Player Matchup

Tsukuyomi
Tsukuyomi
Crazyblackman333
Tsukuyomi
Level 106
God Stats
1W - 1L
1,336 SR
Queue Stats
25W - 16L
1,544 Elo+
Solo
Merlin
Merlin
DTB_LS3J
Merlin
Level 20
God Stats
4W - 5L
1,239 SR
Queue Stats
100W - 137L
1,421 Elo+
Solo
Fafnir
Fafnir
IXxD3ATHL0RDxXI
Fafnir
Level 101
God Stats
6W - 5L
1,325 SR
Queue Stats
88W - 101L
1,475 Elo+
Solo
Team Averages
Level 76
1,300 SR
1,480 Elo+

VS

Team Averages
Level 48
1,503 SR
1,490 Elo+
Fenrir
Fenrir
Antonion777
Fenrir
Level 89
God Stats
8W - 12L
1,464 SR
Queue Stats
403W - 464L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
Pawnmower1
Cernunnos
Level 26
God Stats
2W - 6L
1,327 SR
Queue Stats
22W - 36L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Santo9111
Cthulhu
Level 28
God Stats
12W - 4L
1,718 SR
Queue Stats
65W - 65L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
5 / 3 / 3
15,173
607
19,959
19,062
19,779
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
DTB_LS3J
Merlin
16
1 / 5 / 6
13,504
540
22,658
12,908
5,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 5
14,189
568
9,126
17,701
27,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 3 / 4
15,419
617
16,370
20,997
13,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Pawnmower1
Cernunnos
18
3 / 5 / 5
15,257
610
12,201
15,243
5,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Santo9111
Cthulhu
18
2 / 1 / 5
15,205
608
13,658
29,745
28,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
11
12
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
4
2.67
L
Tsukuyomi
5
3
3
2.17
L
Merlin
DTB_LS3J
Merlin
1
5
6
0.8
L
3
4
5
1.38
W
Cernunnos
Pawnmower1
Cernunnos
3
5
5
1.1
W
Cthulhu
Santo9111
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
42,229
49,671
Taken
65,985
52,882
Mitigated
47,579
13,159
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,370
3,806
0
3,389
20,997
13,857
902
7,208
13,789
0
80,893
L
Tsukuyomi
19,959
4,292
0
2,503
19,062
19,779
745
5,647
13,415
0
98,532
L
Merlin
DTB_LS3J
Merlin
22,658
589
1,098
2,886
12,908
5,373
388
3,545
9,363
84,340
0
L
9,126
181
306
6,366
17,701
27,730
173
4,558
13,143
20,582
0
W
Cernunnos
Pawnmower1
Cernunnos
12,201
5,839
1,063
1,280
15,243
5,475
1,364
8,460
6,783
0
77,420
W
Cthulhu
Santo9111
Cthulhu
13,658
972
918
11,973
29,745
28,247
192
16,308
13,437
73,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
45,881
232
Minions Killed
299
0
Camps Cleared
0
1,276,848
Distance Traveled
1,354,376
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,419
617
115
5
0
463,917
3
L
Tsukuyomi
15,173
607
119
5
0
471,579
5
L
Merlin
13,504
540
98
4
0
360,682
3
L
Fafnir
14,189
568
15
1
0
444,587
0
W
Cernunnos
15,257
610
116
5
0
409,913
0
W
Cthulhu
15,205
608
68
3
0
480,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role