Player Matchup

Cerberus
Cerberus
DonBillo
Cerberus
Level 25
God Stats
14W - 17L
1,500 SR
Queue Stats
32W - 29L
1,606 Elo+
Party 1
Janus
Janus
I Frxak I
Janus
Level 27
God Stats
3W - 4L
2,013 SR
Queue Stats
230W - 258L
1,443 Elo+
Party 3
Nemesis
Nemesis
Pollonator
Nemesis
Level 7
God Stats
13W - 9L
1,731 SR
Queue Stats
35W - 34L
1,627 Elo+
Party 1
Hades
Hades
R3V0LT LOGIC
Hades
Level 16
God Stats
1W - 7L
1,473 SR
Queue Stats
99W - 120L
1,446 Elo+
Party 3
Medusa
Medusa
thekiller011420
Medusa
Level 108
God Stats
2W - 4L
1,525 SR
Queue Stats
6W - 7L
1,669 Elo+
Party 1
Team Averages
Level 37
1,648 SR
1,558 Elo+

VS

Team Averages
Level 23
1,585 SR
1,394 Elo+
Nike
Nike
AllPugLover76
Nike
Level 28
God Stats
7W - 4L
1,879 SR
Queue Stats
119W - 99L
1,488 Elo+
Party 2
Nox
Nox
DawnguardX86
Nox
Level 29
God Stats
8W - 2L
1,759 SR
Queue Stats
250W - 233L
1,442 Elo+
Party 2
Neith
Neith
DrExo11
Neith
Level 5
God Stats
1W - 0L
1,351 SR
Queue Stats
1W - 4L
1,092 Elo+
Party 2
Nemesis
Nemesis
PantherNinja76
Nemesis
Level 28
God Stats
22W - 21L
1,428 SR
Queue Stats
312W - 295L
1,480 Elo+
Party 2
Athena
Athena
Zedaack
Athena
Level 26
God Stats
11W - 14L
1,510 SR
Queue Stats
88W - 88L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonBillo
Cerberus
10
0 / 1 / 1
5,550
463
1,332
8,463
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
I Frxak I
Janus
11
1 / 4 / 2
6,541
545
4,478
6,651
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Pollonator
Nemesis
9
2 / 4 / 1
5,526
461
1,969
7,187
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 3 / 4
5,990
499
1,126
5,976
3,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 4 / 1
6,201
517
7,311
6,704
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,057
588
5,188
5,928
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 0 / 2
8,276
690
5,649
6,336
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
DrExo11
Neith
8
1 / 7 / 2
5,493
458
3,388
7,475
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 3
7,173
598
6,051
7,821
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Zedaack
Athena
10
3 / 1 / 3
6,369
531
2,886
7,138
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
11
Kills
16
16
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
7
0
2
8
L
Cerberus
DonBillo
Cerberus
0
1
1
0.5
W
Neith
DrExo11
Neith
1
7
2
0.29
L
Janus
I Frxak I
Janus
1
4
2
0.5
W
4
2
3
2.75
L
Nemesis
Pollonator
Nemesis
2
4
1
0.63
L
3
3
4
1.67
W
Athena
Zedaack
Athena
3
1
3
4.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
23,162
34,981
Taken
34,698
12,775
Mitigated
13,960
5,687
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,188
382
0
930
5,928
3,174
504
1,214
4,714
3,032
38,971
W
5,649
572
0
2,402
6,336
2,473
0
1,438
4,741
55,235
0
L
Cerberus
DonBillo
Cerberus
1,332
0
0
2,160
8,463
3,217
115
857
7,256
18,150
0
W
Neith
DrExo11
Neith
3,388
2,108
0
566
7,475
2,143
383
1,470
5,939
0
16,112
L
Janus
I Frxak I
Janus
4,478
297
0
980
6,651
2,201
696
3,562
3,089
32,468
0
W
6,051
2,736
0
1,423
7,821
2,909
0
1,130
6,581
0
38,596
L
Nemesis
Pollonator
Nemesis
1,969
764
0
1,528
7,187
2,004
0
1,399
5,763
0
14,473
L
1,126
426
256
622
5,976
3,274
425
1,367
4,609
12,462
0
W
Athena
Zedaack
Athena
2,886
1,145
0
2,141
7,138
3,261
300
1,325
5,787
13,765
0
L
7,311
2,486
0
141
6,704
2,079
441
1,875
4,829
0
24,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
34,368
200
Minions Killed
323
0
Camps Cleared
0
1,093,814
Distance Traveled
1,188,804
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,057
588
79
7
0
246,313
1
W
Nox
8,276
690
102
9
0
234,162
2
L
Cerberus
5,550
463
42
4
0
234,476
1
W
Neith
5,493
458
26
2
0
201,345
0
L
Janus
6,541
545
70
6
0
203,989
2
W
Nemesis
7,173
598
79
7
0
267,498
1
L
Nemesis
5,526
461
33
3
0
246,520
2
L
Hades
5,990
499
30
3
0
184,273
1
W
Athena
6,369
531
37
3
0
239,486
3
L
Medusa
6,201
517
25
2
0
224,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role