Player Matchup

Tiamat
Tiamat
AtilIaThePun
Tiamat
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 148L
1,372 Elo+
Solo
Loki
Loki
BlankBeast13
Loki
Level 5
God Stats
0W - 2L
1,536 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Yemoja
Yemoja
Massivephobic
Yemoja
Level 4
God Stats
2W - 10L
1,500 SR
Queue Stats
138W - 132L
1,066 Elo+
Party 1
Sun Wukong
Sun Wukong
RoseyWolf19
Sun Wukong
Level 24
God Stats
14W - 11L
1,598 SR
Queue Stats
47W - 67L
1,374 Elo+
Solo
Geb
Geb
SlxtForBlood
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Solo
Team Averages
Level 13
1,527 SR
1,246 Elo+

VS

Team Averages
Level 22
1,416 SR
1,275 Elo+
Neith
Neith
fringed_shaper9
Neith
Level 15
God Stats
54W - 67L
1,419 SR
Queue Stats
80W - 103L
1,288 Elo+
Solo
Baron Samedi
Baron Samedi
lord_aact
Baron Samedi
Level 26
God Stats
13W - 15L
1,459 SR
Queue Stats
75W - 81L
1,350 Elo+
Solo
Apollo
Apollo
ripthemapart34
Apollo
Level 30
God Stats
25W - 25L
1,392 SR
Queue Stats
145W - 173L
1,375 Elo+
Solo
Terra
Terra
snuuy
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
935 Elo+
Solo
Mercury
Mercury
xXCibo9Xx
Mercury
Level 27
God Stats
8W - 13L
1,310 SR
Queue Stats
387W - 410L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 13 / 2
11,693
418
11,862
23,291
14,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 15 / 1
10,570
378
5,965
22,633
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
0 / 8 / 4
10,815
386
5,948
20,643
22,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
RoseyWolf19
Sun Wukong
20
4 / 5 / 5
12,275
438
18,943
26,852
29,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 5
11,969
427
15,134
32,468
42,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 8
11,887
425
11,723
15,783
7,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
lord_aact
Baron Samedi
18
7 / 5 / 10
13,567
485
24,394
19,067
9,334
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
22 / 0 / 4
18,427
658
37,678
23,250
11,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
snuuy
Terra
6
0 / 2 / 0
8,718
311
0
4,516
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
xXCibo9Xx
Mercury
20
15 / 2 / 6
17,369
620
23,210
20,826
10,412
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
12
Kills
45
45
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
13
2
0.38
L
2
15
1
0.17
L
0
8
4
0.25
L
Sun Wukong
RoseyWolf19
Sun Wukong
4
5
5
1.3
L
2
4
5
1.13
W
1
4
8
1.25
W
Baron Samedi
lord_aact
Baron Samedi
7
5
10
2.4
W
22
0
4
24
W
Terra
snuuy
Terra
0
2
0
0
W
Mercury
xXCibo9Xx
Mercury
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,852
Damage
97,005
125,887
Taken
83,442
118,044
Mitigated
40,500
18,618
Healing
35,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,862
1,260
96
4,171
23,291
14,415
862
5,329
17,706
55,294
0
L
5,965
1,491
0
642
22,633
8,829
0
2,534
19,940
0
54,380
L
5,948
1,580
5,194
3,066
20,643
22,122
0
2,863
17,536
41,782
0
L
Sun Wukong
RoseyWolf19
Sun Wukong
18,943
3,492
0
3,277
26,852
29,734
230
4,964
21,532
0
89,851
L
15,134
1,668
0
2,172
32,468
42,944
247
7,263
24,779
49,111
0
W
11,723
4,886
0
2,114
15,783
7,039
1,712
7,556
8,095
0
57,270
W
Baron Samedi
lord_aact
Baron Samedi
24,394
3,273
2,131
6,445
19,067
9,334
1,520
9,551
9,029
66,315
0
W
37,678
32,551
315
17,474
23,250
11,559
13,582
7,145
16,011
0
163,661
W
Terra
snuuy
Terra
0
0
210
970
4,516
2,156
0
943
3,573
1,220
0
W
Mercury
xXCibo9Xx
Mercury
23,210
18,135
0
5,965
20,826
10,412
3,333
6,830
13,790
0
156,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,322
Gold Earned
69,968
431
Minions Killed
711
0
Camps Cleared
0
2,203,626
Distance Traveled
2,143,088
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,693
418
85
3
0
320,520
0
L
Loki
10,570
378
101
4
0
479,616
1
L
Yemoja
10,815
386
67
2
0
483,400
0
L
Sun Wukong
12,275
438
138
5
0
478,835
0
L
Geb
11,969
427
40
1
0
441,255
0
W
Neith
11,887
425
84
3
0
454,619
0
W
Baron Samedi
13,567
485
97
3
0
472,057
0
W
Apollo
18,427
658
272
10
0
464,574
1
W
Terra
8,718
311
6
0
0
160,229
0
W
Mercury
17,369
620
252
9
0
591,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role