Player Matchup

Ra
Ra
Chrystaliza
Ra
Level 126
God Stats
8W - 5L
1,545 SR
Queue Stats
179W - 160L
1,622 Elo+
Party 2
Artemis
Artemis
FlamingVoid
Artemis
Level 128
God Stats
9W - 8L
1,470 SR
Queue Stats
199W - 185L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
HoreHarmony
Sylvanus
Level 97
God Stats
17W - 5L
1,961 SR
Queue Stats
133W - 124L
1,573 Elo+
Party 2
Loki
Loki
zR4G3Rv
Loki
Level 63
God Stats
33W - 25L
1,661 SR
Queue Stats
137W - 125L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
ツツttvdiosmiloツツ
Gilgamesh
Level 62
God Stats
11W - 11L
1,679 SR
Queue Stats
30W - 32L
1,566 Elo+
Party 2
Team Averages
Level 95
1,663 SR
1,594 Elo+

VS

Team Averages
Level 124
1,651 SR
1,567 Elo+
Gilgamesh
Gilgamesh
EMPSpotty
Gilgamesh
Level 66
God Stats
2W - 3L
1,678 SR
Queue Stats
6W - 9L
1,639 Elo+
Solo
Chiron
Chiron
Flame0Alchemist
Chiron
Level 149
God Stats
21W - 19L
1,741 SR
Queue Stats
247W - 232L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
MERTMURT
Ne Zha
Level 119
God Stats
5W - 5L
1,448 SR
Queue Stats
411W - 400L
1,628 Elo+
Solo
Chronos
Chronos
Mάrshall
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
xShadowOfIntent
Merlin
Level 128
God Stats
1W - 3L
1,887 SR
Queue Stats
29W - 39L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 11
14,931
747
11,185
15,339
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
FlamingVoid
Artemis
20
8 / 1 / 4
16,820
841
30,670
13,705
6,219
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
HoreHarmony
Sylvanus
20
2 / 0 / 11
14,680
734
10,530
19,694
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
zR4G3Rv
Loki
20
1 / 3 / 4
12,731
637
14,443
8,397
3,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 4 / 1
12,205
610
6,392
12,058
8,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EMPSpotty
Gilgamesh
18
1 / 3 / 2
11,585
579
2,677
18,351
11,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

20
4 / 2 / 5
13,487
674
13,859
14,472
7,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
MERTMURT
Ne Zha
20
2 / 6 / 4
12,504
625
10,822
21,118
12,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Mάrshall
Chronos
20
2 / 3 / 5
13,237
662
13,067
18,746
9,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
1 / 2 / 6
12,389
619
14,378
10,454
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
16
Kills
10
10
Deaths
16
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Gilgamesh
EMPSpotty
Gilgamesh
1
3
2
0.67
L
4
2
5
3.25
W
Artemis
FlamingVoid
Artemis
8
1
4
10
W
Sylvanus
HoreHarmony
Sylvanus
2
0
11
7.5
L
Ne Zha
MERTMURT
Ne Zha
2
6
4
0.67
L
Chronos
Mάrshall
Chronos
2
3
5
1.5
L
1
2
6
2
W
Loki
zR4G3Rv
Loki
1
3
4
1
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,220
Damage
54,803
69,193
Taken
83,141
51,019
Mitigated
46,056
34,329
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,185
111
5,069
6,909
15,339
7,107
290
6,242
8,541
88,291
0
L
Gilgamesh
EMPSpotty
Gilgamesh
2,677
795
0
669
18,351
11,827
0
4,360
13,859
0
40,577
L
13,859
5,371
1,320
3,587
14,472
7,364
0
3,681
10,591
0
58,356
W
Artemis
FlamingVoid
Artemis
30,670
16,111
0
7,607
13,705
6,219
6,226
5,999
7,584
0
99,328
W
Sylvanus
HoreHarmony
Sylvanus
10,530
1,867
3,693
9,043
19,694
25,362
996
8,140
10,354
26,732
0
L
Ne Zha
MERTMURT
Ne Zha
10,822
968
0
4,886
21,118
12,356
0
6,505
13,863
0
53,061
L
Chronos
Mάrshall
Chronos
13,067
2,096
0
2,027
18,746
9,295
1,532
4,212
14,343
69,281
0
L
14,378
687
0
1,049
10,454
5,214
0
3,984
6,344
57,392
0
W
Loki
zR4G3Rv
Loki
14,443
3,785
0
1,745
8,397
3,550
0
4,126
4,159
0
50,510
W
6,392
855
0
263
12,058
8,781
72
2,088
9,830
0
14,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,367
Gold Earned
63,202
516
Minions Killed
562
6
Camps Cleared
11
1,771,049
Distance Traveled
1,982,386
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,931
747
217
11
3
398,958
4
L
Gilgamesh
11,585
579
67
3
3
342,021
3
L
Chiron
13,487
674
118
6
0
431,069
2
W
Artemis
16,820
841
183
9
2
351,692
3
W
Sylvanus
14,680
734
29
1
0
377,960
1
L
Ne Zha
12,504
625
82
4
2
381,258
2
L
Chronos
13,237
662
179
9
4
463,155
8
L
Merlin
12,389
619
116
6
2
364,883
1
W
Loki
12,731
637
67
3
1
417,171
1
W
Gilgamesh
12,205
610
20
1
0
225,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role