Player Matchup

Izanami
Izanami
Bhaze75
Izanami
Level 123
God Stats
62W - 33L
1,704 SR
Queue Stats
282W - 176L
1,632 Elo+
Party 2
Ymir
Ymir
SolidBrently
Ymir
Level 145
God Stats
13W - 6L
1,535 SR
Queue Stats
263W - 158L
1,647 Elo+
Party 2
Bacchus
Bacchus
VeryUnlucky
Bacchus
Level 22
God Stats
84W - 27L
1,835 SR
Queue Stats
108W - 45L
1,723 Elo+
Party 2
Janus
Janus
Zizzyspade
Janus
Level 127
God Stats
4W - 2L
1,600 SR
Queue Stats
46W - 29L
1,579 Elo+
Party 2
Thanatos
Thanatos
hart537
Thanatos
Level 37
God Stats
17W - 14L
1,560 SR
Queue Stats
38W - 33L
1,567 Elo+
Solo
Team Averages
Level 91
1,647 SR
1,630 Elo+

VS

Team Averages
Level 57
1,574 SR
1,525 Elo+
Athena
Athena
CoriumSmite
Athena
Level 26
God Stats
40W - 34L
1,583 SR
Queue Stats
63W - 59L
1,542 Elo+
Party 1
Achilles
Achilles
GetDomedIdiot
Achilles
Level 39
God Stats
4W - 7L
1,542 SR
Queue Stats
150W - 141L
1,560 Elo+
Party 1
The Morrigan
The Morrigan
Icyikle
The Morrigan
Level 121
God Stats
48W - 48L
1,590 SR
Queue Stats
642W - 582L
1,467 Elo+
Party 3
Mulan
Mulan
Mythic9
Mulan
Level 71
God Stats
1W - 1L
1,761 SR
Queue Stats
206W - 184L
1,573 Elo+
Party 1
Sol
Sol
blackblack420
Sol
Level 29
God Stats
15W - 17L
1,391 SR
Queue Stats
330W - 328L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bhaze75
Izanami
12
5 / 0 / 2
7,019
638
5,171
6,192
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 4
6,822
620
7,008
11,690
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
VeryUnlucky
Bacchus
9
5 / 2 / 5
6,506
591
3,322
7,100
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
11
3 / 3 / 3
6,155
560
3,606
4,896
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
hart537
Thanatos
11
3 / 2 / 0
6,135
558
1,121
5,752
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 7 / 3
4,723
429
1,999
8,184
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
GetDomedIdiot
Achilles
8
0 / 2 / 4
5,229
475
1,615
5,575
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Icyikle
The Morrigan
11
7 / 2 / 0
7,061
642
7,845
4,251
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Mythic9
Mulan
10
1 / 4 / 2
5,973
543
7,332
7,750
4,553
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 4 / 1
4,999
454
3,550
5,772
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
19
Kills
8
9
Deaths
19
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bhaze75
Izanami
5
0
2
6
L
Athena
0
7
3
0.21
L
Achilles
GetDomedIdiot
Achilles
0
2
4
1
L
The Morrigan
Icyikle
The Morrigan
7
2
0
3.5
L
Mulan
Mythic9
Mulan
1
4
2
0.5
W
3
2
4
2.5
W
Bacchus
VeryUnlucky
Bacchus
5
2
5
3.75
W
Janus
3
3
3
1.5
L
0
4
1
0.13
W
Thanatos
hart537
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
22,341
35,630
Taken
31,532
14,345
Mitigated
12,399
15,821
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bhaze75
Izanami
5,171
3,444
0
2,923
6,192
1,988
446
3,627
2,521
0
52,416
L
Athena
1,999
538
0
699
8,184
3,123
0
4,556
3,568
9,035
0
L
Achilles
GetDomedIdiot
Achilles
1,615
639
0
1,875
5,575
2,300
0
2,370
3,120
0
21,730
L
The Morrigan
Icyikle
The Morrigan
7,845
1,989
0
1,328
4,251
1,326
273
1,112
3,019
39,856
1,774
L
Mulan
Mythic9
Mulan
7,332
2,175
0
580
7,750
4,553
0
4,592
3,096
0
31,947
W
7,008
2,553
0
6,686
11,690
5,180
0
1,683
9,990
37,200
0
W
Bacchus
VeryUnlucky
Bacchus
3,322
528
0
1,538
7,100
3,938
26
2,219
4,816
12,215
0
W
Janus
3,606
313
0
646
4,896
1,462
0
2,935
1,747
31,447
0
L
3,550
873
0
1,374
5,772
1,097
0
979
4,793
24,282
0
W
Thanatos
hart537
Thanatos
1,121
128
0
4,028
5,752
1,777
0
1,848
3,842
0
33,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
27,985
346
Minions Killed
261
0
Camps Cleared
0
1,058,094
Distance Traveled
932,616
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,019
638
116
11
0
208,281
4
L
Athena
4,723
429
17
2
0
190,795
0
L
Achilles
5,229
475
47
4
0
196,189
0
L
The Morrigan
7,061
642
78
7
0
199,350
1
L
Mulan
5,973
543
76
7
0
149,394
1
W
Ymir
6,822
620
85
8
0
197,121
1
W
Bacchus
6,506
591
17
2
0
225,354
1
W
Janus
6,155
560
58
5
0
224,731
2
L
Sol
4,999
454
43
4
0
196,888
3
W
Thanatos
6,135
558
70
6
0
202,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role