Player Matchup

Pele
Pele
Bhaze75
Pele
Level 123
God Stats
16W - 13L
1,599 SR
Queue Stats
282W - 176L
1,639 Elo+
Party 2
Ah Puch
Ah Puch
SolidBrently
Ah Puch
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
263W - 158L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
TubMaster
Danzaburou
Level 61
God Stats
10W - 6L
1,754 SR
Queue Stats
46W - 43L
1,536 Elo+
Solo
Bacchus
Bacchus
VeryUnlucky
Bacchus
Level 22
God Stats
84W - 27L
1,852 SR
Queue Stats
108W - 45L
1,732 Elo+
Party 2
Nu Wa
Nu Wa
Zizzyspade
Nu Wa
Level 127
God Stats
3W - 1L
1,695 SR
Queue Stats
46W - 29L
1,590 Elo+
Party 2
Team Averages
Level 96
1,680 SR
1,630 Elo+

VS

Team Averages
Level 56
1,535 SR
1,535 Elo+
Izanami
Izanami
Grubbiermoon
Izanami
Level 28
God Stats
38W - 21L
1,657 SR
Queue Stats
141W - 109L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
NotAsGoodAsMatt
Jormungandr
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 31L
1,461 Elo+
Party 1
Da Ji
Da Ji
PePeMagnum
Da Ji
Level 68
God Stats
2W - 4L
1,225 SR
Queue Stats
148W - 120L
1,460 Elo+
Party 1
Janus
Janus
RAMBO305
Janus
Level 126
God Stats
0W - 1L
1,563 SR
Queue Stats
41W - 34L
1,624 Elo+
Party 3
Gilgamesh
Gilgamesh
nifty02
Gilgamesh
Level 29
God Stats
8W - 9L
1,730 SR
Queue Stats
52W - 35L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bhaze75
Pele
11
4 / 2 / 2
6,514
651
3,298
6,904
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
SolidBrently
Ah Puch
11
5 / 0 / 0
6,351
635
5,928
5,226
2,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
TubMaster
Danzaburou
9
4 / 0 / 2
5,429
543
5,811
4,841
1,214
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
VeryUnlucky
Bacchus
8
2 / 1 / 3
5,379
538
2,419
4,385
2,104
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
9
0 / 1 / 6
5,585
559
2,815
4,289
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grubbiermoon
Izanami
8
1 / 3 / 0
5,074
507
1,881
5,744
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
NotAsGoodAsMatt
Jormungandr
6
0 / 2 / 1
4,130
413
1,633
6,306
3,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
8
0 / 3 / 1
4,903
490
3,094
5,475
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
RAMBO305
Janus
8
3 / 5 / 0
5,234
523
5,176
6,039
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
nifty02
Gilgamesh
10
0 / 2 / 0
5,472
547
3,044
7,522
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
Bhaze75
Pele
4
2
2
2.5
L
Izanami
Grubbiermoon
Izanami
1
3
0
0.33
L
Jormungandr
NotAsGoodAsMatt
Jormungandr
0
2
1
0.25
L
Da Ji
0
3
1
0.17
L
Janus
RAMBO305
Janus
3
5
0
0.6
W
Ah Puch
SolidBrently
Ah Puch
5
0
0
5
W
Danzaburou
TubMaster
Danzaburou
4
0
2
5
W
Bacchus
VeryUnlucky
Bacchus
2
1
3
3.5
W
Nu Wa
0
1
6
3
L
Gilgamesh
nifty02
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,271
Damage
14,828
25,645
Taken
31,086
8,687
Mitigated
10,563
12,076
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bhaze75
Pele
3,298
894
0
3,711
6,904
2,173
0
1,715
5,083
0
35,175
L
Izanami
Grubbiermoon
Izanami
1,881
1,124
0
1,272
5,744
1,450
482
1,416
4,308
0
24,770
L
Jormungandr
NotAsGoodAsMatt
Jormungandr
1,633
466
0
1,388
6,306
3,027
108
1,525
4,761
7,946
0
L
Da Ji
3,094
661
0
1,770
5,475
1,566
0
1,068
4,291
0
22,594
L
Janus
RAMBO305
Janus
5,176
1,065
0
583
6,039
1,695
0
2,544
3,329
23,621
0
W
Ah Puch
SolidBrently
Ah Puch
5,928
310
0
3,892
5,226
2,081
0
1,185
4,025
29,170
0
W
Danzaburou
TubMaster
Danzaburou
5,811
2,451
0
2,139
4,841
1,214
28
815
3,826
0
24,921
W
Bacchus
VeryUnlucky
Bacchus
2,419
84
0
1,605
4,385
2,104
328
503
3,767
12,263
0
W
Nu Wa
2,815
613
0
729
4,289
1,115
394
2,006
2,135
25,003
0
L
Gilgamesh
nifty02
Gilgamesh
3,044
278
0
1,827
7,522
2,825
0
3,836
3,235
0
27,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
24,813
244
Minions Killed
251
0
Camps Cleared
0
967,984
Distance Traveled
925,565
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,514
651
80
8
0
205,884
3
L
Izanami
5,074
507
63
6
0
160,421
3
L
Jormungandr
4,130
413
15
2
0
186,324
1
L
Da Ji
4,903
490
46
5
0
206,741
1
L
Janus
5,234
523
49
5
0
183,341
2
W
Ah Puch
6,351
635
53
5
0
181,255
0
W
Danzaburou
5,429
543
40
4
0
202,738
1
W
Bacchus
5,379
538
17
2
0
192,645
4
W
Nu Wa
5,585
559
54
5
0
185,462
1
L
Gilgamesh
5,472
547
78
8
0
188,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role