
12
0
308,167
1
L
Ullr
7,042
414
74
4
0
293,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role