Player Matchup

Pele
Pele
GaziHalcebeg
Pele
Level 27
God Stats
5W - 5L
1,381 SR
Queue Stats
63W - 59L
1,529 Elo+
Solo
Athena
Athena
Like1974
Athena
Level 27
God Stats
45W - 32L
1,698 SR
Queue Stats
99W - 83L
1,578 Elo+
Solo
Medusa
Medusa
MaximP2809
Medusa
Level 19
God Stats
26W - 23L
1,458 SR
Queue Stats
114W - 99L
1,374 Elo+
Solo
Kukulkan
Kukulkan
Sule0098
Kukulkan
Level 25
God Stats
7W - 3L
1,623 SR
Queue Stats
60W - 43L
1,461 Elo+
Solo
King Arthur
King Arthur
salmon-majareta1
King Arthur
Level 26
God Stats
7W - 12L
1,417 SR
Queue Stats
242W - 257L
1,415 Elo+
Solo
Team Averages
Level 25
1,515 SR
1,471 Elo+

VS

Team Averages
Level 20
1,518 SR
1,425 Elo+
Fenrir
Fenrir
DreadedDoughnut
Fenrir
Level 29
God Stats
20W - 24L
1,539 SR
Queue Stats
195W - 215L
1,468 Elo+
Solo
Guan Yu
Guan Yu
FallenGigantHawk
Guan Yu
Level 5
God Stats
2W - 1L
1,768 SR
Queue Stats
21W - 10L
1,771 Elo+
Solo
Heimdallr
Heimdallr
GlouGlou_2004
Heimdallr
Level 25
God Stats
31W - 33L
1,544 SR
Queue Stats
172W - 201L
1,254 Elo+
Solo
Ares
Ares
ZG_Noxious
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,280 Elo+
Solo
Olorun
Olorun
pirakatmiettinen
Olorun
Level 21
God Stats
0W - 1L
1,239 SR
Queue Stats
14W - 15L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
7,674
640
6,918
7,322
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Like1974
Athena
9
5 / 1 / 8
6,167
514
4,059
7,430
3,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
MaximP2809
Medusa
10
3 / 3 / 5
6,218
518
5,025
6,515
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Sule0098
Kukulkan
11
5 / 0 / 5
6,959
580
8,041
2,301
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
salmon-majareta1
King Arthur
13
6 / 1 / 5
7,425
619
7,279
10,426
5,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,716
476
3,481
8,692
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
6,016
501
5,847
9,519
6,148
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
GlouGlou_2004
Heimdallr
7
0 / 7 / 2
4,705
392
3,523
8,764
3,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 2
5,432
453
2,711
8,710
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 7 / 0
5,637
470
2,643
7,876
2,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
24
Kills
6
6
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
2
3
0
0.67
W
5
1
7
8.5
L
Heimdallr
GlouGlou_2004
Heimdallr
0
7
2
0.14
W
Athena
Like1974
Athena
5
1
8
9
W
Medusa
MaximP2809
Medusa
3
3
5
1.83
W
Kukulkan
Sule0098
Kukulkan
5
0
5
7.5
L
1
4
2
0.5
L
1
7
0
0.14
W
King Arthur
salmon-majareta1
King Arthur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,322
Damage
18,205
33,994
Taken
43,561
15,626
Mitigated
19,425
11,335
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,481
1,135
0
3,266
8,692
2,875
0
2,715
5,847
0
17,725
L
5,847
1,109
135
2,514
9,519
6,148
0
2,426
6,873
0
32,639
W
6,918
1,845
0
2,702
7,322
4,350
919
562
6,760
0
44,743
L
Heimdallr
GlouGlou_2004
Heimdallr
3,523
1,851
0
838
8,764
3,215
0
2,261
6,423
0
16,305
W
Athena
Like1974
Athena
4,059
1,153
405
2,468
7,430
3,002
452
921
6,509
15,228
0
W
Medusa
MaximP2809
Medusa
5,025
2,677
0
1,930
6,515
2,042
640
1,019
5,496
0
31,579
W
Kukulkan
Sule0098
Kukulkan
8,041
607
0
291
2,301
698
56
112
2,189
37,015
0
L
2,711
451
0
485
8,710
4,754
0
2,699
5,937
10,685
0
L
2,643
1,816
99
1,218
7,876
2,433
1,186
1,445
6,381
22,208
0
W
King Arthur
salmon-majareta1
King Arthur
7,279
1,305
0
3,539
10,426
5,534
0
2,740
7,686
0
45,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
27,506
322
Minions Killed
205
0
Camps Cleared
0
1,218,363
Distance Traveled
1,143,804
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,716
476
44
4
0
244,427
0
L
Guan Yu
6,016
501
67
6
0
252,681
4
W
Pele
7,674
640
95
8
0
268,027
2
L
Heimdallr
4,705
392
25
2
0
196,545
2
W
Athena
6,167
514
23
2
0
271,607
3
W
Medusa
6,218
518
53
4
0
196,361
0
W
Kukulkan
6,959
580
66
6
0
240,774
4
L
Ares
5,432
453
20
2
0
244,084
0
L
Olorun
5,637
470
49
4
0
206,067
0
W
King Arthur
7,425
619
85
7
0
241,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role