Player Matchup

Neith
Neith
Mon3y_Mad3
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,457 Elo+
Solo
Osiris
Osiris
TrevMann22
Osiris
Level 106
God Stats
11W - 3L
1,721 SR
Queue Stats
200W - 130L
1,612 Elo+
Party 2
Janus
Janus
dmndvendetta
Janus
Level 88
God Stats
0W - 4L
1,445 SR
Queue Stats
428W - 295L
1,651 Elo+
Party 2
Team Averages
Level 104
1,555 SR
1,573 Elo+

VS

Team Averages
Level 100
1,571 SR
1,458 Elo+
Discordia
Discordia
Axcelotl
Discordia
Level 83
God Stats
3W - 2L
1,429 SR
Queue Stats
248W - 272L
1,390 Elo+
Solo
Nike
Nike
Herzog20
Nike
Level 91
God Stats
38W - 25L
1,685 SR
Queue Stats
236W - 201L
1,498 Elo+
Party 1
Izanami
Izanami
Jesua130194
Izanami
Level 127
God Stats
88W - 48L
1,600 SR
Queue Stats
434W - 387L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 4 / 3
7,641
637
5,450
9,580
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
TrevMann22
Osiris
11
3 / 4 / 1
8,002
667
7,867
10,015
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 1
8,485
707
4,742
7,471
2,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Axcelotl
Discordia
13
3 / 2 / 6
8,913
743
7,504
5,530
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
12
2 / 2 / 8
8,858
738
7,782
10,915
4,919
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Jesua130194
Izanami
13
6 / 3 / 3
9,822
819
7,406
9,452
4,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
11
11
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Axcelotl
Discordia
3
2
6
3
W
Nike
2
2
8
3
W
Izanami
Jesua130194
Izanami
6
3
3
2.5
L
Neith
0
4
3
0.38
L
Osiris
TrevMann22
Osiris
3
4
1
0.88
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
22,692
27,066
Taken
25,897
12,038
Mitigated
11,324
2,759
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Axcelotl
Discordia
7,504
126
1,113
1,202
5,530
1,565
391
989
4,541
26,033
0
W
Nike
7,782
834
381
1,092
10,915
4,919
441
1,518
9,397
0
33,520
W
Izanami
Jesua130194
Izanami
7,406
4,031
0
1,418
9,452
4,840
2,249
2,301
7,151
4
48,817
L
Neith
5,450
1,915
0
1,094
9,580
2,832
0
2,336
6,936
0
23,710
L
Osiris
TrevMann22
Osiris
7,867
3,325
0
586
10,015
6,663
0
2,194
7,513
0
28,746
L
4,742
738
0
1,079
7,471
2,543
0
2,096
5,073
31,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
27,593
132
Minions Killed
166
0
Camps Cleared
0
661,837
Distance Traveled
685,272
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,913
743
38
3
0
233,977
1
W
Nike
8,858
738
55
5
0
232,891
4
W
Izanami
9,822
819
73
6
0
218,404
0
L
Neith
7,641
637
48
4
0
218,920
3
L
Osiris
8,002
667
35
3
0
248,440
3
L
Janus
8,485
707
49
4
0
194,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role