Player Matchup

Da Ji
Da Ji
JUANWARRIOR18
Da Ji
Level 24
God Stats
3W - 3L
1,348 SR
Queue Stats
28W - 17L
1,563 Elo+
Party 4
Kuzenbo
Kuzenbo
JeffzySus
Kuzenbo
Level 27
God Stats
12W - 9L
1,280 SR
Queue Stats
130W - 101L
1,583 Elo+
Party 1
Apollo
Apollo
KeiszerGS
Apollo
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 121L
1,581 Elo+
Party 1
Chang'e
Chang'e
Nannvi
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,485 Elo+
Party 4
Bellona
Bellona
ccooperr
Bellona
Level 26
God Stats
40W - 29L
1,572 SR
Queue Stats
138W - 114L
1,541 Elo+
Party 1
Team Averages
Level 62
1,440 SR
1,551 Elo+

VS

Team Averages
Level 63
1,512 SR
1,460 Elo+
Nike
Nike
Abbilyn
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DarkSanvam
Ra
Level 24
God Stats
8W - 5L
1,619 SR
Queue Stats
31W - 41L
1,412 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Echarot
Tsukuyomi
Level 64
God Stats
3W - 7L
1,425 SR
Queue Stats
127W - 124L
1,439 Elo+
Party 2
Cupid
Cupid
MataPrrasPro
Cupid
Level 57
God Stats
11W - 21L
1,480 SR
Queue Stats
78W - 117L
1,420 Elo+
Party 2
Yemoja
Yemoja
USK_Charly610
Yemoja
Level 44
God Stats
3W - 2L
1,535 SR
Queue Stats
9W - 9L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 6
11,024
580
15,619
12,057
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
JeffzySus
Kuzenbo
14
1 / 0 / 18
9,884
520
10,847
14,960
17,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
KeiszerGS
Apollo
16
11 / 1 / 9
11,102
584
18,779
13,731
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Nannvi
Chang'e
15
3 / 5 / 9
9,407
495
9,384
11,979
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ccooperr
Bellona
16
6 / 3 / 13
10,402
547
15,921
15,466
12,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Abbilyn
Nike
15
3 / 5 / 1
9,806
516
10,152
22,697
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 8 / 3
8,028
423
5,067
13,401
6,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Echarot
Tsukuyomi
15
6 / 4 / 3
9,635
507
13,489
15,698
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 8 / 3
7,508
395
6,806
16,931
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 4
7,520
396
5,313
18,246
16,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
34
Kills
10
10
Deaths
34
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
Abbilyn
Nike
3
5
1
0.7
L
1
8
3
0.31
L
Tsukuyomi
Echarot
Tsukuyomi
6
4
3
1.88
W
13
1
6
16
W
Kuzenbo
JeffzySus
Kuzenbo
1
0
18
10
W
Apollo
KeiszerGS
Apollo
11
1
9
15.5
L
0
8
3
0.19
W
Chang'e
Nannvi
Chang'e
3
5
9
1.5
L
0
9
4
0.22
W
Bellona
ccooperr
Bellona
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,550
Damage
40,827
68,193
Taken
86,973
47,794
Mitigated
50,025
24,952
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Abbilyn
Nike
10,152
1,439
0
6,805
22,697
14,176
0
6,227
16,396
0
46,971
L
5,067
911
379
1,894
13,401
6,080
0
2,383
10,910
51,453
0
L
Tsukuyomi
Echarot
Tsukuyomi
13,489
3,140
0
3,035
15,698
6,926
0
2,958
12,667
0
64,545
W
15,619
4,631
0
3,555
12,057
8,133
968
1,002
10,861
0
64,594
W
Kuzenbo
JeffzySus
Kuzenbo
10,847
4,109
0
4,331
14,960
17,924
770
2,448
12,271
33,617
0
W
Apollo
KeiszerGS
Apollo
18,779
12,021
0
6,187
13,731
5,647
4,334
2,618
11,058
0
71,251
L
6,806
2,742
0
2,729
16,931
5,922
420
2,646
14,245
0
42,317
W
Chang'e
Nannvi
Chang'e
9,384
1,830
3,984
4,018
11,979
4,014
1,055
3,024
8,789
54,783
0
L
5,313
872
917
912
18,246
16,921
0
5,580
12,524
20,853
0
W
Bellona
ccooperr
Bellona
15,921
7,178
0
2,877
15,466
12,076
1,935
833
14,154
0
61,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
42,497
452
Minions Killed
438
0
Camps Cleared
0
1,776,530
Distance Traveled
1,533,386
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,806
516
108
6
0
343,009
6
L
Ra
8,028
423
123
6
0
280,390
4
L
Tsukuyomi
9,635
507
122
6
0
385,387
2
W
Da Ji
11,024
580
103
5
0
371,981
1
W
Kuzenbo
9,884
520
33
2
0
385,096
4
W
Apollo
11,102
584
118
6
0
321,332
2
L
Cupid
7,508
395
62
3
0
252,460
1
W
Chang'e
9,407
495
91
5
0
300,417
2
L
Yemoja
7,520
396
23
1
0
272,140
0
W
Bellona
10,402
547
107
6
0
397,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role