Player Matchup

Awilix
Awilix
DeltaSaenz
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Gαяdтнєσd
Hercules
Level 109
God Stats
8W - 8L
1,575 SR
Queue Stats
118W - 78L
1,640 Elo+
Party 1
Izanami
Izanami
PancakesDoWork
Izanami
Level 157
God Stats
23W - 10L
1,922 SR
Queue Stats
300W - 206L
1,643 Elo+
Party 3
Geb
Geb
alexsuarez593
Geb
Level 160
God Stats
9W - 4L
1,593 SR
Queue Stats
131W - 127L
1,606 Elo+
Party 1
Eset
Eset
nomansboss
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 139
1,618 SR
1,578 Elo+

VS

Team Averages
Level 134
1,523 SR
1,626 Elo+
Scylla
Scylla
Infernious101
Scylla
Level 108
God Stats
1W - 1L
1,352 SR
Queue Stats
122W - 120L
1,535 Elo+
Party 2
Ymir
Ymir
Ramkaran
Ymir
Level 127
God Stats
3W - 3L
1,576 SR
Queue Stats
116W - 71L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
SirJoltz
Gilgamesh
Level 159
God Stats
12W - 14L
1,505 SR
Queue Stats
174W - 167L
1,669 Elo+
Party 2
Chernobog
Chernobog
Vapemon56
Chernobog
Level 153
God Stats
3W - 1L
1,703 SR
Queue Stats
198W - 179L
1,648 Elo+
Party 2
Hercules
Hercules
oJmannn
Hercules
Level 121
God Stats
18W - 12L
1,479 SR
Queue Stats
425W - 372L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DeltaSaenz
Awilix
15
4 / 1 / 6
8,988
599
7,176
9,152
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
15
3 / 1 / 3
8,683
579
4,817
8,087
6,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 0 / 4
9,454
630
7,235
6,264
2,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 8
7,898
527
3,076
9,213
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 2
8,518
568
7,015
7,012
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,917
461
1,653
6,094
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
11
2 / 4 / 2
7,253
484
2,956
12,825
6,656
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
SirJoltz
Gilgamesh
12
2 / 3 / 4
7,449
497
4,144
9,314
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Vapemon56
Chernobog
13
1 / 1 / 2
8,013
534
6,022
8,745
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
oJmannn
Hercules
13
0 / 1 / 3
7,959
531
4,730
8,496
7,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
12
Kills
6
6
Deaths
12
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
DeltaSaenz
Awilix
4
1
6
7
W
Hercules
3
1
3
4.5
L
1
3
2
0.67
W
1
0
4
3
L
Ymir
2
4
2
0.75
L
Gilgamesh
SirJoltz
Gilgamesh
2
3
4
1.33
L
Chernobog
Vapemon56
Chernobog
1
1
2
2
W
0
1
8
4
W
4
3
2
1.67
L
Hercules
oJmannn
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
19,505
39,728
Taken
45,474
23,901
Mitigated
25,275
13,508
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DeltaSaenz
Awilix
7,176
2,831
0
3,317
9,152
5,902
0
1,234
7,918
0
70,059
W
Hercules
4,817
1,716
0
4,895
8,087
6,296
99
467
7,620
0
43,117
L
1,653
227
0
1,398
6,094
1,971
0
2,966
3,128
34,835
0
W
7,235
3,785
0
2,586
6,264
2,340
2,774
138
6,126
0
94,160
L
Ymir
2,956
535
0
1,690
12,825
6,656
0
2,640
10,185
14,445
0
L
Gilgamesh
SirJoltz
Gilgamesh
4,144
1,624
0
869
9,314
5,782
0
1,610
7,704
0
44,369
L
Chernobog
Vapemon56
Chernobog
6,022
3,362
0
2,778
8,745
2,996
0
1,454
7,291
0
58,163
W
3,076
379
0
1,490
9,213
6,521
30
1,013
8,200
10,633
0
W
7,015
679
233
987
7,012
2,842
1,069
1,757
5,255
48,604
0
L
Hercules
oJmannn
Hercules
4,730
1,617
0
4,352
8,496
7,870
0
1,421
7,075
0
43,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,541
Gold Earned
37,591
539
Minions Killed
404
0
Camps Cleared
0
1,524,617
Distance Traveled
1,493,315
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,988
599
118
8
0
359,333
2
W
Hercules
8,683
579
102
7
0
328,469
4
L
Scylla
6,917
461
73
5
0
258,662
0
W
Izanami
9,454
630
181
12
0
272,214
6
L
Ymir
7,253
484
18
1
0
312,191
4
L
Gilgamesh
7,449
497
77
5
0
305,685
6
L
Chernobog
8,013
534
118
8
0
305,269
2
W
Geb
7,898
527
17
1
0
295,165
6
W
Eset
8,518
568
121
8
0
269,436
4
L
Hercules
7,959
531
118
8
0
311,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role