Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BetoHdz02
Agni
Level 108
God Stats
6W - 6L
1,565 SR
Queue Stats
650W - 634L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Busch God
Ah Muzen Cab
Level 141
God Stats
9W - 3L
1,497 SR
Queue Stats
429W - 403L
1,524 Elo+
Party 1
Ravana
Ravana
Dip king 187789
Ravana
Level 125
God Stats
15W - 13L
1,733 SR
Queue Stats
456W - 430L
1,523 Elo+
Party 1
Yemoja
Yemoja
Ophar14
Yemoja
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
339W - 320L
1,520 Elo+
Solo
Team Averages
Level 112
1,559 SR
1,512 Elo+

VS

Team Averages
Level 103
1,352 SR
1,506 Elo+
Zeus
Zeus
Adriancitooo
Zeus
Level 126
God Stats
3W - 2L
1,424 SR
Queue Stats
643W - 588L
1,495 Elo+
Solo
Arachne
Arachne
BlackSt1395
Arachne
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 2
Loki
Loki
K4rnAg3_yenchury
Loki
Level 103
God Stats
0W - 6L
1,237 SR
Queue Stats
298W - 291L
1,472 Elo+
Solo
Anhur
Anhur
SKYLUNA93
Anhur
Level 109
God Stats
0W - 2L
1,331 SR
Queue Stats
213W - 204L
1,590 Elo+
Party 2
Kumbhakarna
Kumbhakarna
special-matrix9
Kumbhakarna
Level 92
God Stats
2W - 6L
1,267 SR
Queue Stats
584W - 515L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 3 / 1
6,076
552
3,704
7,476
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
2 / 5 / 2
5,838
531
3,942
5,420
1,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Busch God
Ah Muzen Cab
10
0 / 1 / 1
6,019
547
4,374
5,578
1,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 0
7,300
664
6,977
6,916
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Ophar14
Yemoja
9
0 / 0 / 0
5,385
490
3,710
6,105
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,627
602
7,629
7,219
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BlackSt1395
Arachne
10
4 / 1 / 2
6,250
568
2,617
7,020
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 0
5,623
511
4,287
7,758
3,786
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
SKYLUNA93
Anhur
9
0 / 1 / 1
5,185
471
3,299
6,329
1,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
special-matrix9
Kumbhakarna
8
1 / 0 / 0
5,440
495
2,135
7,559
2,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
10
Kills
10
10
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
1
1.5
L
4
3
2
1.67
W
Agni
2
5
2
0.6
L
Arachne
BlackSt1395
Arachne
4
1
2
5
W
Ah Muzen Cab
Busch God
Ah Muzen Cab
0
1
1
0.5
W
4
1
0
4
L
1
5
0
0.2
W
Yemoja
Ophar14
Yemoja
0
0
0
0
L
Anhur
SKYLUNA93
Anhur
0
1
1
0.5
L
Kumbhakarna
special-matrix9
Kumbhakarna
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
19,967
31,495
Taken
35,885
11,753
Mitigated
12,004
9,934
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,704
777
0
2,274
7,476
2,411
0
1,718
5,592
0
24,358
L
7,629
1,924
50
2,801
7,219
1,913
0
2,828
4,391
33,560
0
W
Agni
3,942
543
0
388
5,420
1,630
186
3,099
2,069
28,378
0
L
Arachne
BlackSt1395
Arachne
2,617
2,133
0
810
7,020
2,281
0
1,740
5,280
0
29,405
W
Ah Muzen Cab
Busch God
Ah Muzen Cab
4,374
1,872
0
2,147
5,578
1,189
0
1,292
4,286
0
33,072
W
6,977
1,815
0
2,405
6,916
3,369
0
0
6,916
0
46,264
L
4,287
1,193
0
1,761
7,758
3,786
0
0
7,758
0
25,547
W
Yemoja
Ophar14
Yemoja
3,710
1,030
661
2,059
6,105
3,154
0
3,141
2,868
18,017
0
L
Anhur
SKYLUNA93
Anhur
3,299
1,725
0
3,080
6,329
1,676
0
1,352
4,977
0
28,358
L
Kumbhakarna
special-matrix9
Kumbhakarna
2,135
211
0
2,657
7,559
2,348
0
1,732
5,827
15,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
29,125
327
Minions Killed
294
0
Camps Cleared
0
1,031,196
Distance Traveled
939,356
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,076
552
56
5
0
236,847
1
L
Zeus
6,627
602
68
6
0
170,601
2
W
Agni
5,838
531
66
6
0
214,613
3
L
Arachne
6,250
568
62
6
0
222,530
1
W
Ah Muzen Cab
6,019
547
63
6
0
189,160
0
W
Ravana
7,300
664
116
11
0
213,522
1
L
Loki
5,623
511
54
5
0
180,303
5
W
Yemoja
5,385
490
26
2
0
177,054
7
L
Anhur
5,185
471
73
7
0
176,631
2
L
Kumbhakarna
5,440
495
37
3
0
189,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role