Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BigbyVanLupus
Fenrir
Level 146
God Stats
7W - 4L
1,696 SR
Queue Stats
34W - 32L
1,712 Elo+
Party 1
Anubis
Anubis
Vissierra
Anubis
Level 29
God Stats
2W - 4L
1,708 SR
Queue Stats
17W - 26L
1,389 Elo+
Solo
Izanami
Izanami
socdude23
Izanami
Level 67
God Stats
10W - 14L
1,457 SR
Queue Stats
57W - 55L
1,319 Elo+
Solo
Team Averages
Level 88
1,572 SR
1,484 Elo+

VS

Team Averages
Level 142
1,560 SR
1,479 Elo+
Gilgamesh
Gilgamesh
HighCardLilo713
Gilgamesh
Level 122
God Stats
51W - 45L
1,727 SR
Queue Stats
227W - 210L
1,549 Elo+
Party 2
Cernunnos
Cernunnos
SUCCORRO_King
Cernunnos
Level 132
God Stats
11W - 6L
1,769 SR
Queue Stats
69W - 77L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDivines
Tsukuyomi
Level 157
God Stats
17W - 33L
1,508 SR
Queue Stats
251W - 224L
1,539 Elo+
Party 2
Sobek
Sobek
ramirez9811
Sobek
Level 145
God Stats
10W - 9L
1,486 SR
Queue Stats
121W - 119L
1,519 Elo+
Party 2
Hades
Hades
ryandris1
Hades
Level 156
God Stats
2W - 1L
1,308 SR
Queue Stats
255W - 264L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
3 / 10 / 5
11,840
740
11,479
22,236
28,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
 
Hel
17
1 / 8 / 6
10,398
650
10,015
15,233
9,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 8 / 5
11,878
742
9,590
17,928
23,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Vissierra
Anubis
18
2 / 11 / 5
11,275
705
8,712
17,380
9,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
socdude23
Izanami
18
2 / 6 / 8
11,519
720
15,728
14,488
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HighCardLilo713
Gilgamesh
19
9 / 3 / 20
13,905
869
16,932
20,282
10,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
SUCCORRO_King
Cernunnos
19
5 / 0 / 24
12,792
800
18,152
13,694
5,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
TheDivines
Tsukuyomi
20
22 / 3 / 13
17,154
1,072
21,490
14,046
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 3 / 32
12,970
811
13,461
19,679
25,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
ryandris1
Hades
18
4 / 3 / 16
12,428
777
10,280
14,815
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
148
12
Kills
43
43
Deaths
12
29
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
10
5
0.55
L
Hel
 
Hel
1
8
6
0.5
L
4
8
5
0.81
W
Gilgamesh
HighCardLilo713
Gilgamesh
9
3
20
6.33
W
Cernunnos
SUCCORRO_King
Cernunnos
5
0
24
17
W
Tsukuyomi
TheDivines
Tsukuyomi
22
3
13
9.5
L
Anubis
Vissierra
Anubis
2
11
5
0.41
W
3
3
32
6.33
W
Hades
ryandris1
Hades
4
3
16
4
L
Izanami
socdude23
Izanami
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,524
Damage
80,315
87,265
Taken
82,516
76,531
Mitigated
55,314
14,384
Healing
21,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,479
2,916
0
197
22,236
28,403
0
4,179
17,611
29,666
0
L
Hel
 
Hel
10,015
234
5,161
3,903
15,233
9,158
0
5,133
9,770
33,167
0
L
9,590
1,609
0
1,465
17,928
23,001
0
4,660
12,993
353
25,399
W
Gilgamesh
HighCardLilo713
Gilgamesh
16,932
4,795
2,852
3,584
20,282
10,544
1,599
7,083
9,941
0
41,897
W
Cernunnos
SUCCORRO_King
Cernunnos
18,152
9,289
0
2,354
13,694
5,416
3,034
5,221
7,649
0
54,138
W
Tsukuyomi
TheDivines
Tsukuyomi
21,490
5,750
0
1,271
14,046
6,691
1,401
4,802
8,987
0
59,495
L
Anubis
Vissierra
Anubis
8,712
172
677
2,198
17,380
9,756
0
3,854
13,162
34,232
0
W
13,461
1,169
1,193
5,508
19,679
25,217
33
7,359
11,661
38,220
0
W
Hades
ryandris1
Hades
10,280
306
359
4,822
14,815
7,446
237
6,117
8,084
33,516
0
L
Izanami
socdude23
Izanami
15,728
11,672
0
783
14,488
6,213
0
5,313
8,920
0
51,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,910
Gold Earned
69,249
292
Minions Killed
366
7
Camps Cleared
10
1,365,588
Distance Traveled
1,553,367
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,840
740
25
2
0
282,705
0
L
Hel
10,398
650
58
4
2
298,659
0
L
Fenrir
11,878
742
36
2
5
293,647
2
W
Gilgamesh
13,905
869
64
4
1
312,165
2
W
Cernunnos
12,792
800
75
5
5
298,559
1
W
Tsukuyomi
17,154
1,072
95
6
2
327,973
0
L
Anubis
11,275
705
72
5
0
235,219
0
W
Sobek
12,970
811
48
3
0
333,317
1
W
Hades
12,428
777
84
5
2
281,353
2
L
Izanami
11,519
720
101
6
0
255,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role