Player Matchup

Geb
Geb
Fisherdad1224
Geb
Level 6
God Stats
0W - 2L
1,733 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
G4usk
Chaac
Level 10
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 1
Cernunnos
Cernunnos
Hamblee
Cernunnos
Level 6
God Stats
0W - 2L
1,160 SR
Queue Stats
3W - 3L
1,793 Elo+
Party 4
Ra
Ra
HostileSausage2
Ra
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,518 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Viktoriousss
Tsukuyomi
Level 7
God Stats
0W - 2L
1,573 SR
Queue Stats
5W - 3L
1,637 Elo+
Party 1
Team Averages
Level 27
1,538 SR
1,617 Elo+

VS

Team Averages
Level 36
1,595 SR
1,493 Elo+
Anubis
Anubis
DonArkie
Anubis
Level 14
God Stats
6W - 6L
1,725 SR
Queue Stats
11W - 12L
1,494 Elo+
Party 3
Serqet
Serqet
Marley1910
Serqet
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Mesterexias
Hachiman
Level 14
God Stats
4W - 2L
1,439 SR
Queue Stats
9W - 3L
1,659 Elo+
Party 3
Yemoja
Yemoja
SleepperMage
Yemoja
Level 9
God Stats
2W - 0L
1,644 SR
Queue Stats
3W - 3L
1,271 Elo+
Party 2
Cabrakan
Cabrakan
TheGamerzz
Cabrakan
Level 69
God Stats
7W - 1L
1,665 SR
Queue Stats
105W - 92L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,679
445
5,288
10,239
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
G4usk
Chaac
13
3 / 4 / 1
7,564
504
6,140
12,116
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Hamblee
Cernunnos
9
1 / 7 / 2
6,104
407
6,326
9,411
2,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 0
6,996
466
4,207
8,068
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Viktoriousss
Tsukuyomi
11
3 / 5 / 3
7,223
482
8,954
9,994
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DonArkie
Anubis
14
6 / 1 / 7
8,796
586
8,478
7,551
3,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Marley1910
Serqet
14
9 / 0 / 6
8,752
583
5,701
9,167
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
Mesterexias
Hachiman
12
4 / 2 / 8
7,420
495
5,557
10,798
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
11
0 / 4 / 8
7,028
469
2,062
7,928
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
TheGamerzz
Cabrakan
15
7 / 1 / 5
9,123
608
14,122
14,736
16,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
26
26
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
DonArkie
Anubis
6
1
7
9.5
L
1
4
2
0.5
L
Chaac
G4usk
Chaac
3
4
1
0.88
L
Cernunnos
Hamblee
Cernunnos
1
7
2
0.29
L
0
6
0
0
W
Serqet
Marley1910
Serqet
9
0
6
12
W
Hachiman
Mesterexias
Hachiman
4
2
8
4
W
Yemoja
0
4
8
1
W
Cabrakan
TheGamerzz
Cabrakan
7
1
5
9.5
L
Tsukuyomi
Viktoriousss
Tsukuyomi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,915
Damage
35,920
49,828
Taken
50,180
20,794
Mitigated
33,045
7,241
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DonArkie
Anubis
8,478
1,040
0
4,259
7,551
3,757
758
2,275
5,036
47,268
0
L
5,288
1,199
0
847
10,239
4,983
0
5,340
4,899
16,076
0
L
Chaac
G4usk
Chaac
6,140
1,249
0
3,164
12,116
7,455
562
7,857
4,259
0
33,280
L
Cernunnos
Hamblee
Cernunnos
6,326
2,824
0
71
9,411
2,549
0
3,458
5,953
0
25,356
L
4,207
591
72
1,165
8,068
2,695
520
3,617
4,205
38,257
0
W
Serqet
Marley1910
Serqet
5,701
1,782
0
4,848
9,167
3,305
0
1,137
7,897
0
45,680
W
Hachiman
Mesterexias
Hachiman
5,557
2,386
0
3,271
10,798
3,685
785
2,361
8,425
0
31,708
W
Yemoja
2,062
567
2,134
1,150
7,928
5,421
298
1,654
6,249
14,437
0
W
Cabrakan
TheGamerzz
Cabrakan
14,122
2,266
0
6,370
14,736
16,877
1,203
1,702
12,524
61,643
0
L
Tsukuyomi
Viktoriousss
Tsukuyomi
8,954
2,690
0
1,922
9,994
3,112
0
4,390
5,448
0
31,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
41,119
256
Minions Killed
377
0
Camps Cleared
0
1,490,292
Distance Traveled
1,345,463
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,796
586
98
7
0
256,694
0
L
Geb
6,679
445
19
1
0
329,629
0
L
Chaac
7,564
504
51
3
0
297,115
1
L
Cernunnos
6,104
407
43
3
0
257,895
4
L
Ra
6,996
466
81
5
0
262,957
5
W
Serqet
8,752
583
90
6
0
301,609
1
W
Hachiman
7,420
495
55
4
0
248,386
2
W
Yemoja
7,028
469
21
1
0
272,332
3
W
Cabrakan
9,123
608
113
8
0
266,442
1
L
Tsukuyomi
7,223
482
62
4
0
342,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role