Player Matchup

Kuzenbo
Kuzenbo
Platinum III
GENERA1 HOW3
Kuzenbo
Platinum III
Level 124
God Stats
8W - 10L
1,407 SR
Queue Stats
398W - 385L
1,771 MMR
Solo
Tiamat
Tiamat
Diamond V
KANEKΙ
Tiamat
Diamond V
Level 159
God Stats
1W - 2L
1,747 SR
Queue Stats
154W - 162L
1,776 MMR
Solo
Skadi
Skadi
Platinum I
Lonedoor
Skadi
Platinum I
Level 149
God Stats
93W - 51L
1,713 SR
Queue Stats
208W - 188L
1,956 MMR
Party 1
Nu Wa
Nu Wa
Gold III
MEOWGICAL K1TTY
Nu Wa
Gold III
Level 104
God Stats
14W - 16L
1,686 SR
Queue Stats
51W - 58L
1,618 MMR
Party 1
Loki
Loki
Platinum IV
kozman033
Loki
Platinum IV
Level 100
God Stats
4W - 5L
1,461 SR
Queue Stats
129W - 124L
1,766 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,603 SR
1,777 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,594 SR
1,667 MMR
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
FrosticYmir
Kumbhakarna
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,595 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
Inferno Sol
Cabrakan
Platinum V
Level 155
God Stats
19W - 11L
1,685 SR
Queue Stats
37W - 25L
1,976 MMR
Party 2
Neith
Neith
Platinum III
StocialSpace56
Neith
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
o4EST_GUMP
Kukulkan
Gold V
Level 152
God Stats
1W - 3L
1,787 SR
Queue Stats
15W - 15L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GENERA1 HOW3
Kuzenbo
5
0 / 0 / 0
3,218
644
702
2,494
1,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
KANEKΙ
Tiamat
7
0 / 0 / 0
3,797
759
32
2,045
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
Lonedoor
Skadi
6
1 / 1 / 0
3,425
685
1,014
2,732
483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,859
772
576
1,484
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
6
0 / 0 / 2
3,714
743
911
1,911
363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaCu ChulainnDanzaburouApolloTsukuyomi

VS

Bans
CthulhuScyllaSetFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 0 / 0
3,510
702
1,239
2,656
600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
FrosticYmir
Kumbhakarna
1
0 / 0 / 0
2,403
481
0
0
0
Cabrakan
Inferno Sol
Cabrakan
1
0 / 0 / 0
2,403
481
0
0
0
5
0 / 1 / 1
3,224
645
2,243
3,230
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
o4EST_GUMP
Kukulkan
6
0 / 1 / 0
3,189
638
478
1,439
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
0
0
1
L
Kumbhakarna
FrosticYmir
Kumbhakarna
0
0
0
0
W
Kuzenbo
GENERA1 HOW3
Kuzenbo
0
0
0
0
L
Cabrakan
Inferno Sol
Cabrakan
0
0
0
0
W
Tiamat
KANEKΙ
Tiamat
0
0
0
0
W
Skadi
Lonedoor
Skadi
1
1
0
1
W
1
0
0
1
L
0
1
1
0.5
W
Loki
0
0
2
1
L
Kukulkan
o4EST_GUMP
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,235
Damage
3,960
10,666
Taken
7,325
3,128
Mitigated
1,622
5,591
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,239
584
0
850
2,656
600
0
352
2,276
0
14,075
L
Kumbhakarna
FrosticYmir
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
GENERA1 HOW3
Kuzenbo
702
498
0
1,330
2,494
1,279
0
90
2,404
5,579
0
L
Cabrakan
Inferno Sol
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
KANEKΙ
Tiamat
32
32
0
1,736
2,045
696
44
0
2,045
16,744
0
W
Skadi
Lonedoor
Skadi
1,014
254
0
879
2,732
483
0
0
2,732
0
13,612
W
576
168
0
578
1,484
307
0
270
1,214
16,458
0
L
2,243
1,001
0
1,707
3,230
671
0
387
2,843
0
13,341
W
Loki
911
37
0
1,068
1,911
363
0
118
1,793
0
12,736
L
Kukulkan
o4EST_GUMP
Kukulkan
478
88
0
488
1,439
351
0
483
896
14,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,013
Gold Earned
14,729
165
Minions Killed
94
0
Camps Cleared
0
440,038
Distance Traveled
274,284
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,510
702
39
8
0
100,669
1
L
Kumbhakarna
2,403
481
0
0
0
34
0
W
Kuzenbo
3,218
644
13
3
0
97,885
2
L
Cabrakan
2,403
481
0
0
0
0
0
W
Tiamat
3,797
759
47
9
0
77,706
1
W
Skadi
3,425
685
29
6
0
80,326
1
W
Nu Wa
3,859
772
35
7
0
86,212
3
L
Neith
3,224
645
24
5
0
84,660
1
W
Loki
3,714
743
41
8
0
97,909
1
L
Kukulkan
3,189
638
31
6
0
88,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role