Player Matchup

Ymir
Ymir
ThatCrackaJack
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Tigers12346
Hou Yi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Vaporhp
The Morrigan
Level 10
God Stats
3W - 4L
1,613 SR
Queue Stats
21W - 18L
1,562 Elo+
Party 1
Hercules
Hercules
dstaw91
Hercules
Level 27
God Stats
3W - 7L
1,401 SR
Queue Stats
190W - 256L
1,364 Elo+
Solo
Hun Batz
Hun Batz
quagller
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,370 Elo+
Party 1
Team Averages
Level 27
1,503 SR
1,459 Elo+

VS

Team Averages
Level 20
1,424 SR
1,341 Elo+
Scylla
Scylla
Dezca18
Scylla
Level 21
God Stats
5W - 5L
1,340 SR
Queue Stats
97W - 90L
1,345 Elo+
Solo
Ares
Ares
MCTrifiti
Ares
Level 5
God Stats
1W - 0L
1,749 SR
Queue Stats
4W - 5L
1,172 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skullslicer007
Tsukuyomi
Level 26
God Stats
3W - 4L
1,295 SR
Queue Stats
88W - 73L
1,450 Elo+
Solo
Nike
Nike
TaylerWard
Nike
Level 22
God Stats
4W - 4L
1,512 SR
Queue Stats
135W - 168L
1,372 Elo+
Solo
Izanami
Izanami
danilohp
Izanami
Level 27
God Stats
2W - 1L
1,222 SR
Queue Stats
11W - 16L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,481
548
1,368
6,320
2,713
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
7
0 / 3 / 0
4,390
439
880
3,090
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Vaporhp
The Morrigan
3
0 / 1 / 0
3,709
371
104
644
182
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
dstaw91
Hercules
11
2 / 1 / 0
6,186
619
1,608
7,024
4,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
quagller
Hun Batz
9
1 / 3 / 1
5,387
539
2,603
7,829
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dezca18
Scylla
10
2 / 1 / 3
5,998
600
4,198
3,185
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
1 / 2 / 1
5,248
525
1,007
4,512
2,646
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Skullslicer007
Tsukuyomi
11
3 / 2 / 3
6,391
639
3,076
5,959
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
5,288
529
2,737
3,605
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
danilohp
Izanami
10
3 / 0 / 2
5,846
585
3,027
3,301
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dezca18
Scylla
2
1
3
3.5
W
Ares
1
2
1
0.75
W
Tsukuyomi
Skullslicer007
Tsukuyomi
3
2
3
2.25
W
0
0
1
0.5
L
1
1
1
1.5
L
Hou Yi
0
3
0
0
L
The Morrigan
Vaporhp
The Morrigan
0
1
0
0
W
Izanami
danilohp
Izanami
3
0
2
4
L
Hercules
dstaw91
Hercules
2
1
0
2
L
Hun Batz
quagller
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,563
Damage
14,045
24,907
Taken
20,562
10,406
Mitigated
8,650
7,440
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dezca18
Scylla
4,198
719
0
0
3,185
827
0
68
3,117
34,774
0
W
Ares
1,007
160
0
1,308
4,512
2,646
83
632
3,880
4,943
0
W
Tsukuyomi
Skullslicer007
Tsukuyomi
3,076
837
0
2,340
5,959
2,007
0
64
5,895
0
30,759
W
2,737
167
0
1,906
3,605
1,861
0
0
3,605
648
21,546
L
1,368
57
0
1,250
6,320
2,713
0
2,037
4,233
14,414
0
L
Hou Yi
880
376
0
100
3,090
868
0
901
2,137
0
11,542
L
The Morrigan
Vaporhp
The Morrigan
104
0
0
0
644
182
0
343
301
4,813
0
W
Izanami
danilohp
Izanami
3,027
1,220
0
674
3,301
1,309
463
708
2,593
0
33,275
L
Hercules
dstaw91
Hercules
1,608
636
0
3,302
7,024
4,279
0
139
6,575
0
29,745
L
Hun Batz
quagller
Hun Batz
2,603
464
0
2,788
7,829
2,364
0
1,599
6,096
0
24,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
28,771
182
Minions Killed
266
0
Camps Cleared
0
717,909
Distance Traveled
952,440
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,998
600
74
7
0
192,718
1
W
Ares
5,248
525
17
2
0
196,957
4
W
Tsukuyomi
6,391
639
68
7
0
198,163
0
W
Nike
5,288
529
39
4
0
190,054
4
L
Ymir
5,481
548
18
2
0
153,820
0
L
Hou Yi
4,390
439
31
3
0
130,782
0
L
The Morrigan
3,709
371
5
1
0
32,684
0
W
Izanami
5,846
585
68
7
0
174,548
3
L
Hercules
6,186
619
63
6
0
201,947
3
L
Hun Batz
5,387
539
65
7
0
198,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role