Player Matchup

Anhur
Anhur
Delayyy
Anhur
Level 89
God Stats
0W - 4L
1,273 SR
Queue Stats
296W - 313L
1,478 Elo+
Party 1
Ravana
Ravana
Just Decayy
Ravana
Level 68
God Stats
17W - 24L
1,419 SR
Queue Stats
326W - 347L
1,483 Elo+
Party 1
Bellona
Bellona
MethodicMars437
Bellona
Level 101
God Stats
36W - 31L
1,488 SR
Queue Stats
158W - 147L
1,431 Elo+
Party 2
Cerberus
Cerberus
orbbro
Cerberus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
xQujoh
Kukulkan
Level 101
God Stats
5W - 4L
1,623 SR
Queue Stats
553W - 524L
1,422 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,450 Elo+

VS

Team Averages
Level 114
1,440 SR
1,447 Elo+
Anhur
Anhur
Ksmoothg
Anhur
Level 94
God Stats
2W - 2L
1,287 SR
Queue Stats
240W - 241L
1,529 Elo+
Solo
Janus
Janus
Logi4303
Janus
Level 81
God Stats
3W - 2L
1,469 SR
Queue Stats
19W - 16L
1,397 Elo+
Solo
Jormungandr
Jormungandr
SAMULOMEJOR
Jormungandr
Level 96
God Stats
2W - 3L
1,246 SR
Queue Stats
164W - 161L
1,421 Elo+
Solo
Mercury
Mercury
aaronplay3
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
runesklp
Guan Yu
Level 150
God Stats
12W - 5L
1,700 SR
Queue Stats
80W - 81L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Delayyy
Anhur
13
5 / 7 / 2
9,075
504
6,809
12,691
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
13
3 / 7 / 5
8,446
469
10,541
11,893
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 2
9,117
507
9,112
16,790
11,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
orbbro
Cerberus
11
3 / 6 / 3
7,714
429
4,933
14,335
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
xQujoh
Kukulkan
13
2 / 8 / 4
8,262
459
10,387
11,179
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ksmoothg
Anhur
15
9 / 6 / 6
9,623
535
9,693
11,333
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Logi4303
Janus
16
10 / 4 / 4
10,492
583
10,948
9,774
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SAMULOMEJOR
Jormungandr
16
3 / 0 / 9
9,391
522
11,452
11,481
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
aaronplay3
Mercury
16
7 / 1 / 8
10,087
560
9,433
13,422
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
runesklp
Guan Yu
13
1 / 4 / 13
8,550
475
7,906
17,423
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
15
Kills
30
30
Deaths
15
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
Delayyy
Anhur
5
7
2
0.86
L
Ravana
3
7
5
0.79
W
Anhur
Ksmoothg
Anhur
9
6
6
2
W
Janus
Logi4303
Janus
10
4
4
3
L
2
2
2
1.5
W
Jormungandr
SAMULOMEJOR
Jormungandr
3
0
9
7.5
W
Mercury
aaronplay3
Mercury
7
1
8
11
L
Cerberus
orbbro
Cerberus
3
6
3
0.75
W
Guan Yu
runesklp
Guan Yu
1
4
13
1.88
L
Kukulkan
xQujoh
Kukulkan
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
49,432
66,888
Taken
63,433
31,111
Mitigated
39,429
13,356
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Delayyy
Anhur
6,809
3,174
0
3,346
12,691
2,609
0
2,029
10,564
0
41,571
L
Ravana
10,541
2,831
0
2,030
11,893
4,513
0
2,105
9,668
0
43,896
W
Anhur
Ksmoothg
Anhur
9,693
4,307
0
2,437
11,333
3,878
190
3,301
8,032
0
40,766
W
Janus
Logi4303
Janus
10,948
882
143
2,008
9,774
2,598
1,018
3,204
6,570
59,429
0
L
9,112
2,014
0
5,255
16,790
11,214
0
7,170
8,995
11,145
51,803
W
Jormungandr
SAMULOMEJOR
Jormungandr
11,452
3,132
0
4,043
11,481
10,948
424
2,723
8,758
56,726
0
W
Mercury
aaronplay3
Mercury
9,433
4,169
0
5,031
13,422
4,374
0
2,942
10,480
0
60,162
L
Cerberus
orbbro
Cerberus
4,933
586
0
2,456
14,335
9,029
0
3,842
10,255
14,751
0
W
Guan Yu
runesklp
Guan Yu
7,906
1,597
1,071
7,053
17,423
17,631
0
5,590
11,833
0
33,798
L
Kukulkan
xQujoh
Kukulkan
10,387
672
0
269
11,179
3,746
0
5,831
5,006
50,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,614
Gold Earned
48,143
374
Minions Killed
458
0
Camps Cleared
0
1,533,358
Distance Traveled
1,669,803
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,075
504
70
4
0
269,351
7
L
Ravana
8,446
469
72
4
0
334,466
2
W
Anhur
9,623
535
61
3
0
284,788
1
W
Janus
10,492
583
128
7
0
331,589
7
L
Bellona
9,117
507
127
7
0
298,712
0
W
Jormungandr
9,391
522
112
6
0
292,181
1
W
Mercury
10,087
560
114
6
0
413,867
2
L
Cerberus
7,714
429
19
1
0
325,786
4
W
Guan Yu
8,550
475
43
2
0
347,378
5
L
Kukulkan
8,262
459
86
5
0
305,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role