Player Matchup

Medusa
Medusa
CallMeMurk
Medusa
Level 25
God Stats
33W - 24L
1,534 SR
Queue Stats
145W - 151L
1,430 Elo+
Solo
Ares
Ares
Cartaphilus
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 23L
1,646 Elo+
Party 2
Da Ji
Da Ji
CrowSinbad
Da Ji
Level 24
God Stats
3W - 1L
1,583 SR
Queue Stats
31W - 21L
1,646 Elo+
Party 2
Nemesis
Nemesis
Reiderik
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,696 Elo+
Party 2
Loki
Loki
Tortellini159
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 43L
1,376 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,559 Elo+

VS

Team Averages
Level 17
1,438 SR
1,474 Elo+
Cthulhu
Cthulhu
Elrohier
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FullCrimpin
Kukulkan
Level 16
God Stats
4W - 5L
1,538 SR
Queue Stats
10W - 8L
1,508 Elo+
Solo
Neith
Neith
Shadow3855
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,609 Elo+
Solo
King Arthur
King Arthur
Zarathius
King Arthur
Level 18
God Stats
1W - 4L
1,257 SR
Queue Stats
109W - 109L
1,468 Elo+
Party 1
Merlin
Merlin
icantiemyshoes
Merlin
Level 19
God Stats
5W - 7L
1,397 SR
Queue Stats
28W - 22L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CallMeMurk
Medusa
18
8 / 2 / 19
11,528
1,048
18,035
13,110
5,767
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 3 / 26
12,313
1,119
13,437
13,312
15,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
17
10 / 4 / 20
12,176
1,107
18,874
10,639
4,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Reiderik
Nemesis
19
9 / 2 / 24
12,007
1,092
14,106
12,313
5,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 3 / 23
12,288
1,117
14,381
11,707
4,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

202

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elrohier
Cthulhu
17
1 / 8 / 10
10,477
952
12,211
19,985
21,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
FullCrimpin
Kukulkan
17
4 / 5 / 8
11,597
1,054
13,722
11,921
5,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
1 / 12 / 7
9,860
896
6,962
16,945
6,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zarathius
King Arthur
16
1 / 10 / 7
9,794
890
7,166
20,791
13,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 6 / 4
12,053
1,096
12,676
13,830
7,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
50
41
Kills
14
14
Deaths
41
112
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
CallMeMurk
Medusa
8
2
19
8.75
W
7
3
26
6.67
W
Da Ji
10
4
20
5
L
Cthulhu
Elrohier
Cthulhu
1
8
10
0.75
L
Kukulkan
FullCrimpin
Kukulkan
4
5
8
1.6
W
Nemesis
Reiderik
Nemesis
9
2
24
10.5
L
Neith
1
12
7
0.38
W
7
3
23
6.17
L
King Arthur
Zarathius
King Arthur
1
10
7
0.45
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,833
Damage
52,737
61,081
Taken
83,472
36,078
Mitigated
54,613
3,720
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CallMeMurk
Medusa
18,035
9,741
648
1,416
13,110
5,767
0
8,059
5,051
397
48,879
W
13,437
561
0
0
13,312
15,673
0
9,650
3,662
26,215
0
W
Da Ji
18,874
7,143
0
0
10,639
4,455
0
6,354
4,285
0
28,309
L
Cthulhu
Elrohier
Cthulhu
12,211
666
2,016
766
19,985
21,770
0
2,988
16,997
27,125
0
L
Kukulkan
FullCrimpin
Kukulkan
13,722
879
0
0
11,921
5,115
0
1,864
10,057
46,888
0
W
Nemesis
Reiderik
Nemesis
14,106
5,336
0
1,656
12,313
5,311
0
8,408
3,905
0
19,166
L
Neith
6,962
3,595
0
786
16,945
6,677
0
2,170
14,775
0
16,550
W
14,381
2,617
0
0
11,707
4,872
0
6,138
5,569
0
35,202
L
King Arthur
Zarathius
King Arthur
7,166
1,131
1,033
2,197
20,791
13,721
0
3,855
16,936
0
14,864
L
12,676
431
1,220
1,411
13,830
7,330
0
2,823
11,007
31,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,312
Gold Earned
53,781
165
Minions Killed
205
11
Camps Cleared
3
1,020,837
Distance Traveled
884,967
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,528
1,048
67
6
1
195,356
0
W
Ares
12,313
1,119
20
2
0
211,587
0
W
Da Ji
12,176
1,107
23
2
2
195,228
0
L
Cthulhu
10,477
952
45
4
0
195,069
0
L
Kukulkan
11,597
1,054
80
7
0
203,407
2
W
Nemesis
12,007
1,092
16
1
1
206,642
0
L
Neith
9,860
896
17
2
2
144,789
2
W
Loki
12,288
1,117
39
4
7
212,024
1
L
King Arthur
9,794
890
14
1
0
180,360
0
L
Merlin
12,053
1,096
49
4
1
161,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role