Player Matchup

Geb
Geb
AZYZZSHAVERSHIAN
Geb
Level 29
God Stats
6W - 1L
1,645 SR
Queue Stats
109W - 109L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mac-Daddy-Diddle
Tsukuyomi
Level 23
God Stats
1W - 1L
1,130 SR
Queue Stats
26W - 34L
1,349 Elo+
Solo
The Morrigan
The Morrigan
RaaGnarL
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,344 Elo+
Party 1
Izanami
Izanami
bynkyy
Izanami
Level 19
God Stats
3W - 0L
1,829 SR
Queue Stats
47W - 47L
1,424 Elo+
Solo
Ra
Ra
godsilla12
Ra
Level 22
God Stats
6W - 6L
1,532 SR
Queue Stats
47W - 45L
1,377 Elo+
Party 1
Team Averages
Level 23
1,527 SR
1,376 Elo+

VS

Team Averages
Level 20
1,575 SR
1,339 Elo+
Thor
Thor
GODOB
Thor
Level 4
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Cabrakan
Cabrakan
Joyousocean9876
Cabrakan
Level 27
God Stats
2W - 3L
1,511 SR
Queue Stats
158W - 179L
1,407 Elo+
Solo
Skadi
Skadi
RulingScorpion
Skadi
Level 28
God Stats
52W - 47L
1,469 SR
Queue Stats
129W - 154L
1,351 Elo+
Solo
Tiamat
Tiamat
bajon-globular
Tiamat
Level 25
God Stats
32W - 56L
1,378 SR
Queue Stats
126W - 152L
1,321 Elo+
Solo
Nemesis
Nemesis
craveira_amavel
Nemesis
Level 14
God Stats
1W - 1L
1,779 SR
Queue Stats
37W - 42L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 23
11,156
507
11,422
17,438
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
20
15 / 2 / 6
13,690
622
15,372
16,729
9,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
RaaGnarL
The Morrigan
18
11 / 3 / 15
12,070
549
19,865
12,487
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bynkyy
Izanami
18
10 / 4 / 17
12,316
560
27,843
21,882
9,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 13
10,794
491
9,912
9,873
3,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GODOB
Thor
13
2 / 9 / 2
8,562
389
8,017
15,586
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
16
7 / 7 / 6
11,032
501
13,577
24,587
32,896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 10 / 6
8,875
403
11,099
16,185
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 10 / 1
9,728
442
12,531
23,396
17,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 2
8,558
389
3,685
20,148
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
33
42
Kills
16
16
Deaths
42
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
23
5.17
L
Thor
GODOB
Thor
2
9
2
0.33
L
Cabrakan
7
7
6
1.43
W
Tsukuyomi
15
2
6
9
W
The Morrigan
RaaGnarL
The Morrigan
11
3
15
6.17
L
3
10
6
0.6
L
3
10
1
0.35
W
Izanami
bynkyy
Izanami
10
4
17
4.63
L
1
6
2
0.33
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,414
Damage
48,909
78,409
Taken
99,902
42,039
Mitigated
69,929
29,447
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,422
866
0
4,193
17,438
15,002
631
5,652
11,620
33,076
0
L
Thor
GODOB
Thor
8,017
2,330
0
1,749
15,586
6,400
900
5,117
10,389
0
38,834
L
Cabrakan
13,577
928
0
804
24,587
32,896
29
8,688
15,757
32,822
0
W
Tsukuyomi
15,372
4,635
132
8,007
16,729
9,003
5,860
1,715
14,918
0
98,896
W
The Morrigan
RaaGnarL
The Morrigan
19,865
2,418
0
3,431
12,487
5,276
1,341
5,250
6,651
53,806
4,199
L
11,099
4,806
867
2,069
16,185
5,502
1,255
6,581
9,456
0
43,920
L
12,531
455
294
4,758
23,396
17,062
560
8,658
14,157
59,606
0
W
Izanami
bynkyy
Izanami
27,843
22,503
0
10,926
21,882
9,210
3,276
8,713
12,939
0
91,817
L
3,685
653
255
5,777
20,148
8,069
0
7,752
12,184
0
35,967
W
9,912
705
1,210
1,548
9,873
3,548
1,950
3,698
6,123
44,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,026
Gold Earned
46,755
487
Minions Killed
337
0
Camps Cleared
0
1,958,242
Distance Traveled
1,781,670
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,156
507
30
1
0
417,007
1
L
Thor
8,562
389
65
3
0
368,328
2
L
Cabrakan
11,032
501
31
1
0
362,741
0
W
Tsukuyomi
13,690
622
147
7
0
469,061
4
W
The Morrigan
12,070
549
82
4
0
365,602
7
L
Skadi
8,875
403
68
3
0
295,814
4
L
Tiamat
9,728
442
100
5
0
355,996
6
W
Izanami
12,316
560
137
6
0
346,633
0
L
Nemesis
8,558
389
73
3
0
398,791
0
W
Ra
10,794
491
91
4
0
359,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role