Player Matchup

Sol
Sol
LyonMirror
Sol
Level 108
God Stats
13W - 10L
1,514 SR
Queue Stats
468W - 396L
1,627 Elo+
Party 3
Ne Zha
Ne Zha
SKLL_Sebas
Ne Zha
Level 144
God Stats
1W - 1L
1,137 SR
Queue Stats
296W - 264L
1,601 Elo+
Party 3
Serqet
Serqet
SKLL_ShaDow
Serqet
Level 128
God Stats
12W - 10L
1,635 SR
Queue Stats
232W - 212L
1,629 Elo+
Party 3
Nox
Nox
asebas24
Nox
Level 142
God Stats
8W - 2L
1,500 SR
Queue Stats
129W - 152L
1,566 Elo+
Party 3
King Arthur
King Arthur
theninjagabo
King Arthur
Level 108
God Stats
1W - 8L
1,311 SR
Queue Stats
18W - 30L
1,464 Elo+
Party 3
Team Averages
Level 126
1,420 SR
1,577 Elo+

VS

Team Averages
Level 105
1,695 SR
1,650 Elo+
Janus
Janus
DAAQ500
Janus
Level 83
God Stats
10W - 8L
1,649 SR
Queue Stats
255W - 224L
1,640 Elo+
Party 1
Arachne
Arachne
ElRealG4l1fe
Arachne
Level 107
God Stats
51W - 24L
1,763 SR
Queue Stats
487W - 444L
1,674 Elo+
Party 1
Loki
Loki
Mixed_biscuits
Loki
Level 125
God Stats
37W - 23L
1,813 SR
Queue Stats
745W - 651L
1,620 Elo+
Party 2
Geb
Geb
Twreck1
Geb
Level 100
God Stats
5W - 4L
1,733 SR
Queue Stats
242W - 201L
1,589 Elo+
Party 2
Rama
Rama
iCallYouOffDuty
Rama
Level 112
God Stats
4W - 6L
1,515 SR
Queue Stats
485W - 437L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,863
633
13,374
10,503
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
SKLL_Sebas
Ne Zha
11
1 / 3 / 5
7,086
506
5,368
9,459
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
13
4 / 3 / 3
7,508
536
5,671
8,069
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 1 / 1
6,806
486
3,676
2,898
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
theninjagabo
King Arthur
12
0 / 4 / 1
6,972
498
6,011
12,676
7,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DAAQ500
Janus
11
3 / 3 / 3
6,989
499
6,840
7,257
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ElRealG4l1fe
Arachne
11
4 / 3 / 2
7,066
505
6,319
10,360
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 2
7,977
570
7,863
9,357
4,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Geb
9
0 / 3 / 3
6,189
442
2,756
11,011
4,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 2
7,092
507
3,141
9,562
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
10
11
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
DAAQ500
Janus
3
3
3
1.5
L
Arachne
ElRealG4l1fe
Arachne
4
3
2
1.67
W
6
0
3
7.5
L
2
1
2
3
W
Ne Zha
SKLL_Sebas
Ne Zha
1
3
5
1.17
W
Serqet
4
3
3
1.83
L
Geb
0
3
3
0.5
W
4
1
1
4.5
L
1
5
2
0.4
W
King Arthur
theninjagabo
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
26,919
43,605
Taken
47,547
19,504
Mitigated
16,473
12,792
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DAAQ500
Janus
6,840
415
0
1,094
7,257
1,982
0
1,644
4,913
39,351
0
L
Arachne
ElRealG4l1fe
Arachne
6,319
3,046
0
2,561
10,360
3,430
0
3,605
6,450
0
31,533
W
13,374
5,534
0
7,596
10,503
3,466
758
2,249
8,254
67,815
0
L
7,863
2,239
0
2,986
9,357
4,429
0
0
9,357
0
56,284
W
Ne Zha
SKLL_Sebas
Ne Zha
5,368
871
0
1,220
9,459
3,947
0
3,689
5,770
0
26,917
W
Serqet
5,671
1,172
0
119
8,069
3,902
0
1,744
6,325
0
38,112
L
Geb
2,756
507
0
2,281
11,011
4,122
0
6,116
4,849
13,018
0
W
3,676
88
0
527
2,898
1,139
0
1,266
1,632
27,990
0
L
3,141
2,714
0
3,102
9,562
2,510
0
5,469
3,987
0
40,056
W
King Arthur
theninjagabo
King Arthur
6,011
1,262
0
3,330
12,676
7,050
0
648
12,028
0
44,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,235
Gold Earned
35,313
421
Minions Killed
364
0
Camps Cleared
0
1,289,843
Distance Traveled
1,342,712
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,989
499
68
5
0
295,149
7
L
Arachne
7,066
505
67
5
0
295,563
2
W
Sol
8,863
633
123
9
0
257,277
5
L
Loki
7,977
570
119
9
0
274,062
3
W
Ne Zha
7,086
506
31
2
0
274,136
1
W
Serqet
7,508
536
87
6
0
288,999
2
L
Geb
6,189
442
20
1
0
258,047
4
W
Nox
6,806
486
77
6
0
210,271
4
L
Rama
7,092
507
90
6
0
219,891
3
W
King Arthur
6,972
498
103
7
0
259,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role