Player Matchup

Ymir
Ymir
AconitumUwU
Ymir
Level 25
God Stats
26W - 29L
1,518 SR
Queue Stats
26W - 29L
1,434 Elo+
Party 1
Vulcan
Vulcan
DeadDiamond222
Vulcan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 278L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
DodoFighter
Ne Zha
Level 148
God Stats
4W - 3L
1,528 SR
Queue Stats
405W - 418L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
Taanky
Gilgamesh
Level 24
God Stats
9W - 16L
1,475 SR
Queue Stats
104W - 110L
1,423 Elo+
Party 1
Chernobog
Chernobog
Y0ruma
Chernobog
Level 87
God Stats
16W - 18L
1,443 SR
Queue Stats
277W - 296L
1,426 Elo+
Party 1
Team Averages
Level 77
1,493 SR
1,433 Elo+

VS

Team Averages
Level 99
1,431 SR
1,544 Elo+
Horus
Horus
DARKRAY008
Horus
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 38L
1,598 Elo+
Solo
Arachne
Arachne
Homimama
Arachne
Level 146
God Stats
1W - 1L
1,281 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
Landowa
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Rixeros
Artemis
Level 28
God Stats
1W - 1L
1,373 SR
Queue Stats
23W - 15L
1,527 Elo+
Party 2
Olorun
Olorun
RobinHead
Olorun
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,147
515
3,031
7,118
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 5 / 1
5,283
528
4,200
6,290
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
8
0 / 5 / 1
4,943
494
2,153
8,007
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Taanky
Gilgamesh
10
2 / 3 / 0
5,676
568
4,314
9,172
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Y0ruma
Chernobog
8
1 / 3 / 0
4,797
480
1,992
5,313
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
4 / 2 / 1
6,393
639
7,138
8,408
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Homimama
Arachne
10
4 / 1 / 3
6,305
631
4,292
6,493
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Landowa
Jormungandr
9
2 / 0 / 5
5,268
527
5,551
4,782
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Rixeros
Artemis
9
3 / 2 / 4
5,331
533
3,910
4,384
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
RobinHead
Olorun
12
6 / 0 / 4
6,940
694
5,856
5,133
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
19
19
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Horus
4
2
1
2.25
L
1
5
1
0.3
L
Ne Zha
0
5
1
0.1
W
Arachne
Homimama
Arachne
4
1
3
5.5
W
Jormungandr
Landowa
Jormungandr
2
0
5
4.5
W
Artemis
Rixeros
Artemis
3
2
4
2.5
W
Olorun
RobinHead
Olorun
6
0
4
8
L
Gilgamesh
Taanky
Gilgamesh
2
3
0
0.67
L
Chernobog
Y0ruma
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
26,747
35,900
Taken
29,200
12,593
Mitigated
12,963
7,892
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,031
884
0
1,202
7,118
3,647
0
3,784
3,334
12,806
0
W
Horus
7,138
2,838
52
2,666
8,408
5,147
0
0
8,408
0
29,922
L
4,200
1,291
0
920
6,290
2,177
0
4,247
2,043
27,192
0
L
Ne Zha
2,153
957
0
2,512
8,007
2,613
0
471
7,536
0
22,908
W
Arachne
Homimama
Arachne
4,292
2,897
0
2,645
6,493
2,577
18
709
5,752
0
28,983
W
Jormungandr
Landowa
Jormungandr
5,551
1,822
291
1,951
4,782
2,014
448
2,007
2,753
21,132
0
W
Artemis
Rixeros
Artemis
3,910
2,260
0
925
4,384
1,366
544
1,989
2,351
0
16,696
W
Olorun
RobinHead
Olorun
5,856
2,438
571
3,054
5,133
1,859
1,416
2,298
2,705
40,160
0
L
Gilgamesh
Taanky
Gilgamesh
4,314
1,454
0
2,230
9,172
2,697
0
0
9,172
0
26,343
L
Chernobog
Y0ruma
Chernobog
1,992
1,077
0
1,028
5,313
1,459
0
2,905
2,408
0
19,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
30,237
241
Minions Killed
273
0
Camps Cleared
0
883,458
Distance Traveled
962,331
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,147
515
18
2
0
169,684
2
W
Horus
6,393
639
60
6
0
183,641
1
L
Vulcan
5,283
528
60
6
0
190,828
2
L
Ne Zha
4,943
494
58
6
0
177,592
0
W
Arachne
6,305
631
60
6
0
229,758
0
W
Jormungandr
5,268
527
32
3
0
182,184
0
W
Artemis
5,331
533
29
3
0
169,396
1
W
Olorun
6,940
694
92
9
0
197,352
3
L
Gilgamesh
5,676
568
54
5
0
168,272
1
L
Chernobog
4,797
480
51
5
0
177,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role